Not entirely sure about MSU2 and CPF2. Options related to those hooks may not work or crash.
Updated for v4.1.4 Build 24935.3194751
Edit: Ok now I'm sure. Reuploaded
Search found 167 matches
- Tue Jan 23, 2024 6:17 pm
- Forum: Tables
- Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
- Replies: 394
- Views: 190715
- Sun Aug 08, 2021 8:24 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Idol Manager
- Replies: 32
- Views: 49768
Re: [Request] Idol Manager
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>0</ID> <Description>"Always Platinum Idol (Nationwide Audition)"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : IM.exe Version: 2019.4.23.19969 Date : 2021-08...
- Thu Apr 30, 2020 4:35 pm
- Forum: Tables
- Topic: Deus Ex: Mankind Divided
- Replies: 26
- Views: 73462
Re: Deus Ex: Mankind Divided
Updated most AoBs to work with the GoG Version
- Fri Nov 08, 2019 1:01 pm
- Forum: Tables
- Topic: Red Dead Redemption 2
- Replies: 371
- Views: 485389
- Thu Nov 07, 2019 7:08 am
- Forum: Tables
- Topic: Red Dead Redemption 2
- Replies: 371
- Views: 485389
Re: Red Dead Redemption 2
Money is 4-Bytes, Cents dont matter. 428.11 = 42811
- Wed Apr 25, 2018 6:51 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Sword Art Online RE:Hollow Fragment
[QUOTE="Wolffy, post: 43344, member: 16320"]Your edited scripted seems to have fixed the issue at least at a multiplier of 64. I tried the 64 multiplier with the old script and the problem occurred. Out of curiosity what did you change in the script, I was having trouble spotting the difference but ...
- Tue Apr 24, 2018 5:06 pm
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Sword Art Online RE:Hollow Fragment
Well that sounds horrible to diagnose, <br /> [QUOTE="Wolffy, post: 42802, member: 16320"]For Asuna I had her at around affinity 4.5 and set the affinity multiplier to 500. I then went to the fountain and did the date interaction there which bumped her affinity to level 5 but set her character level...
- Sat Apr 21, 2018 4:40 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
- Tue Apr 17, 2018 10:30 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Sword Art Online RE:Hollow Fragment
[QUOTE="Wolffy, post: 42695, member: 16320"]There may be a bug with the Affinity multiplier, it seems to have reset the characters level to 0. For the record I set the multiplier to 500 and tried to raise affinity both in town but talking and in the field during combat with a different heroine each....
- Thu Apr 05, 2018 10:49 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Re: Sword Art Online RE:Hollow Fragment
found out the short int sword the craziest sword ever existed buy a dignitas sword place it in the storage look for the following code as byte decimal 1 0 8 0 8 0 128 2 as hex 01 00 08 00 18 00 80 02 replace it with this 17 80 8 0 8 0 128 5 as hex 11 50 08 00 50 00 80 05 and you get the mightiest s...
- Wed Apr 04, 2018 6:02 am
- Forum: Tables
- Topic: Sword Art Online: Hollow Realization Deluxe Edition
- Replies: 423
- Views: 252906
Re: Sword Art Online: Hollow Realization Deluxe Edition
qweasdzxc17 wrote: ↑Mon Apr 02, 2018 9:36 amRead some of the pages in this thread, the information is in here somewhere
- Mon Apr 02, 2018 9:36 am
- Forum: Tables
- Topic: Sword Art Online: Hollow Realization Deluxe Edition
- Replies: 423
- Views: 252906
Re: Sword Art Online: Hollow Realization Deluxe Edition
Most of these are already included in the tables provided by me and TheByteSize
Read some of the pages in this thread, the information is in here somewhere
Read some of the pages in this thread, the information is in here somewhere
- Mon Apr 02, 2018 9:34 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
- Mon Apr 02, 2018 8:08 am
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Re: Sword Art Online RE:Hollow Fragment
found the address for hollow implementation its from 140CEA59C till 140CEAD30 to do the following open the memorybrowser set the display type as 4 value for the following click each implementation first so that you can find it then there are 3 possible values 16777472- checked 16777216-normal and 1...
- Sun Apr 01, 2018 4:56 pm
- Forum: Tables
- Topic: Sword Art Online RE:Hollow Fragment
- Replies: 117
- Views: 83948
Re: Sword Art Online RE:Hollow Fragment
How inventory works: Item ID Quantity | | 65 12 00 00 63 00 00 00 65 0A 00 00 63 First byte of item id is category. 65 seems to be recovery items 96 are drops. 9B are smithing materials. Second byte is actual id of item. Quantity is one byte with a maximum value of 7F. The item ids are always in chr...