Search found 2 matches

by qweqweqweewqewqewq
Mon Mar 04, 2019 10:40 am
Forum: Tables
Topic: Crackdown 3 [Engine:Unreal 4.13] - Console enabler, commands and more..
Replies: 83
Views: 35484

Re: Crackdown 3 [Engine:UE4] - Console enabler, commands and more..

I wasn't very clear. I just meant that the function returns nothing and is only called if something has gone wrong, i.e. "NewObject has an empty name." You can comment it out with no ill effects. I realise now that this wasn't a point worth making.
by qweqweqweewqewqewq
Mon Mar 04, 2019 8:35 am
Forum: Tables
Topic: Crackdown 3 [Engine:Unreal 4.13] - Console enabler, commands and more..
Replies: 83
Views: 35484

Re: Crackdown 3 [Engine:UE4] - Console enabler, commands and more..

If you don't mind me asking, why do you call FObjectInitializer::AssertIfInConstructor which is a void function that doesn't appear to do anything useful wrt the cheat?