Search found 48 matches

by Exeter
Sun Sep 10, 2017 4:10 pm
Forum: Tables
Topic: Final Fantasy XIII-2 +18 (table Update7)
Replies: 6
Views: 3360

Re: Final Fantasy XIII-2 +18 (table Update7)

If all you want is an achievement, might I suggest just adding it directly with Steam Achievement Manager or something of that sort? It is also possible some of the stats are accessible directly that way (or via steam console), but usually not. I still find that one a bit risky. I managed to get it...
by Exeter
Fri Sep 08, 2017 3:45 am
Forum: Tables
Topic: Final Fantasy XIII-2 +18 (table Update7)
Replies: 6
Views: 3360

Re: Final Fantasy XIII-2 +18 (table Update7)

You can use the 'After Battle Results' modifier from Shinkansen's table for that. You can basically give yourself whatever you want with that as shown below.

Image
by Exeter
Tue Sep 05, 2017 4:23 pm
Forum: Tables
Topic: Final Fantasy XIII-2 +18 (table Update7)
Replies: 6
Views: 3360

Re: Final Fantasy XIII-2 +18 (table Update7)

Would it be possible to somehow alter the amount of pre-emptive encounters you've performed consecutively? As well as statistics to easily obtain the 'Clock Stopper' achievement? Not sure if that stuff can be done via Cheat Engine, or if it's just tracked through Steam itself somehow.
by Exeter
Fri Aug 18, 2017 12:57 pm
Forum: Tables
Topic: Resident Evil Revelations +13 (Update8)
Replies: 4
Views: 1719

Re: Resident Evil Revelations +13 (Update8)

Basically here's what happened: I modified the L.Hawk (or any other weapon) in the Campaign section in Cheat Engine (was doing the normal Campaign), and I gave it 6 slots. This worked great, and I was able to equip all my Customized part and it was fully functional. Upon reaching the next chapter ho...
by Exeter
Fri Aug 18, 2017 12:20 pm
Forum: Tables
Topic: Resident Evil Revelations +13 (Update8)
Replies: 4
Views: 1719

Re: Resident Evil Revelations +13 (Update8)

Great stuff. Still works with the latest version found on Steam. The Weapon/Custom Parts modifiers are a bit confusing, and I have yet to get them to stick in Campaign mode. (It seems to revert to defaults with every new chapter/load game). But the other stuff works flawlessly. Especially the guaran...
by Exeter
Sat Jul 29, 2017 5:18 pm
Forum: Single Player Cheat Requests
Topic: Metal Gear Solid V
Replies: 3
Views: 1474

Re: Metal Gear Solid V

Most of that table's scripts were made by pox911 I believe if I remember right. You're best off asking him here about any updates to the codes.
by Exeter
Sat Jul 29, 2017 2:13 pm
Forum: Tables
Topic: Resident Evil 7
Replies: 20
Views: 12894

Re: Resident Evil 7

Also try restarting both the game and cheat engine if it persists. Sometimes CE screws up and won't let you active any code. (This goes for any game). A simple restart of both the game and CE usually solves that issue though.
by Exeter
Wed Jul 26, 2017 11:05 am
Forum: Tables
Topic: Ys Origin (Steam version)
Replies: 5
Views: 1373

Re: Ys Origin (Steam version)

The game is prone to crashing even without cheats, so you probably just had some bad luck. There are tons of reports from users who have been crashing every few minutes even on the steam discussion boards. The developers are still working on fixing that (or so they say, but that's honestly never gon...
by Exeter
Fri Jul 14, 2017 9:09 pm
Forum: Tables
Topic: Ys Origin (Steam version)
Replies: 5
Views: 1373

Ys Origin (Steam version)

Since I couldn't find any topic here regarding the Steam version and only saw a GoG version, here's a table for the Steam version. With this current table you basically won't be needing anything else for the game to beat it. I tried to get the HP values to work so you could have infinite HP, but thi...
by Exeter
Fri Apr 07, 2017 9:35 pm
Forum: Tables
Topic: Resident Evil 6
Replies: 4
Views: 3956

Re: Resident Evil 6

Hmm, setting the Ammo/NoReload/Heal, etc option causes the game to instantly crash for me. (Steam version).

Possibly because the version on Steam is newer than this table's game version?

Steam is currently at 1.0.6.165. Guessing this table might only work with the RELOADED version.
by Exeter
Fri Apr 07, 2017 9:32 pm
Forum: Tables
Topic: Tales of Berseria
Replies: 128
Views: 50780

Re: Tales of Berseria

So equipment editor broke my game. I can't back out of the weapon store. This sucks. You screwed something up then with the skill levels most likely. If you accidentally go too high with that you'll cause a soft-lock. You can still correct it by reverting the changes you made, but if not then you'l...
by Exeter
Fri Mar 31, 2017 1:21 pm
Forum: General Discussions
Topic: How did you find fearless?
Replies: 27
Views: 4785

Re: How did you find fearless?

CE reddit for me.
by Exeter
Sun Mar 26, 2017 8:38 pm
Forum: Tables
Topic: Tales of Berseria
Replies: 128
Views: 50780

Re: Tales of Berseria

Correct @Yeboy.

Basically the DLC pointers are pretty... 'pointless'. Added them anyways but eh. Someone mentioned there are 'ways' to get them in the game for free, but even if that were possible we can't discuss that here openly as it is against the rules.
by Exeter
Sun Mar 19, 2017 7:28 pm
Forum: Tables
Topic: Tales of Berseria
Replies: 128
Views: 50780

Re: Tales of Berseria

Yeah. The New Game+ in Berseria is pretty bad. There's no new content to be had, and the Grade Shop honestly sucks. You can't carry over equips aside from the ones obtained from leveling up Shops, and as mentioned the 3rd MA doesn't carry over either. So without Cheat Engine manipulation you basical...
by Exeter
Sat Mar 18, 2017 12:21 pm
Forum: General Discussions
Topic: Login or account issues
Replies: 8
Views: 2212

Re: Login or account issues

Thought it was just a bug at first... but I can't log in at all via Google Chrome. I press Login and it redirects me to the main page without getting logged in. It works via Firefox, but it's also logging me out after a short period constantly. [Edit] If I change the URL to fearlessrevolution.com it...