Search found 2 matches

by Xero
Tue Nov 20, 2018 5:47 pm
Forum: Tables
Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
Replies: 170
Views: 267361

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

@ Xero : The script is an inventory iterator , meaning it READS your inventory. Do you have at least 1 of each in your inventory? Guess not. I do not. Would there be any way to identify the correct memory address for these two items without having to find and adjust the resources in-game? So that I...
by Xero
Mon Nov 19, 2018 8:39 pm
Forum: Tables
Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
Replies: 170
Views: 267361

Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]

Hey all, new to using pre-made CE tables. I've used CE before to do my own address searching to change things like resource counts and items in Cheat Engine. Tried this out to save some time tracking everything down. For some reason everything seems to be working for me when it comes to resources......