Armor/weapons can't be duplicated using that, but anything stackable can.
Search found 18 matches
- Fri May 03, 2024 5:33 pm
- Forum: Tables
- Topic: No Rest for the Wicked
- Replies: 76
- Views: 22340
- Sat Apr 27, 2024 8:03 pm
- Forum: Tables
- Topic: No Rest for the Wicked
- Replies: 76
- Views: 22340
Re: No Rest for the Wicked
I personally test 3 versions cfemen - dxgi Steam version 12784 - works for both 12784 (hotfix 5) and 12817 (hotfix 6) LIOBOSS - NoRestForTheWicked-v7.CT is for hotfix 4 and requires update, but after update it also works with hotfix 6 sergey979 - works for me on patch version 6 currently - I use cf...
- Fri Mar 22, 2024 7:42 pm
- Forum: Specific Game Discussions
- Topic: Nightingale (Steam)
- Replies: 86
- Views: 32219
Re: Nightingale (Steam)
man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately.. they removed the r...
- Wed Mar 20, 2024 10:13 pm
- Forum: Tools
- Topic: Basic UE4 Win64 Base Table
- Replies: 133
- Views: 181315
- Wed Mar 20, 2024 2:19 pm
- Forum: Specific Game Discussions
- Topic: Nightingale (Steam)
- Replies: 86
- Views: 32219
Re: Nightingale (Steam)
man, if only I could get ue4ss to work, as you can edit objects and properties in any unreal engine game using it, and maybe make a proper ce table using the dumps and offsets it provides. Would also enable cheatmanager and the console, if only the game didn't crash immediately..
- Wed Mar 06, 2024 6:30 am
- Forum: Tools
- Topic: Basic UE4 Win64 Base Table
- Replies: 133
- Views: 181315
Re: Basic UE4 Win64 Base Table
I'm messing around in Lords of the fallen as well and have some info that may help though im still doing research myself. The original game used Deck13's proprietary fledge engine though I don't think that matters but as far as the table goes, theres a fair amount that needs to be updated to work w...
- Sat Feb 24, 2024 10:51 pm
- Forum: Trainers
- Topic: Pacific Drive Trainer
- Replies: 107
- Views: 26804
Re: Pacific Drive Trainer
Game got updated to 1.1.3, trainer says it supports 1.1.2, is that a typo or is that why we're having trouble. The settings I tried (unl. durability, health, super movement speed and car god mode) didn't work.
- Tue Feb 06, 2024 6:56 pm
- Forum: Tables
- Topic: Enshrouded (Steam)
- Replies: 71
- Views: 30944
Re: Enshrouded (Steam)
Thanks for the updates! I can't get inf skill points to work. points just go down as normal.
EDIT: Nevermind, it works fine, unless remaining skill points is 1.
EDIT: Nevermind, it works fine, unless remaining skill points is 1.
- Thu Mar 16, 2023 1:16 am
- Forum: Tables
- Topic: Dome Keeper
- Replies: 24
- Views: 19252
Re: Dome Keeper
no longer works on current version
- Fri Dec 23, 2022 12:44 am
- Forum: Tables
- Topic: The Long Dark Table
- Replies: 24
- Views: 15190
Re: The Long Dark Table
fly doesn't work in 2.06
- Wed Nov 23, 2022 2:27 am
- Forum: Tables
- Topic: Core Keeper (Playtest and Demo)
- Replies: 46
- Views: 40137
Re: Core Keeper (Playtest and Demo)
Any hope for future updates?
- Sun Mar 06, 2022 9:41 pm
- Forum: Tables
- Topic: No Mans Sky (Steam)
- Replies: 975
- Views: 842525
Re: No Mans Sky (Steam)
Hoping for an update aswell.
Re: Astroneer
Would love an update for this.
Re: Dysmantle (Early Access)
I don't understand the resources/materials editor. You can change only the resources of one slot, and the slot seems to change at random. Does it just find the next slot that has a value added?
- Sat Feb 29, 2020 12:11 am
- Forum: Tables
- Topic: Forager (v4.1.3 / Evolved) [+56] BY TheInsaneHacker
- Replies: 42
- Views: 40789
Re: Forager (v4.1.2) [+56] BY TheInsaneHacker
4.1.3 is out, table doesn't work.