Search found 4 matches

by vahndaar
Mon Oct 10, 2022 12:37 pm
Forum: Tables
Topic: Assassin’s Creed® Valhalla - InventoryEditor
Replies: 3019
Views: 1273225

Re: Assassin’s Creed® Valhalla - InventoryEditor

Hey folks, is there a way to remove the Twilight Set from inventory? I've set values for the items to 0, saved, but the game keeps giving me them again when I load the save.
by vahndaar
Thu Nov 08, 2018 2:06 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Replies: 1487
Views: 1962512

Re: Assassin's Creed Odyssey +19 (table Update14.2)

Figured it out! Don't use Windows debugger ;)

V
by vahndaar
Thu Nov 08, 2018 11:18 am
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Replies: 1487
Views: 1962512

Re: Assassin's Creed Odyssey +19 (table Update14.2)

Hey guys,

Getting an error when trying to attach the CE Debugger to Odyssey. Suspect it has anti debug in effect. Any advice on how to configure the debugger?

Cheers,

V
by vahndaar
Tue Nov 06, 2018 9:34 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Replies: 1487
Views: 1962512

Re: Assassin's Creed Odyssey +19 (table Update14)

Hey guys,

Do we know if we'll see a ship damage modifier in the table? Tried to compile SunBeam's code and everything is fine except CE is tripping over GetMetaAIVirtualObjectivePlayerEntity() which isn't defined.


Cheers,

V