Search found 488 matches

by Squall8
Sat Dec 15, 2018 9:13 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>12804</ID> <Description>"Wyvernheart Rapidfire"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : MonsterHunterWorld.exe Version: Date : 2018-12-12 Author : Squa...
by Squall8
Sat Dec 15, 2018 9:12 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1409
Views: 383387

Re: Final Fantasy XV (Steam)

Update 50 added.
by Squall8
Tue Dec 11, 2018 9:00 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

viewtopic.php?p=71135#p71135 CODEX USERS : Of course the table isn't going to work properly for you. Why? You've been reporting issues that have existed long before this updated anti-cheat came out, so I know you are working with an old version. A number of things have changed since then. The curre...
by Squall8
Fri Dec 07, 2018 3:59 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

If by not working you mean the script is not enabling, then make sure you have SE installed correctly. Extract everything from the ZIP file and place it inside the Plugins folder: https://i.ibb.co/FHJZ471/1.png Next, fire up CE and go into settings. Click on the Plugins tab and click Add New. Be su...
by Squall8
Thu Dec 06, 2018 11:51 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

Main table updated!! Man that was fun!

I'm still thoroughly testing all scripts out, but everything seems to be working fine. This was made on CE 6.7 since it was the last version I read that worked with SE, I'll test out 6.8.1 soon.

Replaced Inf Health with Invulnerability.

Report any issues.
by Squall8
Thu Dec 06, 2018 2:43 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

FUCK! I was under the impression that SE wasn't working in this case, turns out I was fucking up the scripts on my end :oops: :oops: :oops: :oops: :oops:... I should have had this done long ago.. Thank you for making me revisit this!! Well, we're back in business at least. I'll have the table updat...
by Squall8
Thu Nov 22, 2018 10:01 pm
Forum: Tables
Topic: No Mans Sky (Steam)
Replies: 461
Views: 189772

Re: No Mans Sky (Steam)

Update 70 added.
by Squall8
Thu Nov 22, 2018 6:52 pm
Forum: Tables
Topic: Everspace - Encounters
Replies: 62
Views: 16644

Re: Everspace - Encounters

KS212 wrote:
Thu Nov 22, 2018 12:56 pm
Once the update is uploaded I'll update the table, probably after Thanksgiving though.
SunBeam wrote:
Thu Nov 22, 2018 1:03 pm
It's up to you man, I don't mind if you post here!
by Squall8
Thu Nov 22, 2018 4:26 am
Forum: Tables
Topic: Legrand Legacy
Replies: 68
Views: 7908

Re: Legrand Legacy

Updated for 2.0.
by Squall8
Thu Nov 22, 2018 4:25 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

Table updated, included another table with safe to use scripts only. It does include 4 checked scripts but it's relatively safe if enabled at the appropriate screen and disabled right after use.
by Squall8
Sat Nov 10, 2018 4:00 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

Updated some of the scripts for the latest version, just a couple main entries. The bypass is still broken, but we're getting close so just bear with us a bit longer.
by Squall8
Wed Nov 07, 2018 11:58 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

This is my bad, I keep forgetting to tell everyone. I was using the hex values when adding items to Idlehands88's scripts, forgot to set it back to decimal. All you have to do is right-click on the Item ID entry under [Item Box] and click 'Show as decimal'. It will display correct values then. Yeah...
by Squall8
Fri Nov 02, 2018 10:41 pm
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

Here is a script to remove one of the checks when loading into a new map. There is another I'm looking into, and that's a check right after entering a quest reward screen. I would like to get a few more narrowed down so I can start looking for some sort of pattern, hopefully one exists.. Let me know...
by Squall8
Wed Oct 31, 2018 2:23 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

So looking into this a bit more, I didn't find any reason for my scripts to be crashing. However, looking into the anti-cheat bypass, the AOB returned nothing, so I'm pretty sure that is what is causing the crashes. It's either that or they added a bit more to it. Unfortunately, at the moment I'm no...
by Squall8
Wed Oct 31, 2018 12:52 am
Forum: Tables
Topic: Monster Hunter World (Steam)
Replies: 2698
Views: 764557

Re: Monster Hunter World (Steam)

Update 49 added. A pretty quick update on my end, a lot is untested. Just give me a heads up is anything else is broken.
Whoopie wrote:
Wed Oct 31, 2018 12:12 am
You have to do the siege first, it's a unique appraisal window for that quest.