Search found 24 matches

by busterwilde3
Sat Jul 24, 2021 10:16 pm
Forum: Tables
Topic: Dark Deity
Replies: 69
Views: 40581

Re: Dark Deity

After the last update to v1.09, the obj_ pointers don't work anymore, while the currently selected character pointer still does. I don't know yet about the rest of the table functionality. The game pointers (stat, XP, and gold modifiers) aren't working, and the select character objects aren't worki...
by busterwilde3
Wed Dec 30, 2020 3:49 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 619
Views: 419712

Re: Horizon Zero Dawn [Engine:Decima]

Peeps, delete these rows from the script and it will work: local aob_BuildId = "BA????????488D4C24??488BF8E8" sl = aobScanEx( aob_BuildId ) if not sl or sl.Count < 1 then stopExec( "'aob_BuildId' not found." ) end t = tonumber( sl[0], 16 ) t = aobScanSmall( "488D15", t, 0x100 ) local Build = readSt...
by busterwilde3
Tue Dec 29, 2020 6:10 am
Forum: Tables
Topic: Horizon Zero Dawn [Engine:Decima]
Replies: 619
Views: 419712

Re: Horizon Zero Dawn [Engine:Decima]

SunBeam wrote:
Sat Dec 26, 2020 10:46 pm
What for? Everything works as it is in the table.
I must be doing something wrong, then, because I go to activate the table and it says "Game version and table version don't match" then fails to do anything.
by busterwilde3
Sat Dec 05, 2020 7:27 pm
Forum: Tables
Topic: Dragon Quest XI S Definitive Edition (Steam Release Version)
Replies: 264
Views: 165168

Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

You're amazing, dude. Thanks so much. [EDIT] Could just be me, but I can't seem to get the character stats to update when viewing the attribute menu? No idea what triggers it, but it's updating randomly and switching between the hero and Erik (my two immediate party members), so I can't control whos...
by busterwilde3
Wed Jun 10, 2020 6:36 am
Forum: Single Player Cheat Requests
Topic: Mardek (Steam)
Replies: 1
Views: 1645

Mardek (Steam)

[B]Game Name:[/B] Mardek<br /> [B]Game Engine:[/B] Flash<br /> [B]Game Version:[/B] ??<br /> [B]Options Requested:[/B] Cheat Table with:<br /> [LIST]<br /> [*]Infinite Health<br /> [*]Infinite Mana<br /> [*]Money<br /> [*]Item pointer<br /> [*]AP multiplier<br /> [/LIST]<br /> [B]Game/Steam Website:...
by busterwilde3
Sun Jun 23, 2019 7:15 pm
Forum: Tables
Topic: Divinity Original Sin 2 Definitive Edition (Steam)
Replies: 141
Views: 292234

Re: Divinity Original Sin 2 Definitive Edition (Steam)

I know it's been a couple weeks, but I'm curious about this, too. The item changes when using the mouse over editor don't persist through save-loads. Is there a way to make them permanent, or is that something that will just have to be done every time you open the game?
by busterwilde3
Sun Feb 24, 2019 4:53 am
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 495
Views: 359126

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Hey, the update is massively appreciated man. Thanks so much
by busterwilde3
Sun Nov 25, 2018 7:11 am
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

btw the Debug options from Niedzielan trainer for multiple feats won't work if you have the Unity Mod Manager installed, so you might want to uninstall it if you plan to use the multiple feat multiplier The Multiply Feats option is built into Bag of Tricks under Misc > Experimental. It's pretty eas...
by busterwilde3
Thu Nov 22, 2018 5:08 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

redx3551 wrote:
Thu Nov 22, 2018 4:19 pm
Thanks for updating niedzielan cheat table could you add the set level cheat as it's the only cheat i need
That cheat is on Drummer's table, which still works fine even with the update this morning.
by busterwilde3
Sun Nov 18, 2018 3:56 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

Rebelicious wrote:
Sun Nov 18, 2018 12:08 pm
Feat multiplication is built-in in the cheat mod, under Misc->Experimental.
Ah, I thought I remembered reading they had added it, just couldn't find where. Thank you.
by busterwilde3
Sun Nov 18, 2018 5:50 am
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

cool boy wrote:
Sat Nov 17, 2018 11:28 pm
DrummerIX wrote:
Sat Nov 17, 2018 4:51 am
I fixed my table to work with 1.1. EDIT 4.8.
thank you, Can u add #Stop time ?
This is the one thing I'm really still missing from Nied's table.

I suppose I should also add the Multiply Feats script, too, since that doesn't seem to be working either.
by busterwilde3
Sat Nov 17, 2018 5:40 am
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

DrummerIX wrote:
Sat Nov 17, 2018 4:51 am
I fixed my table to work with 1.1. EDIT 4.8.
Thanks for keeping your table up to date, it's appreciated
by busterwilde3
Fri Nov 16, 2018 4:12 am
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

I've found that setting it to 2 doesn't cause any issues except if you were to ever run out of potential things to select.
by busterwilde3
Tue Nov 13, 2018 4:30 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

Westfire wrote:
Tue Nov 13, 2018 4:22 pm
So Nied's table doesn't work anymore, period?
I think the other scripts can still be activated, just the "Game" sublist of cheats can't be used.
by busterwilde3
Tue Nov 13, 2018 4:04 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1118
Views: 677989

Re: Pathfinder: Kingmaker (Steam)

Owlcat continues to apply hotfixes left and right, at least to the beta patch, which utterly defeats the purpose of making it a beta update. Frankly, if I had any aptitude for making tables for games, I'd probably stop until they decided to chill out with the minor fixes and such, too. Also, thank y...