Search found 9 matches

by Wolv
Tue Mar 01, 2022 7:26 pm
Forum: Tables
Topic: Elden Ring
Replies: 698
Views: 313442

Re: Elden Ring

I posted this earlier I thought but I couldn't find it going back a few pages so I thought I'd post again. I was pulling my hair out last 3 days because I couldn't get past EAC. Turns out I had named my steam_appid.txt file incorrectly as steam_appid.txt.txt. If this helps you, pay it forward! Happy!
by Wolv
Tue May 16, 2017 7:26 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

Please run this script and paste the report. Report generated from selection of Annihilation skill, radius enhancement (rank 4) 82039A80 :: 4.000000 82039BA0 :: 1.000000 80E36168 :: 13.000000 81CC11F8 :: 8.000000 81CC1228 :: 20.000000 82195738 :: 8.000000 82195A08 :: 0.500000 82195578 :: 5.000000 8...
by Wolv
Sat May 06, 2017 11:34 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

settis wrote:
Sat May 06, 2017 9:35 am
Hi guys, is it possible to edit the range of biotics? let's say the damage range of the annihilation field? Thanks.
I've tried narrowing this down in several different ways. I'm still fairly new to CE in general though and haven't had much luck.
by Wolv
Sat May 06, 2017 2:27 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

EDIT15.1 - updated the player team identification method. undead 's team options should work on player summoned "Assault Turret" and "Remnant VI" (both TECH skills) now. Firstly, damn you're fast Cielos. I have tested the new undead script. It now keeps the assault turret/remnants VI alive, but it ...
by Wolv
Fri May 05, 2017 6:33 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

I know Kalas has responded to this once, but was wondering if anyone else has figured out a way to make the player turrets or Remnant VI with infinite health or undead status? Is it just too hard? I've spent hours trying to lock down the right pointers but just can't seem to find it. Seems like one...
by Wolv
Wed May 03, 2017 9:56 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

I know Kalas has responded to this once, but was wondering if anyone else has figured out a way to make the player turrets or Remnant VI with infinite health or undead status? Is it just too hard? I've spent hours trying to lock down the right pointers but just can't seem to find it. Seems like one ...
by Wolv
Sat Apr 22, 2017 1:57 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

I saw a few posts in relation to removing undead status to turrets. I assume that's enemy turrets? Has anyone come up with a way to make the player turrets and remnant VI constructs undead/invincible? Doesn't seem to work for me choosing any of the current undead player/teammate options. Also, looki...
by Wolv
Sat Apr 15, 2017 10:18 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

No, not multiplayer.... Strike teams. The APEX missions you send NPCs out on. Big difference.
[/quote]
apex is online feature? so it is answer.
[/quote]

But it is NOT multiplayer, so...
[/quote]

Apex Mission funds can be used for multiplayer items. Thus, strike missions are considered multiplayer.
by Wolv
Fri Apr 14, 2017 8:09 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825603

Re: Mass Effect Andromeda

Firstly, thanks to everyone that has created tables, its been awesome benefiting from your generous work. The game experience is enhanced beyond measure. I have a small cry for help: In the biotics passive skill tree, "Containment" rank 4 (Radius); I've been trying for days to nail down a pointer fo...