Search found 4 matches

by battler624@gmail.co
Mon Nov 06, 2017 8:32 pm
Forum: Tables
Topic: .hack//G.U. Last Recode (Steam)
Replies: 20
Views: 1466

Re: .hack//G.U. Last Recode (Steam)

I'm not sure if what you are talking about is a normal mission or not, but in a normal mission, chims are in word form (almost everything is in word (2-bytes)) The chim campaign guy (https://i.imgur.com/Jg8PEg5.jpg). In this image, https://i.imgur.com/huTRjSg.jpg, the number 303 is calculated from ...
by battler624@gmail.co
Mon Nov 06, 2017 7:54 pm
Forum: Tables
Topic: .hack//G.U. Last Recode (Steam)
Replies: 20
Views: 1466

Re: .hack//G.U. Last Recode (Steam)

@dl748 For the chim chim campaign I may have found something and its something I need your help with (well for you to add to the table but w/e) Anyway, I noticed that the counter of the chim data collected (that goes up to 500) is always calculated from the chims kicked, so you technically cant just...
by battler624@gmail.co
Sun Nov 05, 2017 6:06 pm
Forum: Single Player Cheat Requests
Topic: [SOLVED] [REQUEST] .hack//G.U. Last Recode
Replies: 25
Views: 2453

Re: [REQUEST] .hack//G.U. Last Recode

@Zachilios

I mean there maybe stuff that we can understand from them.

For example in both cases item slots were +4 (in hex) apart.
by battler624@gmail.co
Sun Nov 05, 2017 5:25 pm
Forum: Single Player Cheat Requests
Topic: [SOLVED] [REQUEST] .hack//G.U. Last Recode
Replies: 25
Views: 2453

Re: [REQUEST] .hack//G.U. Last Recode

I'm not sure if this will help, But i got all the codes from the ps2 era. RAW / Codebreaker / ARMAX and their converters.

Codes for everything in the games, if anyone wants them, I'll upload them all.