Search found 173 matches
- Sat May 18, 2024 5:51 am
- Forum: Tables
- Topic: Ghost of Tsushima
- Replies: 30
- Views: 8431
Re: Ghost of Tsushima
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>26302</ID> <Description>"Freeze Ammo"</Description> <LastState Activated="1"/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : GhostOfTsushima.exe Author : Anon-9 This script attempts to...
- Thu May 16, 2024 3:33 am
- Forum: Tables
- Topic: Dragon's Dogma 2
- Replies: 88
- Views: 50816
Re: Dragon's Dogma 2
Yes, for example, Time is now <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>1337189703</ID> <Description>"Hour"</Description> <LastState Value="6" RealAddress="58821228"/> <ShowAsSigned>0</ShowAsSigned> <VariableType>4 Bytes</VariableType> <Address>DD2.exe+FD673...
- Sat Apr 20, 2024 7:33 am
- Forum: Tables
- Topic: Dragon's Dogma 2 +14 (table Update20240425)
- Replies: 68
- Views: 27862
Re: Dragon's Dogma 2 +14
Not sure if this helps anyone and not sure if it is a true static, but if anyone is trying to manipulate time (The Date is the part that can be changed from what I can tell, the other values seem cosmetic and are only useful for telling time)... <?xml version="1.0" encoding="utf-8"?> <CheatTable> <C...
- Wed Mar 27, 2024 2:54 am
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 423
- Views: 89264
- Mon Mar 25, 2024 4:16 am
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 423
- Views: 89264
Re: Horizon Forbidden West [Engine:Decima]
Anyway to edit the quantity of itens on inventory? Because i think i broke my game with a resource multiplier cheat I was suposed to have only 3 itens for a quest, now i have 30, and the game dont recognize that i have that iten on inventory Did my script not work? While I'm here: For anyone who us...
- Sun Mar 24, 2024 9:11 pm
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 423
- Views: 89264
Re: Horizon Forbidden West [Engine:Decima]
sadly this can't modify coil , but still a great code nice work Yeah, this isn't to modify coil. I believe you can change it to do that, but I'm not bothering with structure dissection atm. So looking at how the items register, It looks like I actually only needed 2 slots, not 5. Essentially what i...
- Sun Mar 24, 2024 3:18 am
- Forum: Tables
- Topic: Horizon Forbidden West [Engine:Decima]
- Replies: 423
- Views: 89264
Re: Horizon Forbidden West [Engine:Decima]
Don't know if this already exists or if this will be helpful to anyone, but I made a script to help find item quantities. Note that this one is for inventory items. Stash items are different. It will cycle through the last 5 items since some items will proc multiple times. I do have an alternate ver...
- Sat Nov 18, 2023 11:35 pm
- Forum: Tables
- Topic: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3
- Replies: 139
- Views: 119882
Re: GROUNDED - V.0.1.0.2168 - Skidrow - +14 - Update 3
This should work for crafting/dropping/arrows for the GamePass version. You need at least a stack of 2. First code is for arrows and dropping full stacks. Second is for dropping partial stacks. Last one is for deposits (single item deposits. Turn off for stack deposits. Only turn on if in active use...
- Wed Aug 16, 2023 12:39 am
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
Re: Remnant 2 [Steam]
How did you get scrap multipler to work? It's highlighted red in my Cheat Engine and I cant click it to activate edit: nvm I selected the wrong Remnant 2 process. Had to be the 64 bit one edit 2: although its not multiplying my scraps. How do you get it to work in game? edit3: oh I think its multip...
- Wed Aug 09, 2023 7:47 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
Re: Remnant 2 [Steam]
Question, is it possible to change appearance settings with this table? Not yet at least. We had scrap multiplyers for Remnant From The Ashes, is it not possible in Remnant 2? Done, but you need to ply the scrap. Scrap Mutliplyer is working great, just thought i'd let you know it seems to also mult...
- Tue Aug 08, 2023 8:49 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
- Sat Aug 05, 2023 6:50 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
Re: Remnant 2 [Steam]
Table needs updated as of the latest patch. Hopefully it gets some attention as its the least inconvenient to use overall. I'll try to see what needs to be done tomorrow. I doubt I'll do anything today. Edit: Everything seems to be working for me except some of Tuuup!'s scripts. I updated the addre...
- Mon Jul 31, 2023 9:27 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
Re: Remnant 2 [Steam]
If you have essence already, you can use tuuup!'s item editor.
- Mon Jul 31, 2023 1:39 pm
- Forum: Tables
- Topic: Travellers Rest
- Replies: 15
- Views: 17725
Re: Travellers Rest
Not an update, but I figured I'd throw something out really quick. Auto attacher. No Item Decrease when storing single items (May work for certain multi-store) No Crafting/Placement Mat/Item Use. No Fireplace bar drain. No Crafting Fuel Loss (Still requires sufficient fuel to start) No XP Upgrade Lo...
- Thu Jul 27, 2023 6:28 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74887
Re: Remnant 2 [Steam]
Last I checked, it should unless they stealth patched at some point. It only crashes with the scripts and not without the scripts, right?