Search found 4 matches

by xarius
Mon Mar 01, 2021 9:25 am
Forum: Tables
Topic: Nioh 2 - The Complete Edition [STEAM]
Replies: 1429
Views: 636427

Re: Nioh 2 Complete Edition CT

I tested this a few days ago, and while that will work to add it to the forge, it won't count towards the "Smithing Texts Collected %" gameplay record. The safest way to do it is to use the max droprate option then just farm. I got most within 5 kills. Though as someone did mention before, the miss...
by xarius
Mon Mar 01, 2021 6:39 am
Forum: Tables
Topic: Nioh 2 - The Complete Edition [STEAM]
Replies: 1429
Views: 636427

Re: Nioh 2 Complete Edition CT

is there a way to force smithing text drops? the max drop script doesn't seem to work for that You can edit some random item to smithing text by changing its ID. Hand over the smithing text to the blacksmith and you can forge it normally. I tested this a few days ago, and while that will work to ad...
by xarius
Wed Sep 12, 2018 10:08 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596267

Re: Monster Hunter World (SeiKur0)

The faints allowed changed to 0/8 when I copied over the reward money from the HR100 quest (B8 B7 8C 9A B2 6E D9 2D EB 7B 98 5E 46 AA D4 07 DE 67 AE 8A). https://imgur.com/NqJjEfj The rewards were generic items that reflected the base quest, like a low rarity monster bone. The bonus rewards work fin...
by xarius
Wed Sep 12, 2018 7:12 am
Forum: Tables
Topic: Monster Hunter World (SeiKur0)
Replies: 632
Views: 596267

Re: Monster Hunter World (SeiKur0)

Thanks for your work. Spent a little bit of time playing around with the quest editor. The thing that stands out is that monsters you add over the base quest won't spawn. I had no issue changing map or targets, as long as target number was the same as the base quest. The way they spawned also mimick...