Search found 9 matches
- Wed Sep 06, 2017 12:49 pm
- Forum: Tables
- Topic: ENSLAVED™: Odyssey to the West™ Premium Edition [Steam +4]
- Replies: 1
- Views: 483
Re: ENSLAVED™: Odyssey to the West™ Premium Edition [Steam +4]
Hello, I see the problem that this game ç with the full screen and the inability to return to the office. However, it is much simpler than your solution to use your codes. Simply put keyboard shortcuts and in this case seeing that returning to Cheat Engine after the game is started poses a problem, ...
- Sun Apr 23, 2017 11:45 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
Hum, had you see this is the 1.04 table, not the 1.05 !
Take the last !
Take the last !
- Sat Apr 22, 2017 11:15 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
Any way you could add an option to instantly get 100% planet viability so I dont have to spend hours driving around each planet That kind of ruins the fun of the game though. And it's not hard to reach 100%, at least not on the first three planets. What we need is a way to unlock all forward statio...
- Tue Apr 18, 2017 6:20 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
Anyone able to figure out if there's a way to basically make it so special ammo never runs out? The whole "only lasts X clips" is just, so, dumb. :| (And yea I know you could just turn on infinite clip, but then that changes the way the guns end up balanced, whereas infinite disrupter ammo just sav...
- Tue Apr 18, 2017 6:14 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
This is why i have cleaned the table, there are many old code in the table, look the branch for see if is it in 1.05 branch or not !bisermarchev wrote: ↑Mon Apr 17, 2017 2:49 pmthere is a option for MP xp but cant make it work any clue how to turn it on?
I think they keep all code for try later a mod.
- Mon Apr 17, 2017 9:52 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
I discover something strange with the original table and mine. In " New Game + " the viability information is not indexed in the same way. During a "New Game +" which corresponded to Elaaden becomes Eos, and I no longer find the value of Eos ... Very strange. Edit : This time this is ok, maybe some ...
- Sat Apr 15, 2017 7:21 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
Now that I've seen that the " Moon Jump " works, I wonder if we can figure out how to do the same with the dodge? The idea would be: Do the same action as the moon jump code but no longer on the jump but on the dodge. So you will keep the dodge key ( Middle Mouse Button or B on the Xbox Controller )...
- Sat Apr 15, 2017 2:46 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
Thank you very much, but I also need to learn more. I do not think I will add codes ( but all is possible ;) ) I will mainly try to find all the possible codes and if I see that they work, try to add them as much as possible in a transparent way. In the comment section (extra table) of the file I wo...
- Fri Apr 14, 2017 8:29 am
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 621
- Views: 313572
Re: Mass Effect Andromeda
UPDATED v2 : Both files have been updated this 22-04-2017 - I have again corrected some errors. - Translations more explicit. - More more more... cleaned ( UserdefinedSymbols tags suppressed ) ^^ List of codes included (and patch) : Player Invulnerability Infinite Ammo Infinite Ammo Pouch Infinite ...