Is anyone else's sorting not working when bringing an item's limit past the in-game limit?
example.
metal scrap in-game limit per stack is 50
change the metal scarp stack to 100 and now I can't sort my inventory.
Search found 14 matches
- Sat Jan 27, 2024 9:25 pm
- Forum: Tables
- Topic: z Enshrouded
- Replies: 50
- Views: 24178
- Sat Jan 27, 2024 11:18 am
- Forum: Tables
- Topic: z Enshrouded
- Replies: 50
- Views: 24178
- Sat Jan 27, 2024 12:59 am
- Forum: Tables
- Topic: z Enshrouded
- Replies: 50
- Views: 24178
Re: z Enshrouded
I noticed that unlimited stamina seems to only affect sprinting for me.
EDIT:
Sorry I read that as stamina and not SPRINT, my bad.
EDIT:
Sorry I read that as stamina and not SPRINT, my bad.
- Sun Feb 19, 2023 5:17 pm
- Forum: Tables
- Topic: Fire Emblem Engage [Switch, Ryujinx] [+50]
- Replies: 200
- Views: 65703
Re: Fire Emblem Engage [Switch, Ryujinx] [+50]
I'm getting the same error when I try to activate "Activate Trainer 1.3". Error in line 80 (readmem(ReadHPUnitDetailsAOB3,20)) :Invalid address for ReadMem "1.1" and "1.2" gives me this error Error in line 25 (mov r15,RyujinxMemoryBasePtr):This instruction can't be compiled Also am I suppose to enab...
- Sun Nov 27, 2022 2:07 pm
- Forum: Tables
- Topic: Rogue : Genesia (Early Access)
- Replies: 26
- Views: 12081
Re: Rogue : Genesia (Early Access)
Thanks for the udates on these tables. Hopefully it doesn't get too tiring considering how many updates get pushed out.
- Mon Nov 14, 2022 11:02 pm
- Forum: Tables
- Topic: Rogue : Genesia (Early Access)
- Replies: 26
- Views: 12081
Re: Rogue : Genesia (Early Access)
Why was PlayerStats removed in the new version?
- Sun Mar 20, 2022 7:42 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Tap Ninja
- Replies: 58
- Views: 22321
Re: [REQUEST] Tap Ninja
It's working now, thanks!
- Sun Mar 20, 2022 1:30 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Tap Ninja
- Replies: 58
- Views: 22321
Re: [REQUEST] Tap Ninja
I just updated and the playerdata script isn't working.
I followed steps instructed and the player data script would activate at but none of the pointers would update. I've used the previous version of your table and only changed the AUTO KATANA to enabled.
I followed steps instructed and the player data script would activate at but none of the pointers would update. I've used the previous version of your table and only changed the AUTO KATANA to enabled.
Screenshot
- Tue Sep 25, 2018 6:52 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
Hey DrummerIX I just finished the game the other day and halfway through post-game I was starting to feel the fatigue of a 100+hr game, your table helped my push through and for that thanks! The Infinite Good Status works great for Erik's Divide and Critical Claim abilities and Yggdragon's Blessing...
- Fri Sep 21, 2018 12:48 am
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
I think I have Infinite Turns Left Good Status working okay. It affects enemies good status too it appears though. It's in EDIT 5.5. Cool, didn't expect you to start working on it. I'm already decked in two elfin charms to completely prevent negative status effects. Great work I'll have to try it r...
- Thu Sep 20, 2018 10:30 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
I haven't used the option but do the effects persist between battles? Being infinitely confused would be annoying/hilarious. I don't believe the effects would persist and they can be dispelled. Oh, I haven't perfected that one. I guess I left it in there from working on it earlier. It currently aff...
- Thu Sep 20, 2018 8:48 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
Heh I just tried the Infinite Turns Good Status Test and confusion seems to be affected.
- Thu Sep 13, 2018 8:50 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
Would it be possible to level down a hero ? I tried by reducing the experience attribute but it didn't work. Any way to edit the level by itself ? If you just change the level the exp and stats will adjust itself properly once you level up. Though I think you might need to tweak the exp as well to ...
- Thu Sep 06, 2018 6:41 pm
- Forum: Tables
- Topic: Dragon Quest XI (Steam)
- Replies: 422
- Views: 309229
Re: Dragon Quest XI (Steam)
Great work!
I'd like to see a camera editor, I feel that the camera is a little too close especially the combat camera. I hope I'm not the only one that thinks so.
I'd like to see a camera editor, I feel that the camera is a little too close especially the combat camera. I hope I'm not the only one that thinks so.