Search found 11 matches
- Tue Oct 02, 2018 6:33 am
- Forum: General Gamehacking
- Topic: C++ - Accessing Member Variable, 2 seperate Struct
- Replies: 7
- Views: 4476
Re: C++ - Accessing Member Variable, 2 seperate Struct
Have you written any constructors yet? Post what you have written or even what you tried. But so far you really haven't showed much of anything. But again, create the class constructors, then pass the handle to both classes upon creation of them. Does that mean I need to create another new variable...
- Sat Sep 29, 2018 1:45 pm
- Forum: General Gamehacking
- Topic: C++ - Accessing Member Variable, 2 seperate Struct
- Replies: 7
- Views: 4476
Re: C++ - Accessing Member Variable, 2 seperate Struct
Yes I have read the basics I understand it. But for my code it is abit different because I have 2 seperate classes in 2 seperate source files. Struct1 : is already storing my process handle inside its member variable called HANDLE hProcess. Struct2 : has a function definition and inside definition ...
- Fri Sep 28, 2018 12:56 pm
- Forum: General Gamehacking
- Topic: C++ - Accessing Member Variable, 2 seperate Struct
- Replies: 7
- Views: 4476
Re: C++ - Accessing Member Variable, 2 seperate Struct
Yes I have but still don’t know how it will work because Struct1.cpp stores the HANDLE hProcess which stores the process handle of my process. I need to use the exact same member variable hProcess from Struct1 inside of Struct2. Can you show an example how to make a constructor work with my example?...
- Thu Sep 27, 2018 6:59 am
- Forum: General Gamehacking
- Topic: C++ - Accessing Member Variable, 2 seperate Struct
- Replies: 7
- Views: 4476
C++ - Accessing Member Variable, 2 seperate Struct
- I have 2 different structs here as shown below. - Struct2 has a function called Function() where inside definition is another windowsapi function. This function needs a member variable from Struct1 which is HANDLE hProcess. - What are the different ways to access the member variable hProcess from ...
- Wed Sep 05, 2018 7:39 am
- Forum: General Gamehacking
- Topic: Theory Revising - Game Address etc
- Replies: 1
- Views: 2531
Theory Revising - Game Address etc
Hi, just a quick revision to see if I understand what I have learnt so far keep in mind I only have been coding and game hacking for 3-4 weeks. These are the 2 main things to find which will lead all the rest of addresses: 1) Local Player Base Pointer: This address is a struct or class where stuff r...
- Mon Sep 03, 2018 1:28 am
- Forum: General Gamehacking
- Topic: Question to understand Addresses & NOP
- Replies: 1
- Views: 2308
Question to understand Addresses & NOP
Hey just got a question would like to understand abit more clearer:
1) When writing a new ammo value you would need a static pointer address right? But when you NOP you do not use static pointer address why? I hear they use memory address when nopping. Can someone explain?
1) When writing a new ammo value you would need a static pointer address right? But when you NOP you do not use static pointer address why? I hear they use memory address when nopping. Can someone explain?
- Mon Sep 03, 2018 1:23 am
- Forum: Specific Game Discussions
- Topic: Assault Cube - No Recoil - How To Find?
- Replies: 6
- Views: 25813
Re: Assault Cube - No Recoil - How To Find?
Nah cannot find it with CE. Can someone try find it and let me know if u can find it. Game is Assault Cube 1.2
- Mon Aug 27, 2018 4:48 am
- Forum: Specific Game Discussions
- Topic: Assault Cube - No Recoil - How To Find?
- Replies: 6
- Views: 25813
Re: Assault Cube - No Recoil - How To Find?
You need to find the y coordinate or the guns pitch, if you can't freeze it and lock the weapons position it's not the right address. There is also method 2. The Y pitch is the axis that is up and down right? When I add the address and freeze it. I won’t be able to move mouse up and down, correct? ...
- Mon Aug 27, 2018 2:47 am
- Forum: Specific Game Discussions
- Topic: Assault Cube - No Recoil - How To Find?
- Replies: 6
- Views: 25813
Re: Assault Cube - No Recoil - How To Find?
I have tried doing step 1 by seeing what writes to the Y by shooting but no addresses come up. Don’t know why this is so hard to find....
- Sun Aug 26, 2018 2:05 pm
- Forum: Specific Game Discussions
- Topic: Assault Cube - No Recoil - How To Find?
- Replies: 6
- Views: 25813
Assault Cube - No Recoil - How To Find?
Hey guys there isn’t much tutorials on how to find the recoil address. Can someone tell me how to find it? I have scan for current bullets, shoot and scan again. I get the ammo value. Now I go into the memory view and mess around with the values and I just try find the recoil address but cannot find...
- Sat Aug 25, 2018 5:08 am
- Forum: General Gamehacking
- Topic: Newbie - Assault Cube Address Questions
- Replies: 1
- Views: 2838
Newbie - Assault Cube Address Questions
Hey guys I am new to coding and finding addresses in CE. I have a couple questions out of curiosity hope some of you can help me out. 1) Let say I’m trying to find recoil address. I have seen multiple tutorials methods stating to find it by decreased/increased values as hot keys etc. and some other ...