Search found 6 matches

by Jsk2003
Sat Oct 26, 2019 4:14 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

For Kenshi 1.0.34 barebones alpha version, haven't tested anything, don't know if multiple characters work, don't know if robots work (i'd assume their health stuff doesn't show up), but at least you have... Money Health Attributes/Skills Script: Right clicking a stack does not decrease its quantity...
by Jsk2003
Sat Dec 29, 2018 4:10 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Here's an update since I got around to actually buying Kenshi.

Instant craft for machines have yet to be updated.

Money, Health, Skills should work.

rev1 Updated so the stats list is generated a little more cleanly
by Jsk2003
Sat Sep 01, 2018 9:58 pm
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Updated in the post above. Scripts shouldn't crash the game and should always work unless the game code changes in the future. Skills table will probably need to be updated in the future, but I'm resting until I decide to continue my actual kenshi game or start a new one. Also I have no idea how any...
by Jsk2003
Fri Aug 31, 2018 1:26 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

After much tediousness the past couple of days I've got a version that should work for all future versions... skills menu may have to be tweaked in the future as the offsets were changed since v53. Also this update has changed the way in which characters are ordered sooo the "generate health list" w...
by Jsk2003
Wed Aug 22, 2018 7:03 pm
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

I am not the best at reading/writing the assembly code of memory view, so I have not found ignore crafting requirements, but I have added Character list increased to 8 (I have no idea how badly your game will malfunction if you start messing with people that don't exist. If you have less than 8 peop...
by Jsk2003
Tue Aug 21, 2018 4:07 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258864

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Here is my own simple creation after learning the basics of pointer scanning, for 0.98.50 It has ability to change health (thus god mode) for the first two players and the skill level of whichever character is selected after skill menu has been opened and fiddled with. And it allows you to change ho...