That is because the largest value that can be represented by a single byte (8 bits) is 255, or 2^8 - 1idahoe2121 wrote: ↑Fri Oct 28, 2022 5:08 amthe highest I could change it to without it changing to a random number (because of some encryption maybe?) was 255.
Search found 7 matches
- Fri Oct 28, 2022 5:22 am
- Forum: Tables
- Topic: Star Ocean: The Divine Force - v1.0 - Steam
- Replies: 243
- Views: 70623
Re: Star Ocean: The Divine Force - v1.0 - Steam
- Sat Feb 26, 2022 4:13 pm
- Forum: Tables
- Topic: Elden Ring
- Replies: 698
- Views: 323108
Re: Elden Ring
The small patch that was just released seems to have broken some stuff. I only use Inf Item Usage from makotech222 on the table and that can no longer find the AOB. Item use cheats on two other trainers are also broken. So it seems the update messed with that at the very least. That's also the only...
- Sat Jan 22, 2022 2:56 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 418
- Views: 296425
Re: Monster Hunter Rise [Steam]
I notice the weapon damage also seems to change the crit chance to 0. Seeing as it's already effecting the crit chance, would it be possible to change it to some non-zero number? I took a look at the script but cant figure out what part is lowering the crit chance of my weapon. Personally I'd like ...
- Thu Jan 20, 2022 2:33 am
- Forum: Tables
- Topic: Monster Hunter Rise [Steam]
- Replies: 418
- Views: 296425
Re: Monster Hunter Rise [Steam]
Hiyo just dropping a quick heads-up that your camera pointer is set to Double instead of Float/Single and it happens to be sitting right next to the player's attack stat in memory, so changing the camera zoom is overflowing into attack. You can see it immediately if you zoom quite far out in-game an...
- Thu May 14, 2020 12:35 am
- Forum: Single Player Cheat Requests
- Topic: Deep Rock Galactic
- Replies: 353
- Views: 319600
Re: Deep Rock Galactic
Updated offsets for unlimited reserve ammo/magazine, which are the only ones I use that were broken: Magazine: [ENABLE] aobscanmodule(UnlimitedMagazine,FSD-Win64-Shipping.exe,89 86 B0 06 00 00 89) // should be unique alloc(newmem,$1000,"FSD-Win64-Shipping.exe"+7C8C83) label(code) label(return) newme...
- Tue Feb 12, 2019 11:51 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3860018
Re: Monster Hunter World (Steam)
Did you use Infinite Item (Item Box)? if it's a Yes... then you need to turn it off then work on those 54 - 55 pages of weapons :D that's a lot of gacha... I'm honestly not sure whether it was this table or the Trainer posted in its own thread, but one of them does the same thing from Infinite Inve...
- Fri Aug 17, 2018 10:40 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3860018
Re: Monster Hunter World (Steam)
Anyone by chance have an older version of the table? The one I had a couple days ago worked fine, but I deleted it when I upgraded to this new version and the new one perma crashes me when I turn on inf items, which is the only one I use