Search found 17 matches
- Tue Jul 11, 2023 4:21 pm
- Forum: Tables
- Topic: Dead Cells (2021-04-26)
- Replies: 249
- Views: 201073
Re: Dead Cells (2021-04-26)
Well I don't know if I'm a hero, but i got deadcells yesterday and started playing around with some scripts for it. It's not on the level of some of the others that have been posted but it's mine. Notably it's missing a few features, mostly because i haven't gotten far enough in the game to test the...
- Tue Apr 06, 2021 7:50 pm
- Forum: Tables
- Topic: Terraria 1.4 [Steam] [UPDATED]
- Replies: 1005
- Views: 811166
Re: Terraria 1.4 [Steam] [UPDATED]
Yeah I'm pretty fantastic
- Mon Apr 05, 2021 8:48 pm
- Forum: Tables
- Topic: Terraria 1.4 [Steam] [UPDATED]
- Replies: 1005
- Views: 811166
Re: Terraria 1.4 [Steam] [UPDATED]
Howdy folks! I hear you've been waiting a while on a functional social slot script It's not nearly as elegant as Okami-X's script, but it does work. :P just pop this into the script window. Please know that the Demon Heart will likely break the script if you consume it. Functional Social Slots for T...
- Sun Mar 28, 2021 8:23 pm
- Forum: Tables
- Topic: Terraria 1.4 [Steam] [UPDATED]
- Replies: 1005
- Views: 811166
Re: Terraria 1.4 [Steam] [UPDATED]
Howdy, everyone! I stole the latest version of the Intel 1.3.5.3 script I could find and patched as much of it as I could into tModLoader64bit v0.11.8.3! :D I also went ahead and put the script into Okami-X's newer organizational style. Some notes: Since this is much less likely to get updates from ...
- Sun Jun 28, 2020 2:38 am
- Forum: Tables
- Topic: Divinity Original Sin 2 Definitive Edition (Steam)
- Replies: 141
- Views: 292637
Divinity Original Sin 2 Definitive Edition (Steam)
I went ahead and updated this. I haven't been able to test every single script (durability, set level, and immunity), but every other script on the table works. I took the liberty of adding a cat stat tracker to the player portion of the table (seems to track peep in act 2). Built for CE 7.1
- Sat Apr 28, 2018 3:43 am
- Forum: General Gamehacking
- Topic: Using data structures to find corrosponding values
- Replies: 2
- Views: 2173
Using data structures to find corrosponding values
Thanks for the fast reply!
Naturally, i followed your advice and found my problem instantly.
Naturally, i followed your advice and found my problem instantly.
- Sat Apr 28, 2018 2:48 am
- Forum: General Gamehacking
- Topic: Using data structures to find corrosponding values
- Replies: 2
- Views: 2173
Using data structures to find corrosponding values
Hello all,<br /> I'm trying to create a cheat that will allow me to eliminate cooldowns on abilities in dragon age 2.<br /> <br /> At first, I tried to do this via Auto Assemble script, but most of my attempts to play wiht nopping certain values ending in game crashing, so ive opted instead to try u...
- Sat Feb 03, 2018 8:00 am
- Forum: Tables
- Topic: Assassin's Creed: Syndicate (by SunBeam)
- Replies: 37
- Views: 114406
Re: Assassin's Creed: Syndicate (by SunBeam)
He isn't entirely clear about how to get this table to work. You need to press the * key on your numpad after enabling the cheat handle to get the values for the table. Happy cheating mates.
- Sun Dec 24, 2017 5:08 am
- Forum: General Gamehacking
- Topic: Hacking lives on "I wanna be the cat"
- Replies: 9
- Views: 5494
Re: Hacking lives on "I wanna be the cat"
Thanks again for the quick reply! I think i found the issue and perhaps discovered that it its above my head (i guessed that java wasnt quite your thing when you started talking about java and JavaScript as the same thing ;).) It appears that the game is made using a platform called node.js, a platf...
- Sun Dec 24, 2017 4:40 am
- Forum: General Gamehacking
- Topic: Hacking lives on "I wanna be the cat"
- Replies: 9
- Views: 5494
Re: Hacking lives on "I wanna be the cat"
ill look into it :) thanks No problem ;) I hate to ask for more help.. but exactly what should i be doing next? I followed your instructions and went to the game files, but upon closer inspection of the ones actually located in my program files (and appdata), i couldnt find anything that looked lik...
- Sun Dec 24, 2017 4:02 am
- Forum: General Gamehacking
- Topic: Hacking lives on "I wanna be the cat"
- Replies: 9
- Views: 5494
- Sun Dec 24, 2017 3:55 am
- Forum: General Gamehacking
- Topic: Hacking lives on "I wanna be the cat"
- Replies: 9
- Views: 5494
- Sun Dec 24, 2017 12:28 am
- Forum: General Gamehacking
- Topic: Hacking lives on "I wanna be the cat"
- Replies: 9
- Views: 5494
Hacking lives on "I wanna be the cat"
Hi there, Im trying to get unlimited lives on a I wanna be the cat, but doing a direct search for the value hasnt given me much in the way of results. Using the "unknown value" and then searching for changed value has yielded a view results, that count upwards when i lose a live, but not in a consis...
- Thu Dec 21, 2017 4:27 am
- Forum: Single Player Cheat Requests
- Topic: Assassin's creed black flag
- Replies: 34
- Views: 30274
Re: Assassin's creed black flag
Can verify: the steven andrew version is the only working table, and then only barely. Unlimited breath, rapid fire from ship, and no reload for gun all work for me on that table, but nothing else.
- Thu Dec 21, 2017 4:22 am
- Forum: Single Player Cheat Requests
- Topic: I wanna be the Co-op
- Replies: 0
- Views: 1573
I wanna be the Co-op
For the single player mode (obviously)
Requested cheats:
- God mode
- Infinite Jump
- Rapid fire
- Teleportation?
Thanks in advance to any takers!
a download link to the games website can be found below (its free):
[Link]
Requested cheats:
- God mode
- Infinite Jump
- Rapid fire
- Teleportation?
Thanks in advance to any takers!
a download link to the games website can be found below (its free):
[Link]