Search found 358 matches
- Mon May 13, 2024 7:46 pm
- Forum: Tables
- Topic: Sker Ritual
- Replies: 6
- Views: 1975
Re: Sker Ritual
The devs removed all the debug stuff and from what i read, cfemen won't be wasting his time restoring it (at least not for now).
- Mon May 13, 2024 6:56 pm
- Forum: Tables
- Topic: z Everspace 2
- Replies: 183
- Views: 38036
Re: z Everspace 2
Too bad that the cheat table was abandoned by master builder. I liked the get hovered item the most because it allowed me to edit my items and add far more attributes to them than was originally intended. With patch 1.2.39726, the attributes of my previously edited items were regenerated and reset ...
- Mon May 13, 2024 8:48 am
- Forum: Tables
- Topic: z Everspace 2
- Replies: 183
- Views: 38036
Re: z Everspace 2
^ Get Hovered Item was the most useful feature from these tables, yeah.
- Tue May 07, 2024 7:55 am
- Forum: Single Player Cheat Requests
- Topic: [Request] Hades II Early Access
- Replies: 19
- Views: 4842
Re: [Request] Hades II Tecnical Test
It sees CE, it will close it the moment you open it. hmmm. got the same exact thing. and it's only with hades 2. got no issues with any other game, even if vanguard is on, so that takes out a lot of variables out of the equation. i'm guessing most people have CE modded to bypass specific restrictio...
- Mon May 06, 2024 10:10 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Hades II Early Access
- Replies: 19
- Views: 4842
Re: [Request] Hades II Tecnical Test
Uhh, no. You're probably having issues with something else. HP values are Double, btw.Noire Blackheart wrote: ↑Mon May 06, 2024 9:55 pmIt sees CE, it will close it the moment you open it.
- Sun May 05, 2024 1:58 pm
- Forum: Tables
- Topic: Remnant 2 (Steam)
- Replies: 623
- Views: 178049
Re: Remnant 2 (Steam)
This works for the new Leech Trait that you spawn in N'erud. SummonTrait /Game/World_Base/Items/Traits/Core/Leech/Trait_Leech.Trait_Leech_C I tried it but didn’t work. Are there any conditions? You need the SummonableTraits mod, search on Google and you'll easily find it, plus, use the AddTrait com...
- Sun Apr 28, 2024 5:29 am
- Forum: Tables
- Topic: Eiyuden Chronicle Hundred Heroes [+116]
- Replies: 444
- Views: 56926
Re: Eiyuden Chronicle Hundred Heroes [+80]
Hi, I was using the stack items, i encountered a bug where i cant upgrade to castle level 3 because the excellent lacquer is showing as 0/4 on the requirements, any ideas? not sure if it is because i used the engine or is it a game bug. i have the lacquer in my inventory Try to sell at least one, i...
- Sat Apr 27, 2024 2:53 pm
- Forum: Tables
- Topic: Eiyuden Chronicle Hundred Heroes [+116]
- Replies: 444
- Views: 56926
Re: Eiyuden Chronicle Hundred Heroes [+74]
Same for me, I had this option enabled and haven't noticed any difference.Writer71 wrote: ↑Sat Apr 27, 2024 2:25 pmThis did not work for me.SlipperyEel wrote: ↑Sat Apr 27, 2024 1:50 pmJust enable the "Rare Items Always Appear In Shops" option. You'll be able to buy every regular item in the game.
- Mon Apr 22, 2024 12:51 am
- Forum: Trainers
- Topic: No Rest for the Wicked Trainer
- Replies: 45
- Views: 7962
Re: No Rest for the Wicked Trainer
You can adjust your stats permanently. you just have to do math and use exactly 87 points. any more or less and it will screw up the stats when you reload. For example, health 25 / 15 points used stamina 34 / 24 points used dex 10 / 0 points used inte 29 / 19 points used faith 29 / 19 points used f...
- Sat Apr 20, 2024 9:50 pm
- Forum: Trainers
- Topic: No Rest for the Wicked Trainer
- Replies: 45
- Views: 7962
Re: No Rest for the Wicked Trainer
Reload the save and it will be gone.jim2point0 wrote: ↑Sat Apr 20, 2024 9:23 pmAccidentally activated "unlimited skill points" and now I wanna undo it, lol. I have 100 skill points. Guess I'll just have to treat 100 like it's the new 0.
- Sat Apr 20, 2024 4:29 pm
- Forum: Tables
- Topic: No Rest for the Wicked
- Replies: 76
- Views: 20186
Re: No Rest for the Wicked
@LIOBOSS is it possible to create some pointers for the stats themselves? So we can respec on the fly? Or it has the same level/XP rule (when it's max it won't work anymore)?
- Sat Apr 20, 2024 4:10 pm
- Forum: Tables
- Topic: No Rest for the Wicked
- Replies: 76
- Views: 20186
- Sat Apr 20, 2024 12:43 am
- Forum: Tables
- Topic: No Rest for the Wicked
- Replies: 76
- Views: 20186