Agreed
Search found 25 matches
- Mon Feb 28, 2022 11:27 pm
- Forum: Tables
- Topic: Edge of Eternity (Early Access Version) (Steam)
- Replies: 64
- Views: 49210
- Fri Feb 18, 2022 12:22 am
- Forum: Tables
- Topic: Legrand Legacy
- Replies: 81
- Views: 37753
Re: Legrand Legacy
Any chance of making this table windows store version compatible?
Edit: I know gold and itens are 4 bytes, but I can't find how to tackle EXP
Edit: I know gold and itens are 4 bytes, but I can't find how to tackle EXP
- Sat Nov 13, 2021 4:30 pm
- Forum: Tables
- Topic: SUPER DRAGON BALL HEROES: WORLD MISSION 1.05 [+14]
- Replies: 10
- Views: 9813
- Tue Dec 01, 2020 1:12 am
- Forum: Tables
- Topic: State of Decay 2 - Windows Store (Legit)
- Replies: 902
- Views: 664806
Re: State of Decay 2 - Windows Store (Legit)
Wish someone would continue this amazing work
- Sun Aug 19, 2018 2:59 am
- Forum: Tables
- Topic: Xcom 2 War of the Chosen
- Replies: 154
- Views: 283512
Re: Xcom 2 War of the Chosen
Sad to see this table abandoned, specially now that I just switched from vanilla to WotC. Now I can't edit my soldiers anymore :/
- Thu Apr 19, 2018 4:28 pm
- Forum: Tables
- Topic: Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT
- Replies: 853
- Views: 578513
Re: Metal Gear Solid 5 Phantom Pain - table v: 3.0.12 CT
Is it possible to update the "Stop Recording Kills" script? [Enable] aobscanmodule(srk_aob1,mgsvtpp.exe,44 89 04 82 48 83 C4 30 5B C3 44) registersymbol(srk_aob1) srk_aob1: db 90 90 90 90 [Disable] srk_aob1: db 44 89 04 82 unregistersymbol(srk_aob1) { mgsvtpp.exe+32813FB - 45 0FB6 D1 - movzx r10d,r9...
- Fri Apr 06, 2018 4:26 am
- Forum: Tables
- Topic: Hand of Fate 2 (2017-11-16)
- Replies: 33
- Views: 26413
Re: Hand of Fate 2 (2017-11-16)
+1 for sure
- Mon Nov 20, 2017 10:17 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145886
Re: .hack//G.U. Last Recode (Steam)
Anyone else has a problem when the table opens a secondary window? I can't seem to hit OK or even close the window, it just hangs there, I have to edit 1 by 1 while pressing Enter so it's directly edited.
- Fri Nov 17, 2017 2:28 am
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145886
Re: .hack//G.U. Last Recode (Steam)
Is it just wit me or the card script isn't working on Vol 2.?
- Tue Nov 14, 2017 10:02 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145886
Re: .hack//G.U. Last Recode (Steam)
Is it possible to edit the other characters's status? I remember you could do this with action replay on ps2, so I'm sure it must be possible with CE, so even if in the story a character should be busy, you can still call them to your party.
- Sun Nov 12, 2017 4:22 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145886
Re: .hack//G.U. Last Recode (Steam)
Since this table is kinda all over the place without being able to organize it, is it possible to edit how many greeting cards you have with this? Good to increase the affection rate.
Edit: Ok, downloaded table 1.7.5 and skill book edting is gone but the card options are there now, that's neat.
Edit: Ok, downloaded table 1.7.5 and skill book edting is gone but the card options are there now, that's neat.
- Wed Nov 08, 2017 9:46 pm
- Forum: Tables
- Topic: .hack//G.U. Last Recode (Steam)
- Replies: 257
- Views: 145886
Re: .hack//G.U. Last Recode (Steam)
Is it just with me that I can't modify some configs in the table without being completely reverted back as soon as the toggle off and on again any vol options?
- Sun Nov 05, 2017 8:14 pm
- Forum: Tables
- Topic: Metal Gear Solid V
- Replies: 143
- Views: 211089
Re: Metal Gear Solid V
Anyone has a table with the Instant arm charge script? The one where the shock hand thing instantly charges?
- Mon Oct 09, 2017 3:34 am
- Forum: Tables
- Topic: [RPCS3] Persona 5
- Replies: 109
- Views: 152583
Re: [RPCS3] Persona 5
I know this isn't the right place for this, but is RCPS3 in a playable state already to enjoy the game?
- Thu Oct 05, 2017 1:32 am
- Forum: Tables
- Topic: Metal Gear Solid V
- Replies: 143
- Views: 211089
Re: Metal Gear Solid V
Bump I guess