Search found 17 matches

by DarkIceCore
Mon Mar 06, 2023 3:54 pm
Forum: Specific Game Tutorials
Topic: Bypassing SCUE4 anticheat (for example Killsquad)
Replies: 35
Views: 392616

Re: Bypassing SCUE4 anticheat (for example Killsquad)

As per the source-code found here > https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin/blob/main/Plugins/SCUE5/Source/SCUE5/Public/SCUE5.h#L4006: if (OpenFileMapping(FILE_MAP_READ|FILE_MAP_WRITE,false,L"CEHYPERSCANSETTINGS")!=0) {return true;} The game comes with an executable in \SteamLibrary\steama...
by DarkIceCore
Mon Mar 06, 2023 3:38 pm
Forum: Single Player Cheat Requests
Topic: [request] Deathly Stillness
Replies: 5
Views: 3778

Re: [request] Deathly Stillness

here is solution SunBeam for Anti-cheat patch from another forum topic As per the source-code found here > https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin/blob/main/Plugins/SCUE5/Source/SCUE5/Public/SCUE5.h#L4006: if (OpenFileMapping(FILE_MAP_READ|FILE_MAP_WRITE,false,L"CEHYPERSCANSETTINGS")!=0) {r...
by DarkIceCore
Sat Mar 04, 2023 10:55 pm
Forum: Specific Game Tutorials
Topic: Bypassing SCUE4 anticheat (for example Killsquad)
Replies: 35
Views: 392616

Re: Bypassing SCUE4 anticheat (for example Killsquad)

There is a new SINGLE-PLAYER F2P project with newer version of SCUE4. SCUE4/SCUE5 GITHUB.com Deathly Stillness 9.4Gb third-person survival-shooter https://store.steampowered.com/app/1727650/Deathly_Stillness/ anyone has any solution without kernel debugger, cuz renaming windows and replacing .exe di...
by DarkIceCore
Mon Dec 20, 2021 9:11 am
Forum: Single Player Cheat Requests
Topic: Thunder Tier One
Replies: 11
Views: 7363

Re: Thunder Tier One

Patch 1.1.0 (steam/goldberg/codex/creamAPI/OnlineFix)
"Fatigue"+"Weight" both to zero. 2 scripts.
by DarkIceCore
Thu Dec 09, 2021 11:07 pm
Forum: Single Player Cheat Requests
Topic: Thunder Tier One
Replies: 11
Views: 7363

Re: Thunder Tier One

What do I do with this? jess.... you on a specific CE forum, where a tone of tutorials around, plus youtube, official forum etc. with just a 1click search. 1.click "Code: Select all", CTRL+C or Right MOUSE buttom, choose "copy" 2.open game, open CE (Ch-e-a-t En-g-i-ne), attach to game, in CE, Click...
by DarkIceCore
Thu Dec 09, 2021 8:26 am
Forum: Single Player Cheat Requests
Topic: Thunder Tier One
Replies: 11
Views: 7363

Re: Thunder Tier One

Here is script for "Stamina", or maybe and more likely "Fatigue". so, that mean, when your "stam" is upping visually on scale, your fatigue is going down, and same in another direction. When you running, your "fati" value is growing, so this script will stop it. i think, this "weird-through-ass-thin...
by DarkIceCore
Sat Nov 28, 2020 5:47 pm
Forum: Tables
Topic: Watch Dogs: Legion [Engine:Disrupt 2]
Replies: 62
Views: 60968

Re: Watch Dogs: Legion [Engine:Disrupt 2]

GUIDE to get any WEAPON saved with working ammo stock/pouch for "unlimited ammo" cheats. sorry, was waiting for last patch to post my findings. :!: I will mention works of SunBeam and Cielos ( his table ) I am very grateful to them for their work! :!: :arrow: Before we start, "ItemDb" is 8byte deci...
by DarkIceCore
Sun Feb 03, 2019 11:06 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +19 +1 (table Update15) (2020.7.21)
Replies: 1011
Views: 1480029

Re: RESIDENT EVIL 2 +10 +3 (table Update7.5)

guys, is any way to start game+ (second time) with a same person? other's saves - unacceptable to me. thx.
by DarkIceCore
Thu Apr 26, 2018 11:43 pm
Forum: Single Player Cheat Requests
Topic: Far Cry 5 - Out Of Bounds
Replies: 3
Views: 3162

Far Cry 5 - Out Of Bounds

use some good disassembler, search for references, remove/replace with nothig to load as lea [255] or something that will ignore bounds.
by DarkIceCore
Thu Apr 26, 2018 11:36 pm
Forum: Tables
Topic: Far Cry 5 Megathread - EAC Bypass & Table Compilation
Replies: 630
Views: 694227

Far Cry 5 Megathread - EAC Bypass & Table Compilation

[QUOTE="l0wb1t, post: 43444, member: 6208"]anyone figured out Time Of Day already?'<br /> as far i can see daytime is same as far cry 4 changes only when walk/move crosshair.<br /> <br /> but i cannot really find the value<br /> <br /> i tried unkown scan and then value between 0-24 , but no luck so...
by DarkIceCore
Tue Apr 18, 2017 1:36 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825569

Re: Mass Effect Andromeda

Would it be possible to get an updated table for version 1.04 CPY with the fix for turrets being invincible when using the undead script for both the player and his crew? Thanks. this is based on aob's for 1.04 CPY, with changes from last table for 1.05 (edit 15) changes: isnotplayer2: cmp dword pt...
by DarkIceCore
Sat Apr 15, 2017 9:21 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825569

Re: Mass Effect Andromeda

Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though... "strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thema...
by DarkIceCore
Sat Apr 15, 2017 9:06 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825569

Re: Mass Effect Andromeda

Can we get some hacks for strike teams? Maybe a zero time requirement, so they instantly finish the mission? Something like this was done in Dragon Age Inquisition, with a mod, though... "strike teams?" - multiplayer, so... check at first forum and CE rules, then think about questions on this thema...
by DarkIceCore
Fri Apr 14, 2017 9:55 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825569

Re: Mass Effect Andromeda

Has anyone figured out a way to STOP all EXP gain, or GO BACKWARD in levels? (Delevel)? Anytime I try to mess with Current EXP or EXP TNL the game kinda shits the bed and ends up setting me to level 132 when I reload a save with tampered EXP values. Only happens if I try to set stuff lower. It almo...
by DarkIceCore
Fri Apr 14, 2017 1:45 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 825569

Re: Mass Effect Andromeda

Can anyone make ignore level requirements crafting code for v 1.04? Thanks adapted Celios code, it's working on 1.04 CPY, but i'm not sure that it's haven't minor sides. cuz 2 pages ago i asked him about correctness of it, and he isn't answer. [ENABLE] //code from here to '[DISABLE]' will be used t...