[QUOTE="doreen, post: 53605, member: 18314"]1.08 just out[/QUOTE]
Script seemed to work fine for me. Are you having trouble with it?
Search found 6 matches
- Wed Aug 01, 2018 7:59 am
- Forum: Tables
- Topic: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14
- Replies: 450
- Views: 233710
- Wed Jul 18, 2018 11:36 am
- Forum: Tables
- Topic: Starcraft 2 Legacy of the Void
- Replies: 195
- Views: 164208
Starcraft 2 Legacy of the Void
[QUOTE="gameplayer, post: 52219, member: 1463"]tables for version 4.4.1[/QUOTE]
Awesome, thank you for taking your time to update them!
Awesome, thank you for taking your time to update them!
- Tue Jul 17, 2018 7:23 pm
- Forum: Tables
- Topic: Starcraft 2 Legacy of the Void
- Replies: 195
- Views: 164208
Starcraft 2 Legacy of the Void
Yet another patch. The cheats were working great so far and I hope that they'll be updated for this new version, too.
- Tue Jun 26, 2018 10:45 am
- Forum: Tables
- Topic: Dauntless [Open Beta]
- Replies: 249
- Views: 134116
Dauntless [Open Beta]
[QUOTE="Diab, post: 50248, member: 18004"]Not sure if anyone else is getting this but there seems to be an odd side effect if you use Bulwark Potions in slot 2 usually on the second potion use it locks and doesn't use any charges and maintains a 45% damage reduction[/QUOTE]<br /> <br /> Any slot, us...
- Fri Jun 22, 2018 9:25 am
- Forum: Tables
- Topic: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14
- Replies: 450
- Views: 233710
Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22
As long as your cheating doesn't affect anyone else, I imagine you're left alone by the devs. The moment you start impacting other players with it, you're free game for the banhammer.
- Tue Jun 12, 2018 5:28 pm
- Forum: Tables
- Topic: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14
- Replies: 450
- Views: 233710
Warhammer 40,000 Inquisitor - Martyr v1.0.0-1.0.7 Steam (GM and More) 2018-Jul-22
As a side note: cooldowns remaining are still a float and in milliseconds.