Search found 20 matches

by FryGuy
Fri Feb 14, 2020 11:35 pm
Forum: Tables
Topic: Metro Exodus - table v: 1.0.1 CT
Replies: 4
Views: 14110

Re: Metro Exodus - table v: 1.0.1 CT

The updates for the Sam's Story DLC seems to broken your AOB scans. Here is the console output if it helps: Process Module: MetroExodus.exe (x64) Path to File: E:\SteamLibrary\steamapps\common\Metro Exodus\MetroExodus.exe Module Address: 0000000140000000 File Version: 1.0.0.5 I2CETLogger::CETlog - D...
by FryGuy
Tue Nov 05, 2019 1:28 am
Forum: Tables
Topic: Undertale
Replies: 21
Views: 36380

Re: Undertale

No, my life has moved on and I have very little free time now.
by FryGuy
Sat Sep 21, 2019 4:03 pm
Forum: App Discussions
Topic: Help Fearlessrevolution!
Replies: 58
Views: 244599

Re: Help Fearlessrevolution!

Joined the Patreon. hopefully it helps
by FryGuy
Sat Sep 14, 2019 10:32 pm
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 784
Views: 527805

Re: Borderlands 3 [Engine:Unreal Engine 4] - Console enabler, Dumper and more..

This may be the wrong thread to ask on, and I probably just need to do some research into the UnReal engine, but when Sunbeam does complete this console enabler, would I be able to modify the player class variables? Most of my recent in-game use of a console comes from Elder Scrolls/Fallout games us...
by FryGuy
Sat Aug 17, 2019 6:27 pm
Forum: Tables
Topic: Remnant: From the Ashes (220,617PS) +17 (table Update2.12)
Replies: 157
Views: 270035

Re: Remnant: From the Ashes +7 (table Update.1)

Tested undead and health and stamina pointers, can confirm working on my version. Thank you :)
by FryGuy
Sat Aug 17, 2019 6:18 pm
Forum: Tables
Topic: Remnant: From the Ashes (220,617PS) +17 (table Update2.12)
Replies: 157
Views: 270035

Re: Remnant: From the Ashes +7

From what I can see both the player's health and enemies health passes through the same functions. It's probably just a matter checking a flag to see whether or not it's an enemy or the player being damaged and then add like 99999 damage to the function if it is an enemy. Assembly is not my primary ...
by FryGuy
Sat Aug 17, 2019 4:17 pm
Forum: Tables
Topic: Remnant: From the Ashes (220,617PS) +17 (table Update2.12)
Replies: 157
Views: 270035

Re: Remnant: From the Ashes +7

The game updated for me last night. This table and the pointers I had already made for it don't work anymore. Edit: Also, the table seems to be crashing my game. Probably do to the moved pointers Edit 2: I am running Version 214,185_PO for reference. (Version info can be seen on the main menu screen)
by FryGuy
Sat Aug 17, 2019 12:26 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [Request] Remnant: From the Ashes
Replies: 150
Views: 76791

Re: [Request] Remnant: From the Ashes

Stamina is a float and I assume health is as well. Inventory items are 4 bytes. Stamina was easy enough to find. If anyone has an inventory pointer let me know.

stamina float ="Remnant-Win64-Shipping.exe"+0315E110->198->2A0->38->140
by FryGuy
Fri Aug 09, 2019 1:53 am
Forum: Tables
Topic: Wolfenstein: The New Order [Engine:idTech 5]
Replies: 17
Views: 21816

Re: Wolfenstein: The New Order [Engine:idTech 5]

Hahaha, why would you code checks into your own in-house cheat codes? To stop the devs from doing it? None one else would use them.....unless, they knew sunbeam would crack the code from the start! Sneaky! Also as a sidenote, I really like having a console. Maybe it's just me but I feel like a lot o...
by FryGuy
Wed Aug 07, 2019 3:49 pm
Forum: Tables
Topic: Wolfenstein: The New Order [Engine:idTech 5]
Replies: 17
Views: 21816

Re: Wolfenstein: The New Order [Engine:idTech 5]

Nice! Just started on the Wolfenstein series and I love all the options having the console gives. Is there a list/dump of cvars? Edit: ah, I just saw your other post for Wolfenstein: Youngblood, where you show how to list and dump cvars. Good stuff! Do you think you might make your way to Wolfenstei...
by FryGuy
Fri May 17, 2019 3:17 pm
Forum: Tables
Topic: RAGE 2 [Engine:APEX]
Replies: 177
Views: 113238

Re: RAGE2 [Engine:APEX]

Can I just say, SunBeam, I've always liked the way you organize your tables! So clean and neat with colors to boot. Thank you for the table :)
by FryGuy
Sun Oct 07, 2018 2:08 am
Forum: Tables
Topic: Assassin's Creed Odyssey v1.3.0/v1.5.1 +21 (table Update18.3)
Replies: 1487
Views: 1958219

Re: Assassin's Creed Odyssey +11 (table Update6)

if you want to searching the plater coord yourself, I can type you some "instructions" to try. let me know. just remember to share your findings afterwards~ I usually just make small tables for myself, but if your willing to post instructions or at least point me the directions of some tutorials, I...
by FryGuy
Thu Apr 19, 2018 6:07 pm
Forum: Tables
Topic: The Surge
Replies: 25
Views: 10828

Re: The Surge

Infinite health does not appear to be working at all on my end. All the other options appear to function properly except for that one. Any idea what the issue might be? I'm able to activate the option in the CT but it has no effect at all. Yeah, I just noticed that too; I must've messed up on the s...
by FryGuy
Wed Apr 18, 2018 7:49 pm
Forum: Tables
Topic: The Surge
Replies: 25
Views: 10828

Re: The Surge

I just bought the complete edition on steam and decided to try and getting a table up and working. The second aob scan needed updating and it was only one byte off so it was and easy fix. I've attached an updated version. All credits to Kalas and Zanzar respectively. Cheers.
by FryGuy
Wed Apr 18, 2018 6:39 pm
Forum: Tables
Topic: The Surge
Replies: 25
Views: 10828

The Surge

Ok, so the second aob scan was the one that needed updating, it was only one byte off so it was an easy fix. Anyways I just bought the complete edition today and tested it and everything seems to be working. I've attached an updated version, all credits to Kalas and Zanzar respectively. Cheers.