Search found 36 matches
- Mon Feb 26, 2024 9:07 am
- Forum: General Gamehacking
- Topic: Run two different versions of game simultaneously?
- Replies: 0
- Views: 2024
Run two different versions of game simultaneously?
Nioh, specifically. I have 1.24.8 and 1.24.7 in respective directories. No matter which executable is ran, the version populates from the version in a directory named Nioh. When you run the other executable, the current running game pops to screen. I am porting code edits/auto assembly from one to a...
- Mon Feb 26, 2024 9:04 am
- Forum: General Gamehacking
- Topic: how do people find code for stuff you cant scan for?
- Replies: 4
- Views: 3147
Re: how do people find code for stuff you cant scan for?
Good question. Let me know.
- Mon Feb 26, 2024 5:37 am
- Forum: Tables
- Topic: Nioh: Complete Edition
- Replies: 1140
- Views: 736170
Re: Nioh: Complete Edition
REP THE RESOURCES nioh_mod-1.24.7.CT CT_for_skins.CT nioh-1.24-8.CT nioh.CT v1 nioh.CT v2 defense mod Tables attached in this post are currently collations with minor adjustments and organization. I am working to prune and compile a full working table. Will be fixing scripts and aobs once a foundat...
- Sat Feb 17, 2024 1:30 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
updated! I've added 'Combat Speeds' and 'Monsters Are Vulnerable' scripts now you can kill those pesky-monster-super-immunes (including bosses) :) edit: I've slightly arranged the table. Don't worry, nothing's removed. You can see the Table Extras for more info. There is no arrow count in mxl. Ther...
- Sat Feb 17, 2024 1:14 am
- Forum: Tables
- Topic: Diablo The Hell 2 1.2512
- Replies: 57
- Views: 9312
Re: Diablo The Hell 2 1.2512
I can send you the diabdat.mpq file, it's all that you need for th3...or you need original d1? Aha I have to test the game I can't just read the binary aha Generally, for nonexperts, one would need access to the game to search for values to then find opcodes to edit. Original D1 is the answer. So t...
- Thu Feb 15, 2024 4:16 pm
- Forum: Tables
- Topic: Diablo The Hell 2 1.2512
- Replies: 57
- Views: 9312
- Thu Feb 15, 2024 9:09 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
:!: I am very glad. That is very cool. Thank you for saying so. This is not in the plans now. No experience with the game. I will look into it and in the short time replying, I found this Check that out if you haven't. I can take a look, too. Nvm , Guess it's out of date? This supplemented by this m...
- Thu Feb 15, 2024 12:13 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
@satandidnowrong I'm so happy you're working on this. Thanks a lot! You're making my lonely single player game much more fun. This. Exactly this. Exactly this is what I need. I will take what you have shared with me and use it as fuel. I am very, very glad. Thank you for speaking up. Currently work...
- Wed Feb 14, 2024 6:38 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
Happy love day.
Here is some thing I love.
Have fun and enjoy.
Here is some thing I love.
Have fun and enjoy.
- Wed Feb 14, 2024 12:47 am
- Forum: Tables
- Topic: Age of Empires II Definitive Edition v101.101.63482.0 Steam (GM and More) 2022-Jul-04
- Replies: 384
- Views: 236457
Re: Age of Empires II Definitive Edition v101.101.63482.0 Steam (GM and More) 2022-Jul-04
Ive noticed that if I attach CE to the game prior to loading a game whether it be a single player campaign or a multiplayer lobby it will detect it and force you to restart the game, however if I attach the process after Ive loaded fully into a game it wont detect it but there is a caveat, if you c...
- Wed Feb 14, 2024 12:42 am
- Forum: Tables
- Topic: Red Alert 2 and Yuri's Revenge
- Replies: 83
- Views: 120204
Re: Red Alert 2 and Yuri's Revenge
I cant get Godmode to work and I also cant get Instant buildings to work either can you guys help me? Like I am clicking on the box but there is no X in it. When you hover over the script in CE, there should be a popup that tells you what's wrong. Often, the array of bytes is bad for the game versi...
- Tue Feb 13, 2024 9:28 pm
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
Fixed minor bug in lock all chests.
A little organization.
Ethereal is calculated differently and is different than standard d2.
Gonna take a while to figure this out.
A little organization.
Ethereal is calculated differently and is different than standard d2.
Gonna take a while to figure this out.
- Tue Feb 13, 2024 7:20 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
Some of these only work for PD2.
They are labelled as such.
I need to dig around for the MXL routines.
Still wondering about someone to crawl through code with.
Lmk if you wanna. I'm really enjoying this I wanna do more.
They are labelled as such.
I need to dig around for the MXL routines.
Still wondering about someone to crawl through code with.
Lmk if you wanna. I'm really enjoying this I wanna do more.
- Tue Feb 13, 2024 3:27 am
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
Added Stat Per Level
Added Skill Per Level
Added Skill Per Level
- Mon Feb 12, 2024 11:20 pm
- Forum: Tables
- Topic: Diablo II: Median XL
- Replies: 48
- Views: 14897
Re: Diablo II: Median XL
Okkkay soo.. Let's see what we added...
Experience multiplierrr.
Check file desc, pls.
Thanks to whist for a lot of this.
d2mods.info invaluable
Experience multiplierrr.
Check file desc, pls.
Thanks to whist for a lot of this.
d2mods.info invaluable