Search found 237 matches

by Cielos
Sun Feb 18, 2018 7:19 pm
Forum: Tables
Topic: Secret of Mana +15 (table Update6.1)
Replies: 22
Views: 3294

Re: Secret of Mana +15 (table Update6)

table got another update: Update6.1 - updated weapon change key . added dropdown list for wepon Lv. in case you want to edit the value manually. Update6 - added character change key and weapon change key . remember to read the description first. probably the last update for a while, gonna actually p...
by Cielos
Fri Feb 16, 2018 11:46 am
Forum: Tables
Topic: Secret of Mana +15 (table Update6.1)
Replies: 22
Views: 3294

Re: Secret of Mana +5 (table Update2)

damn, I haven't even reached the first village yet.
gonna play some more later tonight..
by Cielos
Fri Feb 16, 2018 11:45 am
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

"Camera teleport" sounds much more useful than senu teleport it seems. gonna play with it later...
I'll be back when the next DLCs released. until then.. have fun!
by Cielos
Thu Feb 15, 2018 7:57 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

@Celios, why did you downgrade few script on your last table ? I didn't. the latest table is "table Update18.3". you sure you getting the right one? try to clear your browser cache if it's still "Weapon Editor .3" inside "table Update18.3". @ SunBeam go ahead if you're interested. I won't be back t...
by Cielos
Thu Feb 15, 2018 7:51 pm
Forum: Tables
Topic: Secret of Mana +15 (table Update6.1)
Replies: 22
Views: 3294

Secret of Mana +15 (table Update6.1)

made some scripts for Secret of Mana . kinda want it to be plain 2d with upgraded graphic... but it's still better than nothing I guess. feeling young again... will make more scripts as I play the game.. **the table uses vng21092's aobscan lua script, the original thread can be found here: http://fo...
by Cielos
Thu Feb 08, 2018 10:40 am
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

[...] Update: Movement Mod is now activating if I tab out during the use of Senu and activate it. (Once it has been activated during the flight of Senu, it can be activated anytime thereafter.) [...] Something just told me to try it after calling Senu, so the script could obtain its appropriate inf...
by Cielos
Thu Feb 08, 2018 12:26 am
Forum: Tables
Topic: Lost God +4 (table Update1)
Replies: 0
Views: 99

Lost God +4 (table Update1)

made some quick cheats for Lost God . Update1 - added free shopping undead - health still drops when taking damage until it reaches zero, but you won't die. ignore "mana" - equipped artifacts can still be used regardless of your current "mana" (blue bar). - "mana" still drop until it reaches zero wh...
by Cielos
Tue Feb 06, 2018 10:19 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

^
just checked, I forgot to set the type to 4 bytes. change the 2 values to 4 bytes should reveal the actual values.
by Cielos
Tue Feb 06, 2018 9:25 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

[...] I would love something like that, if you can :) done. go re-download the table. again, I can't guarantee it would work on patch 1.5. you should update the game to the latest version first. good luck~ and remember to read the script's description first. [...] ah, the long-awaited engine crack....
by Cielos
Tue Feb 06, 2018 8:17 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

[...] Everything works, other than being unable to activate Movement Mod. -- Which I was only trying to test it. Able to activate and deactivate everything in-game without a crash. Movement Mod just doesn't activate in general. thanks for testing~ about the movement mod, as it can still be activate...
by Cielos
Tue Feb 06, 2018 3:45 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

@all table updated ! if you're having random crash still, re-download and test~ ///************************************************************************************/// [...] [...] [...] just updated the table, all the crashes should be fixed, please test~ ///**************************************...
by Cielos
Sun Feb 04, 2018 5:03 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

No I'm legit. But for whatever reason the game crashes when trying to activate the first option with it running via Steam. did you follow the red text instruction? if so, edit the "enable" script, remove this line (line 6): speedhack_setSpeed(1) then click OK. start the game, hook CE, follow the re...
by Cielos
Sun Feb 04, 2018 2:21 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

@all the latest update (v1.21?) broke the "senu teleport" and "no-clip". "no-clip" is fixed now, updating "senu teleport" now... will upload the updated table when it's finished... Evening, Cielos. inf.items crashes the process upon continuing save file after being enabled at Press Any Key , as wel...
by Cielos
Sat Feb 03, 2018 8:05 am
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 291
Views: 104818

Re: Assassin's Creed: Origins

^ thanks for the report. didn't test this script since 1.20, I'll have a look.
by Cielos
Sat Feb 03, 2018 8:04 am
Forum: Tables
Topic: The Evil Within 2 +14 (table Update9)
Replies: 80
Views: 19507

Re: The Evil Within 2 +14 (table Update9)

[...] Thank you very much for this but unfortunate enemies only see me when I am very very close to them when I am using Hell, after I walk one feet they lose me from they FOV. ah, there's a typo. after you pasted the script, press ENTER when highlighting the script, then goto line 71: db 11 change...