Search found 111 matches

by Cielos
Sun Aug 20, 2017 7:17 pm
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 610
Views: 285245

Re: Mass Effect Andromeda

@Csimbi I made that scripts to prove a point (kind of...), as someone said that it's impossible to do (or something like that..?), and I just go for a easy way by modifying my existing scripts to achieve it. I don't even use that much myself... :roll: haven't try your scripts yet, but I believe it's...
by Cielos
Sun Aug 20, 2017 6:49 pm
Forum: Tables
Topic: Resident Evil Revelations +13 (Update8)
Replies: 4
Views: 636

Re: Resident Evil Revelations +13 (Update8)

I just try to boot up my game which has some character mods installed already, somehow when I start the game from the beginning (the prologue), it's showing a black screen unless I aim the weapon, do you remember this problem and the way to fix it...? back to the slots problem, do you mean that once...
by Cielos
Sun Aug 20, 2017 6:30 pm
Forum: Tables
Topic: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1
Replies: 5
Views: 355

Re: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1

^ didn't know that.. thanks for the report~ maybe the player identification would only works with more than 1 Happiness..? btw, what's this Happiness actually? :oops: haven't play the game for quite a while... (I only boot up the v1.1.49 to see if the table still works, didn't actually play it.) any...
by Cielos
Sun Aug 20, 2017 6:21 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon Wildlands
Replies: 93
Views: 30664

Re: Tom Clancy's Ghost Recon Wildlands

What I meant is this address is dynamic, will change on map reloads. To "defeat" this you may want to debug the game, which you can't right now. To alter the executable code controlling access/write to this address, you would need to be able to hook/modify this code. Which again you can't :) That's...
by Cielos
Sun Aug 20, 2017 6:11 pm
Forum: Tables
Topic: The Sexy Brutale +3
Replies: 0
Views: 28

The Sexy Brutale +3

made some scripts for The Sexy Brutale . Options : inf HP - HP won't drop below the min HP specified. - min HP can be changed via the entry. - min HP default: 100 - default min HP can be changed by editing the script, line 3. walk key - when activated, hold CapsLock when moving to walk. game time mo...
by Cielos
Sat Aug 19, 2017 4:56 pm
Forum: Tables
Topic: GIGA WRECKER
Replies: 4
Views: 444

Re: GIGA WRECKER

FesterJester, check PM~
by Cielos
Sat Aug 19, 2017 4:41 pm
Forum: Tables
Topic: Rain World v1.01 +9 (table Update.1)
Replies: 0
Views: 29

Rain World v1.01 +9 (table Update.1)

made some scripts for Rain World v1.01. Update(s) Update.1 - updated undead , should works on the grabbing lizard now, hopefully the big water plant as well.. Options : undead - protect you from most death. - if it seems you got stuck, try using the teleport key script below to break through first, ...
by Cielos
Fri Aug 18, 2017 12:35 pm
Forum: Tables
Topic: Resident Evil Revelations +13 (Update8)
Replies: 4
Views: 636

Re: Resident Evil Revelations +13 (Update8)

it's been a long long time since I visit the game, so I don't actually know the issue you mentioned. I may have a look when I re-visit the game again (if ever).....
anyway, good to know the scripts still work to some extent. thanks~
by Cielos
Fri Aug 18, 2017 12:29 pm
Forum: Tables
Topic: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1
Replies: 5
Views: 355

Re: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1

hi, 1. as the request is not for the game of this thread, you should request that on the request sub-forum, or request on discord. 2. I don't have the game... but google search returns this , did you try that? 3. if you tried and it's not working for you, again, do "1.". 4. if all fail, read the sig...
by Cielos
Fri Aug 18, 2017 12:23 pm
Forum: Tables
Topic: Sundered +6 (table Update4, for patch 20170817)
Replies: 4
Views: 752

Re: Sundered +6 (table Update4, for patch 20170817)

no problem.
hell I don't even know there's a grappling hook. yes I'm that early in the game..
anyway, there's another update for the latest patch "08/17/2017 Patch". re-download if you're interested.
by Cielos
Thu Aug 17, 2017 9:35 am
Forum: Tables
Topic: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1
Replies: 5
Views: 355

Re: Wuppo v1.1.34/v1.1.49 (Ultimate Edition) +1

got a request for the "latest" version, just checked the table and it still works. turns out google search returns the table for an older version that STN helps reupload instead of this.
so, a little bump for those who're interested.
by Cielos
Thu Aug 17, 2017 9:27 am
Forum: Tables
Topic: Sundered +6 (table Update4, for patch 20170817)
Replies: 4
Views: 752

Re: Sundered +6 (table Update2)

Hi there, I tried using this table due to being sick of falling of the ledge with the boss in region 3. However whenever I enable it it closes Sundered down. Is there any chance it can be updated to the latest version? Thanks turns out the game I made the table on is x86... just updated the table f...
by Cielos
Mon Aug 14, 2017 6:17 am
Forum: Tables
Topic: GIGA WRECKER
Replies: 4
Views: 444

Re: GIGA WRECKER

hi FesterJester,
I don't own the game actually, but I think the table just need some offset adjusted, hopefully...
PM me on discord if you're interested in updating the script, we can try something there.... :roll:
by Cielos
Mon Aug 14, 2017 6:13 am
Forum: Tables
Topic: Hellblade: Senua's Sacrifice +7 (table Update4)
Replies: 6
Views: 1403

Re: Hellblade: Senua's Sacrifice +7 (table Update4)

^
I won't say it's horrible. just that the default mouse sensitivity is too slow for my taste and there are no option to adjust them in-game, also there's no option to turn off the auto-centre cam when walking as well.
with these 2 things gone it's actually very comfortable to play with.
by Cielos
Sat Aug 12, 2017 9:57 am
Forum: Tables
Topic: Hellblade: Senua's Sacrifice +7 (table Update4)
Replies: 6
Views: 1403

Re: Hellblade: Senua's Sacrifice +7 (table Update4)

just upped an update.
finished the game and replaying for missed lore stones.
probably the final one unless the coming patch break something, or I found some bugs in the mean time.