Search found 150 matches

by Cielos
Thu Sep 21, 2017 5:29 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

added 2 scripts to the table on this post target/beam skills range mod - target skill examples: "Cloak And Dagger", "Teleportation", "First Aid", "Peace of Mind", all summons... etc. - beam skill examples: "Electric Discharge", "Fireball", etc. - you may customize the range of the target/beam skills...
by Cielos
Wed Sep 20, 2017 5:12 pm
Forum: Tables
Topic: ECHO +2 (table update1)
Replies: 3
Views: 174

Re: ECHO +2 (table update1)

^
if YS VIII wasn't delay, I may have skipped this game as well. at least not until I finished cheating YS VIII that is...
anyway, table just have a small update~
by Cielos
Wed Sep 20, 2017 7:58 am
Forum: Tables
Topic: ECHO +2 (table update1)
Replies: 3
Views: 174

ECHO +2 (table update1)

made some scripts for ECHO . Update(s) : update1 - changed inf. ammo to ignore Cells . - added movement speed multiplier . Options : ignore Cells - you can fire the gun with zero Cell. - you can jump down from any height with zero Cell. - not tested on other actions that require more Cells yet. will...
by Cielos
Tue Sep 19, 2017 1:02 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

[...] Zanzer's code fetches the server values. The TAGs are not included there (or, at least, I have not bumped into them.) I found the TAGs under the client-side character data. Looks like this . This code (AOB) reads the tags pretty often, for each client character: 4C 8B 8B ?? ?? 00 00 4C 8B 17 ...
by Cielos
Tue Sep 19, 2017 9:05 am
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

[...] Zanzer , have you tried adding TAGs? There's that string array with the character tags. I wonder if this would work: - create a string list (with the tags wanted) - save old string list pointer - set new string list pointer (so that character data would point to the new string list rather tha...
by Cielos
Mon Sep 18, 2017 12:40 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

@Cielos The Script for tags and others works for version 3.0.141.716 as well. Thank ya Thank ya. good to know, thanks! unlimited health and unlimited a works only for your hero. all companions' "name" starts with 'Player_', you can update the scripts' filter yourself (fyi, both "Unlimited Health" a...
by Cielos
Mon Sep 18, 2017 10:28 am
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

added a script to the table on this post
select all TAGS
- allows you to add all TAGS during CHARACTER CREATION.
- allows you to change the TAGS when customizing the Origin characters (e.g. Beast, Fane, etc.) during CHARACTER CREATION.
- script should be activated before you start the new game.
by Cielos
Sat Sep 16, 2017 7:23 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

table from this post got updated.
EDIT2:
- added custom zoom threshold script.
by Cielos
Sat Sep 16, 2017 6:06 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

Allen1013 wrote:
Sat Sep 16, 2017 3:25 pm
[...]
Works for me once then I have to load and retoggle.
the teleport script got updated. you should test again.
viewtopic.php?f=4&t=202&p=17566#p17566
by Cielos
Sat Sep 16, 2017 3:34 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

[...] Works for me once then I have to load and retoggle. thanks for the report. I'm still at the very beginning of the game still. having fun cheating the game now... and I can teleport around continuously without any problem now. I think I'll use this option all the time, so when I finally meet t...
by Cielos
Sat Sep 16, 2017 3:23 pm
Forum: Tables
Topic: White Day: A Labyrinth Named School +13 (table Update5.2)
Replies: 28
Views: 4881

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

I'm still using win7. on win7, after hooking CE to the game, the mono feature can be activated (with or without the table opened). "maybe" CE's mono feature doesn't work well on win10. and maybe you need to install some more runtime library for CE to use mono feature to gather data in win10. or mayb...
by Cielos
Sat Sep 16, 2017 3:02 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 299
Views: 78574

Re: Divinity Original Sin 2

made some misc. script. EDIT4.1: - updated changed target/beam skills range increased to target/beam skills range mod , it allows you to customize the range now. EDIT4: - added 2 scripts: target/beam skills range increased and target skills ignore block of sight EDIT3: - added select all TAGS EDIT2:...
by Cielos
Fri Sep 15, 2017 1:25 am
Forum: Tables
Topic: White Day: A Labyrinth Named School +13 (table Update5.2)
Replies: 28
Views: 4881

Re: White Day: A Labyrinth Named School +13 (table Update5.2)

@AlexCrusade um.... what's your OS? I think it could be a compatibility issue, you should direct the question to this sub-forum: http://fearlessrevolution.com/viewforum.php?f=16 or you can try asking on the Discord's CE channel. good luck! @all Update5.2 - changed infinite Felt-Tip Pen to ignore sav...
by Cielos
Thu Sep 14, 2017 10:21 pm
Forum: Tables
Topic: White Day: A Labyrinth Named School +13 (table Update5.2)
Replies: 28
Views: 4881

Re: White Day: A Labyrinth Named School +13 (table Update5.1)

^
not sure what's the problem.
try activate the mono features manually to see if it'd fix the problem:
on the tool bar, click Mono>Activate mono features, then try to activate the scripts again.
hope that helps~
by Cielos
Thu Sep 14, 2017 10:18 am
Forum: Tables
Topic: White Day: A Labyrinth Named School +13 (table Update5.2)
Replies: 28
Views: 4881

Re: White Day: A Labyrinth Named School +13 (table Update5)

Hello, I would like to know how it works this cheats code exactly? How to activate. Thanks in advance download and open the table with CE. hook CE to the game (WhiteDay.exe). click the check box next to the enable script. if the entry is a script, check the box means you want to activate it. if the...