Search found 494 matches

by Cielos
Fri Feb 22, 2019 8:05 am
Forum: Tables
Topic: Assassin's Creed Odyssey +20 (table Update17)
Replies: 1164
Views: 812002

Re: Assassin's Creed Odyssey +19 (table Update16.1)

just re-installed the game. activated all scripts after loading savegame. no crash. gonna play a while now to see if any scripts doesn't work as promoted anymore. in the mean time. describe the problem in details so that I can re-create it. thanks~ EDIT: ...maybe I forgot to upload my latest table. ...
by Cielos
Fri Feb 22, 2019 6:11 am
Forum: Tables
Topic: Shadow of the Tomb Raider +16+1 (table Update11.1)
Replies: 104
Views: 26900

Re: Shadow of the Tomb Raider +16+1 (table Update11.1)

Update11.1
- updated the table for the latest steam patch as of 2019.02.22. specifically access newgame+ skills, 2 aobscans needed to be updated.
by Cielos
Fri Feb 22, 2019 4:03 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +16 +3 (table Update12)

character model script still isn't working with latest update. if i open it the lua engine just says "Error:[string "lua_aobscan("charIDReadForLoadoutOnLoadAOB","..."]:1: attempt to call a nil value (global 'lua_aobscan')". maybe the aobscan somehow doesn't work on your game. before I re-install th...
by Cielos
Wed Feb 20, 2019 4:42 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.6)

^ what?

///
@all
Update12
- added hide object interact hud. read the script description below first!
- probably last update for a while.
by Cielos
Wed Feb 20, 2019 11:08 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.6)

Some folks over at resident evil 2 modding found the address for the 30 framerate locks for distant zombies. Might be worth exploring to have as an option in the table. before anyone want to share the "ported" version in script form here, remember to ask for permission first. I'm not a moderator, d...
by Cielos
Sat Feb 16, 2019 3:18 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.4)

^ thanks! I'll have a look... EDIT: I've just tried to recreate the scenario but failed. I have both "no reload" and "ignore ammo pouch" off. have a full clip MAG, and 7 MAG ammo pouch on me. I fired whole clip from the MAG, then reload the gun to full and the 7 MAG ammo pouch were gone. the slide o...
by Cielos
Sat Feb 16, 2019 7:08 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.4)

[...] i dont like my ammo decreasing since once it hits 0, you hear the clip sound and its annoying [...] I've made this option for RE7, but forgot to implement it to this game... anyway, if it's the empty clip sound / appearance that bothers you, just redownload, I've updated the "no reload" scrip...
by Cielos
Fri Feb 15, 2019 12:40 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.4)

^ until CJBok update the scripts, you can use this one for now. (or you may have one you're using already, just in case~) no aobscans, won't work on any other game version. no filter or player check or anything. if in doubt, wait for CJBok~ <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatE...
by Cielos
Thu Feb 14, 2019 6:38 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.1)

[...] of there will be one, soon or later... There is already one, but its only a topless version of the Military Claire DLC outfit, and without her hat but i am sure there will be a ton of others too, and probably for Ada too. yeah I know, as shown from the screenshot. and it was a typo, meant to ...
by Cielos
Thu Feb 14, 2019 6:21 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.1)

if you use the trainer to play as Claire in 4th Survivor, you can't get pass the locker under the parking lot. to remedy this until FluffyQuack release the full trainer, you can try this: Latest FluffyQuack release (which is the link I gave) came with a list of pre-defined teleport locations and th...
by Cielos
Thu Feb 14, 2019 12:01 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +15 +3 (table Update11.1)

Thanks for the table. I would like to ask. Any possibility to get a voice swap?. So let's say playing the Hunk mode with Claire with her voice or woman sound set?. Fluffyquack, a modder on RE2modding, released a mod manager with one for RE2 included : www.fluffyquack.com/WIP/modmanager.rar Thread: ...
by Cielos
Tue Feb 12, 2019 8:21 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +14 +3 (table Update10)

Hello, does someone know Weapon IDS for 'Sub Gun (LE5)' which is not Infinite, but use 'Submachine Gun Ammo'... like the one that Hunk use in The 4th Survivor...? I think Hunk's LE5 use same ammo like Claire's Sub Gun MQ 11... Hunk's LE5 and the Campaign Inf. ammo LE5 shares the same ID acutally. t...
by Cielos
Mon Feb 11, 2019 9:23 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +14 +3 (table Update10)

[...] Haha unfortunately no, that's what i thought. but it just makes them like butter lol, bullets just pierce through them shooting off their limbs and heads nomatter which weapon you are using, now every gun is a powerful 1 headshotting magnum xD ! [...] naah its cool, its just not a word im tha...
by Cielos
Mon Feb 11, 2019 1:33 pm
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +14 +3 (table Update10)

How do I change x y z coordinates of the camera while still following the player? Example, I want to put camera behind my character's ass similar to Parasite Eve The 3rd Birthday's secret view option. :roll: https://i.imgtc.com/KfXfiXk.jpg And also the opening post said read info for more details o...
by Cielos
Mon Feb 11, 2019 4:35 am
Forum: Tables
Topic: RESIDENT EVIL 2 +16 +3 (table Update12)
Replies: 783
Views: 145422

Re: RESIDENT EVIL 2 +14 +3 (table Update10)

Update10 - added tofu zombies , can be found under damage mod . read description for details! - moved damage multiplier under damage mod . [...] I am very confused about this new script, the blow off head and limbs with any weapon sounds very fun but all these new things under the weapon mod is a b...