Search found 5 matches

by bearyPanda
Tue Aug 29, 2023 10:58 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6956
Views: 2298253

Re: z Baldur's Gate 3

Are you still able to unlock achievements during regular gameplay, if you have used console commands via Cheat Engine?
by bearyPanda
Tue Aug 29, 2023 10:26 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6956
Views: 2298253

Re: z Baldur's Gate 3

Actually it did heh. So it is tied to a flag as I suspected after all. So here's the BrainDamage cleaner :) {$lua} if syntaxcheck then return end passive = { "CRE_BRAINDAMAGE_INT", "CRE_BRAINDAMAGE_WIS", "CRE_BRAINDAMAGE_CON" } flag = { "75d34f4d-9c2b-4a24-ae37-1f97ed7e3c5f", "af9dce87-4534-413d-9b...
by bearyPanda
Tue Aug 29, 2023 9:26 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6956
Views: 2298253

Re: z Baldur's Gate 3

SillyPyro wrote:
Tue Aug 29, 2023 9:09 pm
Can you share where you found that database.txt? Trying to find the Hag hair flag since it looks like Base_N figured out a removal script
Download [Link], open it, go to the last tab (I think it's called savegame debugger) and there put in your safefile.
by bearyPanda
Tue Aug 29, 2023 5:38 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6956
Views: 2298253

Re: z Baldur's Gate 3

Thanks for looking into it. I had already noticed the link to the same named status and that was the first thing I tried. Both removing just the status and removing the status and passive at the same time. It has no effect whatsoever. Perhaps it's tied to something else? I was looking at flags but ...
by bearyPanda
Tue Aug 29, 2023 3:15 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6956
Views: 2298253

Re: z Baldur's Gate 3

I made some simple experiment about it: Those passives that you try to remove are activated by a "condition" and thus they are kept active until the condition itself is removed. In my test, I tried to remove a passive that was linked to some boots: I couldn't add/remove the passive until I remove m...