Search found 58 matches

by igromanru
Tue Oct 16, 2018 8:13 am
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Small update

Features:
  • Inf Mining Beam - fixed the error that crashes the game
  • Journey Pointers - fixed, took the script from Squall8 latest table and modified it
Broken:
  • Summon Exocraft Anywhere
  • Free Blueprint Analysis
  • Always Have Conversation Item
No Man's Sky.CT
No Man's Sky v1.64
(256.69 KiB) Downloaded 59 times
by igromanru
Mon Oct 15, 2018 7:29 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

I'm back and I think I should clear up few things. The original No Man's Sky table is from Squall8, he is updating it on the first page. It's the NMS.CT. I've modified the table, made few own scripts and modified many scripts with code that persist most minor updates. And I was keeping it up to date...
by igromanru
Sat Oct 06, 2018 1:55 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

If you want me to link one of your tables, just provide me the link for whichever post you want. Atm I'm always posting my latest version here. Btw I like how you have resolved ignoring Requirements as one script. :D Here is my latest version of the table, anything except the broken features should...
by igromanru
Sun Sep 23, 2018 6:35 am
Forum: Single Player Cheat Requests
Topic: Mirror - steam version
Replies: 2
Views: 3315

Re: Mirror - steam version

Since it's one of first results on google, I want help to find the table:
viewtopic.php?f=4&t=7937
by igromanru
Sat Sep 22, 2018 6:44 pm
Forum: Tables
Topic: Mirror (Steam)
Replies: 0
Views: 357

Mirror (Steam)

Here is my table for the game Mirror . The table is using the mono feature. If something won't work, make sure that the mono feature is active. https://i.imgur.com/hu33j8b.png Features Scripts Show all pictures in the gallery Stop Love Timer One Hit StarBox Pointer (puzzle game) Turn (used turns) Ma...
by igromanru
Fri Sep 21, 2018 4:25 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

in the first tables was a function "Always S Class", can you return it? :) There is no "Always S Class" under [Old] and I have no idea how to find it. But you can use the Mod here . Heeey Hey! I finally got registered on here. Just wanted to say thank you for updating this. Friggen table is amazing...
by igromanru
Thu Sep 20, 2018 6:32 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Update v1.60

Change list:
  • Inf Sprint - fixed AOB
  • Infinity Launch Thruster - replaced with a new script
Broken:
  • Journey Pointers
No Man's Sky.CT
No Man's Sky NEXT v1.60
(253.01 KiB) Downloaded 414 times
by igromanru
Fri Sep 14, 2018 8:46 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Can we do something about the expedition timers? I got it in mind, will look for it as soon I've time. can any make a code like Summon Exocraft Anywhere is but for your Freighter so I can get around the portal interference thing thanks Look what I got. Test it please. Change list: Added credits hea...
by igromanru
Wed Sep 05, 2018 3:53 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

My game crashes constantly using this. These are the active cheats when it crashes. -----Player Menu Inf Health Inf Life Support Inf Hazard Prot Inf Terrain Manipulator -----Pointers Wanted Level Wanted Level Won't Increase -----ETC One Hit Kill Always Have Conversation Item Which Cheat Engine vers...
by igromanru
Fri Aug 31, 2018 3:27 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

hi guys is there any cheat that can help me give my friend more money i mean i have tons of fusion acceleratores but that can still be quite slow is there any cheta to help with this thx :) and btw the ignore crafting requirements for non base building doesnt work thx Just give your friend the tabl...
by igromanru
Thu Aug 30, 2018 6:17 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Okey, now everything except Journey Pointers should be fine. Change list: Ignore Crafting Requirements (Non Base Building) - fixed and made more update persistent Ignore Materials For Damaged Components - fixed and made more update persistent Money Pointer (View Inv) - fixed and made more update per...
by igromanru
Thu Aug 30, 2018 4:47 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Okey, the latest update (?1.58?) has broke some things. I've fixed only two things for now. I've also sorted features in categories, please give me a feedback, if it's okey this way. Change list: Sorted features in categories Inf Mining Beam - AOB fixed Money Pointer (View Inv) - AOB fixed and made ...
by igromanru
Fri Aug 24, 2018 4:25 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Just a quick heads-up the build in red, after you disable it, you can't re enable it. Who has allowed you to disable it? :lol: Change list: Build In Red - hotfix, was one nop too much under buildInRed code Always Summon Freighter Battle - AOB fixed Broken: Journey Pointers No Man's Sky.CT
by igromanru
Wed Aug 22, 2018 5:31 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

dec1337 wrote:
Wed Aug 22, 2018 1:56 am
Ive updated item gathering multiplier, original script by Squall ive just updated aob/some code
Thanks, I've made it more update persistent.


Change list:
  • Element Gathering Multiplier - fixed by dec1337, I've made it mostly update proof
No Man's Sky.CT
No Man's Sky NEXT
(229.99 KiB) Downloaded 167 times
by igromanru
Tue Aug 21, 2018 6:26 pm
Forum: Tables
Topic: No Mans Sky Next (Steam)
Replies: 429
Views: 173404

Re: No Mans Sky Next (Steam)

Yeah, I haven't had much luck pin pointing it either. Manually increasing is fine, but the automatic multiplier would have been nice to use. Bummer it's busted. Maybe I'll fix it later, if I'll find time for it. But I have no use for it since I'm using the Stack size increase mod and setting Quanti...