Search found 103 matches

by Griffihn
Wed Mar 13, 2024 11:54 am
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

and now i remember what i forgot to do. post the 3.11.1 table. sorry about that. not sure what still works from it since i can't currently spare the time for it but be my guests and go nuts on it.
by Griffihn
Fri Jan 19, 2024 6:30 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Palworld - 1 simple feature, willing to pay
Replies: 50
Views: 24154

Re: [REQUEST] Palworld - 1 simple feature, willing to pay

While I have not found that feature that is asked, other people may be interested that values are 4 bytes and are very easy to find via CE and are inventory SLOT tied not object tied. So if you find slot 1 value you basically can just set it to 999 and just be happy putting everything there and the...
by Griffihn
Mon Dec 25, 2023 5:32 pm
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Please, update the table to 3.10.4. Main script don't activate. try this. it's a merger of 3 tables. just be forewarned: the instant travel is kinda messed up this time. i suck at making and updating scripts so all i did was disable one of the 3 functions for instant travel. they still move a lot f...
by Griffihn
Tue Nov 07, 2023 10:46 am
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

I'm not good as coding, may i ask if is it possible to add a quick artifact reloading or quick intregation of civ? there are actually console codes for those. free_government allows you to change your government without any time limit and activate_relic [Relic ID] is for activating relics without c...
by Griffihn
Tue Oct 24, 2023 1:12 pm
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Sadly, it doesn't work in 3.9.3. it actually does. the issue is that the troop infinite HP hooks MOTH and pMOTH are invalid (need to be searched for again and fixed). as long as you comment those two out in the script before activating it (the MAIN SCRIPT not the Base Script) without commenting out...
by Griffihn
Sat Jun 03, 2023 4:00 am
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

So the load order doesn't matter for those kind of thing ? Isn't it overwrite the higher list? if i remember right, around 3.5 or 3.6, those files got made read only and they can no longer be changed by mods. i've had mods at the top and the bottom of the list and no changes were ever made. hence w...
by Griffihn
Fri Jun 02, 2023 7:57 pm
Forum: Tables
Topic: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04
Replies: 1046
Views: 678444

Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

common/sector_types/00_core.txt common/sector_types/01_other.txt go in those files and change max jumps. i'd suggest sticking to 6 or 8. be advised that you need to do this for EVERY mod that has those 2 files. there were mod attempts to make that adjustment from within the game but none of them wor...
by Griffihn
Mon May 29, 2023 5:28 am
Forum: Single Player Cheat Requests
Topic: [Request]Tale of Immortal Cheat Table
Replies: 187
Views: 146855

Re: [Request]Tale of Immortal Cheat Table

ty vm for this. doing mtl on those names was driving me crazy
by Griffihn
Wed Apr 26, 2023 9:50 am
Forum: Single Player Cheat Requests
Topic: [Request] Archmage Rises
Replies: 11
Views: 3313

Re: [Request] Archmage Rises

There's a save file you can edit all of your main char attributes. Its not easy as you'll have to search through hundreds of entries to find your character but I managed to do this in about a minute after finding the correct values. My suggestion is to train one of your core attributes in the new g...
by Griffihn
Thu Oct 13, 2022 4:35 am
Forum: Tables
Topic: 觅长生 / Immortal Way of Life Steam Version
Replies: 11
Views: 10706

Re: 觅长生 / Immortal Way of Life Steam Version

MrFist wrote:
Wed Oct 12, 2022 7:57 pm
How do you edit the save? With what tools?
saveeditonline. how else?
by Griffihn
Wed Apr 27, 2022 11:21 am
Forum: Single Player Cheat Requests
Topic: REQ DUNE SPICE WAR
Replies: 43
Views: 13088

Re: REQ DUNE SPICE WAR

Good day. Kind sir, if you can explain this method in simple language so that a beginner like me can follow on how to do it. open cheat engine. attach it to the D4X process (which is the name of the game .exe). on the right side, where you have 4 bytes, click it, select double. to see your CHOAM in...
by Griffihn
Mon Mar 28, 2022 6:57 am
Forum: Tables
Topic: Distant Worlds 2
Replies: 68
Views: 26273

Re: Distant Worlds 2

something i've managed to find while digging around in regards to crashes: "So I finally found something that works. Just do a search for: Black screen/instability temporary workaround/improvement (DXVK+Reshade) The only step I didn't do was to enable the Linear_Gamma_2 shader as it wasn't necessary...
by Griffihn
Sat Feb 05, 2022 10:14 am
Forum: Tables
Topic: [Ryujinx] Pokemon Legends: Arceus
Replies: 18
Views: 34007

Re: [Ryujinx] Pokemon Legends: Arceus

probably you are in a wrong version it's not. tested on the previous 3 version and the current one (updated 2 days ago). on different runs of the script/game, i get different errors for a script (failure to allocate memory at address, not finding the entire aob sequence). i have tried pretty much w...
by Griffihn
Wed Feb 02, 2022 1:28 pm
Forum: Tables
Topic: [Ryujinx] Pokemon Legends: Arceus
Replies: 18
Views: 34007

Re: [Ryujinx] Pokemon Legends: Arceus

hmm, for some reason, "specimens captured unnoticed" and "add 20k money on spend" always give me the error "failure to allocate space at". not sure why, though. could it be because of different settings in ryujinx or should i just go ahead and tweak the scripts? thanks for the table, btw. made getti...
by Griffihn
Thu Dec 23, 2021 10:16 am
Forum: Tables
Topic: Second Extinction
Replies: 145
Views: 57929

Re: Second Extinction

xerradine wrote:
Thu Dec 23, 2021 5:34 am
Is there anyway to change the value to lower like x10 or x100?
cmp dword ptr [rcx],#10000

change the 10000 to whatever you feel like.