Search found 39 matches

by Griffihn
Fri Jan 25, 2019 5:30 am
Forum: Tables
Topic: Pathfinder Kingmaker v1.2.5c Steam (GM and More) 2019-Mar-03
Replies: 32
Views: 14745

Re: Pathfinder Kingmaker v1.1.6d Steam (GM and More) 2019-Jan-03

it's actually 1.2.0 o but yea, there has been a HUGE update (12GB). the table is made to check for the game version before activating so it is now useless.
by Griffihn
Sun Dec 23, 2018 7:08 pm
Forum: Tables
Topic: The Long Dark (2017-08-04)
Replies: 8
Views: 6728

Re: The Long Dark (2017-08-04)

we're actually at 1.44 which is a hotfix so patching should stop for a bit
by Griffihn
Fri Dec 21, 2018 10:07 am
Forum: Tables
Topic: This War of Mine (2016-06-04)
Replies: 11
Views: 11346

Re: This War of Mine (2016-06-04)

@inconnu00 the table still works with 5.0.1... only 5.1.0 seems to have problems. for a table made over 2 years ago, this is something.
by Griffihn
Wed Dec 19, 2018 5:10 pm
Forum: Tables
Topic: Subnautica
Replies: 84
Views: 16003

Re: Subnautica

@SunBeam the sunbeam is a trading spaceship in the game that comes to your rescue and gets shot down by a semi-active plasma cannon. guessing you never saw any playthrough or w/e of the game, right?
by Griffihn
Mon Dec 17, 2018 1:17 pm
Forum: Tables
Topic: Subnautica
Replies: 84
Views: 16003

Re: Subnautica

@SunBeam please tell me you're planning to fully unlock dev mode in subanutica
by Griffihn
Mon Dec 17, 2018 12:34 pm
Forum: Tables
Topic: Subnautica
Replies: 84
Views: 16003

Re: Subnautica

thanks very much for this fantomas. btw, it works with the epic games version as well (i'm presumin you made it for steam). i've tested pretty much everything except the 5x crafting.

PS: the game is free on epic's store 'till the 27th
by Griffihn
Sat Dec 15, 2018 8:12 pm
Forum: Tables
Topic: Total War Warhammer 2 v1.1.0/v1.6.0 (GM and More) 2018-Apr-20
Replies: 351
Views: 163128

Re: Total War Warhammer 2 v1.1.0/v1.5.0 (GM and More) 2018-Nov-12

So a beta's been released that fixes quite a few issues with the game. I know you usually don't release tables for betas, but given that the last beta for this game was unchanged until the Vampire Coast DLC was launched, there's a chance that this beta will be unchanged for quite some time too. eve...
by Griffihn
Sun Dec 09, 2018 8:09 pm
Forum: Tables
Topic: X4 Foundations v2.20 Steam (GM and More) 2019-Mar-18
Replies: 69
Views: 25022

Re: X4 Foundations v1.21 Steam (GM and More) 2018-Dec-06

Is a reputation pointer planned ? If I change it over the xml it changes but still can't buy license etc. you actually need to change a lot more than just the rep if you want all the licenses. for starters, make all reputations 3 instead of 1, i believe there are 12 factions in total (13 if you cou...
by Griffihn
Sat Dec 01, 2018 12:10 pm
Forum: Single Player Cheat Requests
Topic: X4 Foundations
Replies: 35
Views: 16423

Re: X4 Foundations

@Empress_Ravenna money is actually stored in 8 bytes. i don't really know the maximum ammount you can have since i haven't went above 900 mil. quick tip for everyone wanting money and reputation: go into settings, gameplay and turn savegame compression off. then go into Documents, Egosoft, X4, saves...
by Griffihn
Fri Nov 09, 2018 1:09 am
Forum: Tables
Topic: Total War Warhammer 2 v1.1.0/v1.6.0 (GM and More) 2018-Apr-20
Replies: 351
Views: 163128

Re: Total War Warhammer 2 v1.1.0/v1.4.1 (GM and More) 2018-Jun-30

@CEuser2017 look at the way the god mode finds the specific player pointer in the main script (it should be something like pPlayer) and where. then, in the memory scan viewer, try finding the value for computers and figure out which value belongs to which AI. there is no actual way to tell which AI ...
by Griffihn
Wed Oct 24, 2018 8:39 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)
Replies: 1227
Views: 884396

Re: Assassin's Creed Odyssey +16 (table Update11.2)

ok, found out something that seems odd to say the least: if you activate any script after loading a save, within 2 hours, the game crashes. if you load up the table while in the main menu and activate the scripts there (including the damage multipliers), no crashes but i get a graphical bug as if th...
by Griffihn
Wed Oct 24, 2018 6:59 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)
Replies: 1227
Views: 884396

Re: Assassin's Creed Odyssey +16 (table Update11.2)

SunBeam wrote:
Wed Oct 24, 2018 6:57 pm
Meanwhile I've discovered a big ass buffer where Anvil logs some nice information ;)
:shock: can't wait to see what your mind will cook up with that info SunBeam
by Griffihn
Tue Oct 23, 2018 9:47 pm
Forum: Tables
Topic: Assassin's Creed Odyssey v1.2.0 +20 (table Update17.2)
Replies: 1227
Views: 884396

Re: Assassin's Creed Odyssey +16 (table Update11.2)

And here we go with the "not working" posts... actually the table works exactly as intended, at least the ones related to your own character which i actually use (oxygen, undead, stealth). and the damage multiplyer table works as intended as well. i think all they did in this patch was to add Bayek...
by Griffihn
Thu Sep 27, 2018 7:40 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 1036
Views: 284767

Re: Pathfinder: Kingmaker (Steam)

MintDrop wrote:
Thu Sep 27, 2018 7:30 pm
A way to add more Building Points (BP) for the kingdom building would be nice :D
it's a 4 byte value. takes 3-4 scans to get it. just search for the exact value while building up a village.
by Griffihn
Wed Sep 12, 2018 1:19 pm
Forum: Tables
Topic: Starcraft 2 Legacy of the Void
Replies: 129
Views: 46950

Re: Starcraft 2 Legacy of the Void

@SunBeam other than achievements, there's nothing else you can do with the table. if you try to use it in multiplayer (be it arcade, ladder, co-op or w/e), the game will just crash on you. even if you play arcade maps in single player or the campaign maps, you will get a crash if you forget to turn ...