Search found 20 matches

by skippersp
Sat Dec 09, 2017 7:35 am
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Re: Yu-Gi-Oh! DUEL LINKS

Like a fat nerd I injected code into the game to make it spit out a list containing all cards and data. There are just over 2500 cards. Only things important are the Ids
by skippersp
Fri Dec 08, 2017 10:20 am
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Re: Yu-Gi-Oh! DUEL LINKS

Updated the flagship scripts in the table. The LP damage script and duel data headers had to be removed due to their high management, made worse by certain differences in the code. About experience gain hacks No luck here. I tried with cheat engine, modifying some relevant code sections in the game'...
by skippersp
Tue Dec 05, 2017 11:19 pm
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Re: Yu-Gi-Oh! DUEL LINKS

Editing gems means getting more cards. That's the fundamental goal - so let's think outside the box: If we could hack and enable the purchase button and bypass gem count checks maybe we could 'buy' cards unconditionally. Worst case is: The server sends encrypted packet data containing your gem count...
by skippersp
Tue Dec 05, 2017 7:46 pm
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Re: Yu-Gi-Oh! DUEL LINKS

Yes there is, because the game itself can set and check these conditions, and the game code is available to us. For easy win conditions like Yugi's comeback vs Pegasus, just edit your life points from 10000, the '2710' in the godmode script, to #2000 while playing as Yugi. For more complex win condi...
by skippersp
Tue Dec 05, 2017 3:54 am
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Re: Yu-Gi-Oh! DUEL LINKS

Not atm. Could you point me to this source?
by skippersp
Sun Dec 03, 2017 5:51 am
Forum: Tables
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 30
Views: 3734

Yu-Gi-Oh! DUEL LINKS

A cheat table for the single-player, grinding part of the game. Please cheat responsibly. Options [Script] Duel Results (unimaginative name): Sets a bunch of dueling data, affecting duel assessment and giving 8700 points. This data translates to your Play Records so it can make you appear suspect to...
by skippersp
Fri Dec 01, 2017 8:05 am
Forum: Single Player Cheat Requests
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 4
Views: 1375

Re: Yu-Gi-Oh! DUEL LINKS

Any chance to change duel assessment ? There may be some luck on that part... duel.dll has symbols called: DLL_DuelGetDuelResult DLL_DuelDlgSetResult DLL_DuelResultGetData DLL_DuelResultGetMemo My only apprehension is - because duel assessments affect your rewards like gold, keys, and cards, I won'...
by skippersp
Tue Nov 28, 2017 9:42 am
Forum: Single Player Cheat Requests
Topic: Yu-Gi-Oh! DUEL LINKS
Replies: 4
Views: 1375

Re: Yu-Gi-Oh! DUEL LINKS

A YouTube video shows you can find, freeze, and set the LP damage dealt to whatever you wish. This value has since moved to a static address, which is lucky because it's now easy for us find and hack. No need to download a script for this. Just open Cheat Engine > attach to dlpc.exe > Add Address Ma...
by skippersp
Fri Jul 28, 2017 12:16 am
Forum: Single Player Cheat Requests
Topic: Yonder: Cloud Catcher Chronicles
Replies: 4
Views: 1475

Re: Yonder: Cloud Catcher Chronicles

It's a game created with Unity, which is a pain. I was working on a script to bypass ingredient checks for crafting, using aob injection. It ended up triggering a lore scene. Another time doing the same thing, except the code could not be found after I closed and started the game again. There is tra...
by skippersp
Mon May 01, 2017 2:19 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

arkles wrote:
Mon May 01, 2017 8:39 am
hi, could you rewrite the script of Activated Skills Editor for japanese version

i find the skill base address of japanese version is "Toukiden2_JA.exe"+B0A008

but i do not kown how to rewrite the script and make it work.
by skippersp
Sat Apr 15, 2017 11:26 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

(I would really appreciate if you can tell me more about setting up these shortcuts if it will make things more convenient). About the issue, I don't actually think it's a problem with the version. I downloaded the 1.03 table and the first time I booted it up, the submenu for editing mitama stats a...
by skippersp
Sat Apr 15, 2017 8:53 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

You can not make permanent changes to mitama skills unless you (or we modders and hackers) have decrypted access to the game's data files. To explain - the Activated Skills editor only "masks" the data written to your character's skills, and in return the game pulls up data pertaining to your mods. ...
by skippersp
Wed Apr 12, 2017 6:34 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

When I use the all materials cheat then the smith wont unlock the other reforge options. Is this a bug or what should I do? I had a similar issue in which new forge recipes stopped unlocking around chapter 2 - the Bladewind weapons and even armor. Back then I didn't have the All Materials cheat; I ...
by skippersp
Wed Apr 12, 2017 6:39 am
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

- Mark '1' in front of the list means that we can get these dlc mitama by default from the game or from the slayer HQ message - Mark '0' in front of the list means that we CAN'T get these dlc mitama, even I use cheat from I've changed from 0,6,7,11,27 even I got new status => 14,15 which I don't kn...
by skippersp
Tue Apr 11, 2017 4:38 pm
Forum: Tables
Topic: Toukiden 2 [2017-3-27]
Replies: 167
Views: 72928

Re: Toukiden 2 [2017-3-27]

Teleport Script Progress: Script works great, however there's a small chance that it crashes the game and the cause is unknown. the crashes may be because of loading issues and null references. From a game design standpoint, you're expected to walk into loading points such as doors, entrances to ma...