Search found 174 matches

by Shinkansen
Tue Jan 16, 2018 4:52 am
Forum: Tables
Topic: Fallen Legion+ (2018-01-16)
Replies: 0
Views: 77

Fallen Legion+ (2018-01-16)

Simple table for Fallen Legion+, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
by Shinkansen
Mon Dec 25, 2017 6:20 am
Forum: Tables
Topic: Eiyu*Senki – The World Conquest (2017-12-25)
Replies: 1
Views: 211

Eiyu*Senki – The World Conquest (2017-12-25)

Simple table for Eiyu*Senki – The World Conquest, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will en...
by Shinkansen
Sat Dec 16, 2017 4:46 am
Forum: Tables
Topic: They Are Billions (2017-12-16)
Replies: 55
Views: 26423

They Are Billions (2017-12-16)

Simple table for They Are Billions, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "T...
by Shinkansen
Mon Dec 11, 2017 7:13 pm
Forum: Tables
Topic: The Shrouded Isle (2017-12-12)
Replies: 0
Views: 136

The Shrouded Isle (2017-12-12)

Simple table for The Shrouded Isle, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "T...
by Shinkansen
Sat Dec 09, 2017 10:38 am
Forum: Tables
Topic: Tokyo Xanadu eX+ (2017-12-11)
Replies: 7
Views: 2668

Tokyo Xanadu eX+ (2017-12-11)

Simple table for Tokyo Xanadu eX+, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enable the script...
by Shinkansen
Sun Dec 03, 2017 10:20 am
Forum: Tables
Topic: Sky Force Reloaded (2017-12-08)
Replies: 2
Views: 1327

Sky Force Reloaded (2017-12-08)

Simple table for Sky Force Reloaded, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "...
by Shinkansen
Sun Dec 03, 2017 2:10 am
Forum: Tables
Topic: ADOM (Ancient Domains Of Mystery) (2017-12-03)
Replies: 1
Views: 340

ADOM (Ancient Domains Of Mystery) (2017-12-03)

Simple table for ADOM (Ancient Domains Of Mystery), may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will ...
by Shinkansen
Wed Nov 22, 2017 9:32 am
Forum: Tables
Topic: Battle Chef Brigade (2017-11-24)
Replies: 1
Views: 925

Battle Chef Brigade (2017-11-24)

Simple table for Battle Chef Brigade, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with ...
by Shinkansen
Sat Nov 18, 2017 12:09 am
Forum: Tables
Topic: Harvest Moon: Light of Hope (2017-11-20)
Replies: 9
Views: 5363

Harvest Moon: Light of Hope (2017-11-20)

Simple table for Harvest Moon: Light of Hope, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scrip...
by Shinkansen
Wed Nov 15, 2017 9:23 am
Forum: Tables
Topic: Debris (2017-11-15)
Replies: 0
Views: 149

Debris (2017-11-15)

Simple table for Debris, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: X...
by Shinkansen
Thu Nov 09, 2017 10:04 am
Forum: Tables
Topic: Hand of Fate 2 (2017-11-16)
Replies: 21
Views: 8427

Hand of Fate 2 (2017-11-16)

Simple table for Hand of Fate 2, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To U...
by Shinkansen
Thu Nov 02, 2017 10:48 am
Forum: Tables
Topic: Zwei: The Ilvard Insurrection (2017-11-04)
Replies: 2
Views: 900

Zwei: The Ilvard Insurrection (2017-11-04)

Simple table for Zwei: The Ilvard Insurrection, may or may not work. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Update: XXX" will only update their effect after doing action XXX. Addresses with "XXX?" will enab...
by Shinkansen
Sat Oct 28, 2017 8:35 am
Forum: Tables
Topic: Winged Sakura: Endless Dream (2017-10-28)
Replies: 0
Views: 240

Winged Sakura: Endless Dream (2017-10-28)

Simple table for Winged Sakura: Endless Dream, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scri...
by Shinkansen
Tue Oct 24, 2017 8:58 am
Forum: Tables
Topic: Bomber Crew (2017-10-26)
Replies: 7
Views: 2468

Bomber Crew (2017-10-26)

Simple table for Bomber Crew, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scripts with "To Upda...
by Shinkansen
Sun Oct 08, 2017 4:34 am
Forum: Tables
Topic: HYPERNOVA: Escape from Hadea (2017-10-08)
Replies: 1
Views: 204

HYPERNOVA: Escape from Hadea (2017-10-08)

Simple table for HYPERNOVA: Escape from Hadea, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Usage info: Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Scri...