Search found 2963 matches

by DrummerIX
Wed Apr 24, 2024 4:54 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+59]

EDIT 6.0: I guess I lied again. I took time to work on a Character Stat Multiplier and added the following options related to it: [*]ENABLE Character Stat Multiplier [*]Only Affect Nowa [*]Character Stat Multiplier [*]Bonus HP [*]Bonus MP [*]Bonus Physical Attack [*]Bonus Physical Defense [*]Bonus M...
by DrummerIX
Wed Apr 24, 2024 12:44 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+46]

I tried using the "Change Some Types of Rune Slots To Allow Magic Runes" and it does, indeed, allow Nowa to use magic stat (power, magic, etc) runes. I am just curious what else it might be doing? I had originally thought it'd allow us to change them how we wanted - hence my curiosity. ^^ It just c...
by DrummerIX
Wed Apr 24, 2024 12:39 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+46]

I'm looking at trying to figure out how unit's stat growth is done. I have some partially decompiled source code, but game is il2cpp so its incomplete. I've found some hints at how its done; seems to be using MasterBundle.ParameterCurves, which is a ILookup of <int,ParameterCurve[]>, which gives yo...
by DrummerIX
Tue Apr 23, 2024 9:07 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+46]

EDIT 5.5: I said I wasn't adding more, but figured out a couple more options: [*]Item Stacks To 99 (New Items Only) (Reload Save Game) [*]Change Some Types of Rune Slots To Allow Magic Runes (Nowa's 2nd Slot and others) Now unless something else jumps out that I want to spend time trying to find, I ...
by DrummerIX
Tue Apr 23, 2024 7:13 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+44]

Did you get CE from cheatengine.org? Just say no to the bloatware.
by DrummerIX
Tue Apr 23, 2024 5:56 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+44]

I was curious if an option can be added for infinite MP only outside of battle - I would enjoy adjusting the game in this way so MP is still something to watch [in battle] but would essentially replenish outside of battle. Either way, thank you for all the hard work! You can kind of do this manuall...
by DrummerIX
Tue Apr 23, 2024 3:19 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+44]

EDIT 5.0: I was able to find the following: [*]Can Always Form Party At Save Points I am not sure I will add anything else since I got the game early due to being a backer and have spent many hours already finding everything here. Maybe others will pick the game up and add some other requests and op...
by DrummerIX
Tue Apr 23, 2024 3:48 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+43]

EDIT 4.5:
I was able to add the following by request:

[*]Allies Invincible In War Battles
[*]Set Playtime To 0
by DrummerIX
Mon Apr 22, 2024 6:28 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+41]

Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version" Ican only activate the second option (first and third dont work) You wouldn't happen to be on Steam Deck? No It requires CE 7.5. You didn't happen...
by DrummerIX
Mon Apr 22, 2024 5:27 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+41]

ShanfromSpace wrote:
Mon Apr 22, 2024 5:05 pm
Trying using the table but when i active the first "Activate trainer" CE LUA Engine say this current error "DLL Injection failed or invalid DLL version"

Ican only activate the second option (first and third dont work)
You wouldn't happen to be on Steam Deck?
by DrummerIX
Mon Apr 22, 2024 2:47 pm
Forum: Tables
Topic: Suikoden IV [PCSX2] [+42]
Replies: 3
Views: 202

Re: Suikoden IV [PCSX2] [+42]

Wow, it's nice that some people still enjoy this classic just like me. I'm sorry for just barging in your thread with nothing signifact to say, but I was wondering if a cheat included that gives different items, apart from equipment? Right now I'm in a sort of a bind, I'm trying to get as maximum c...
by DrummerIX
Mon Apr 22, 2024 3:50 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+41]

EDIT 4.25:
I only came up with one more option in my limited playtime today:

[*]Can Always Improve Weapon At Blacksmith
by DrummerIX
Mon Apr 22, 2024 2:35 am
Forum: Tables
Topic: My Time At Sandrock
Replies: 5
Views: 318

Re: My Time At Sandrock

Thanks for the reply. Still not having god mode and instant kill working it seems, even tho I enabled Enable Damage Modifiers Option. And is God Mode supposed to stop stamina loss? Perhaps one of the updates broke it. I'll see if I can fix when I get some time. No, it only affects HP. There are oth...
by DrummerIX
Mon Apr 22, 2024 1:05 am
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+40]

EDIT 4.0:
I didn't have much time to play the game today due to family obligations, but I did find that Drop Item and Override Item ID could cause crashes if you enabled them and then disabled them, so I fixed that in this update. I also added Playtime (in seconds) pointer by request.
by DrummerIX
Sun Apr 21, 2024 10:26 pm
Forum: Tables
Topic: Eiyuden Chronicle Hundred Heroes [+59]
Replies: 108
Views: 10224

Re: Eiyuden Chronicle Hundred Heroes [+39]

The first Activate Trainer takes some seconds to activate. Make sure you are attached to the process. The Activates are required for full functionality. What is your issue? none of the battle code work despite activating all the stuff, putting some on ON, changing the value, etc... i know it's not ...