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by DrummerIX
Sat Mar 23, 2019 5:13 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

same version of the game, but I tested it with CE 6.8.1 and it worked for me.
by DrummerIX
Sat Mar 23, 2019 5:04 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

I did check and have no problems on my game with your save game. Sorry, but not sure what the problem could be.
by DrummerIX
Sat Mar 23, 2019 4:41 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

With your savegame, I am able to edit all the character's stats just fine. Must be something you are doing wrong. What I always do is load up my save game and view the character sheet. Then I load the table and hit enable. Then I view character sheet again to update pointers. I just selected the cha...
by DrummerIX
Sat Mar 23, 2019 4:19 pm
Forum: Tables
Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
Replies: 479
Views: 95428

Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Affly wrote:
Sat Mar 23, 2019 4:07 pm
EXP multiplier crashes my game whenever you kill something in battle.
Fixed in EDIT 17.6.
by DrummerIX
Sat Mar 23, 2019 2:01 pm
Forum: Tables
Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
Replies: 479
Views: 95428

Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Always Zero Higgledy Cost
Max Pink Orbs on pickup
Extra Quest Items Override
by DrummerIX
Fri Mar 22, 2019 1:08 am
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

I messaged you my email. I would need a save game to fix these issues as I'm not playing the game. Not sure why certain characters are not showing stats.
by DrummerIX
Thu Mar 21, 2019 2:00 pm
Forum: Tables
Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
Replies: 479
Views: 95428

Re: Ni No Kuni 2 Revenant Kingdom (Steam)

I put in update for version 4.0. EDIT 17.5 on the page linked from first post. Most things are working again, but a few options still don't work and I don't have more time to fix those.

Go here:
viewtopic.php?f=4&t=6294&p=71917#p71917
by DrummerIX
Wed Mar 20, 2019 12:33 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Sorry, not right now. I would need a save game too as I'm not playing the game.
by DrummerIX
Thu Mar 14, 2019 9:19 am
Forum: Tables
Topic: Final Fantasy XII The Zodiac Age (Steam)
Replies: 593
Views: 183807

Re: Final Fantasy XII The Zodiac Age (Steam)

I have latest Steam copy and latest table and CE 6.8.1. It works for me. I try enabling at the main menu.

If you have scene releases, then that is the reason why the latest table won't work.
by DrummerIX
Wed Mar 13, 2019 7:41 am
Forum: Tables
Topic: Lost Sphear
Replies: 68
Views: 10583

Re: Lost Sphear

It works for me. It was written in a way that requires you to do something in game before you can enable the options. If you get into battle and get hit with damage, etc. you can enable most of the options.
by DrummerIX
Sat Mar 09, 2019 4:10 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

You must not have the Steam version. It works.
by DrummerIX
Sat Mar 09, 2019 1:39 am
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

I just tested it and it works for me. You have to start a fresh copy of the game if you disable some things as it can be problematic once you enable an option. The only option that doesn't work right away is the Clone Items. You have to move an item in inventory for it to enable. I start game, load ...
by DrummerIX
Fri Mar 08, 2019 11:42 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Did you view character sheet before trying to enable?
by DrummerIX
Fri Mar 08, 2019 11:18 pm
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 733
Views: 83587

Re: Tales of Vesperia Definitive Edition (Steam)

I updated the pointer section of my table for the update this week.

If it helps most pointers moved by 91E0 bytes. At least it worked for me by adding that to the pointer.
by DrummerIX
Tue Mar 05, 2019 3:38 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 418
Views: 150049

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Okay. The pointer was slightly off from the update, but I fixed this in EDIT 9.1. To use it, I view my character sheet then load the table and enable. Then you can view character sheet again. It should populate with default value of 35. You change this value to something higher like 60. Then you are...