Search found 942 matches

by DrummerIX
Wed Nov 14, 2018 2:56 am
Forum: Cheat Engine
Topic: Can Someone Explain What Is The Push Opcode?
Replies: 1
Views: 29

Re: Can Someone Explain What Is The Push Opcode?

In most cases the register rsp or esp holds the address of the top of the stack
by DrummerIX
Tue Nov 13, 2018 4:13 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 970
Views: 192326

Re: Pathfinder: Kingmaker (Steam)

I didn't continue making options for my table because Niedzielan wanted to make a table, so I let him handle it. I also didn't have much time back when I made the table to begin with. They changed the function Niedzielan is using for the Game options drastically it appears and it will take some majo...
by DrummerIX
Mon Nov 12, 2018 3:04 am
Forum: General Gamehacking
Topic: Finding methods outside mono
Replies: 3
Views: 94

Re: Finding methods outside mono

I believe those functions are only available for Unity based games or .net games where code is easily decompiled to known libraries.
by DrummerIX
Sun Nov 11, 2018 5:19 pm
Forum: Tables
Topic: Pathfinder: Kingmaker (Steam)
Replies: 970
Views: 192326

Re: Pathfinder: Kingmaker (Steam)

I fixed attributes and skills in my table. I don't know about Niedzielan's table.
by DrummerIX
Fri Nov 09, 2018 7:32 pm
Forum: Tables
Topic: Dragon Quest XI (Steam)
Replies: 339
Views: 73560

Re: Dragon Quest XI (Steam)

I've never used CE before and I'm confused. I want to turn on some Draconian Quests. I couldn't get (and still can't seem to) the "activate" check box to work. I spent quite awhile looking at videos and searching google to see what was wrong. Then when I went back to try something different, sudden...
by DrummerIX
Fri Nov 09, 2018 2:21 pm
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

Sorry all, I haven't been able to devote much time to gaming for awhile. I don't know when I can look into fixing things in my table.
by DrummerIX
Thu Nov 08, 2018 1:50 pm
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

You have to use CE 6.7 with this table because of bug in 6.8 and 6.8.1 doesn't update the pointers automatically.
by DrummerIX
Thu Nov 08, 2018 2:52 am
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

Had many things to do in real life today. I will try to start tomorrow if I can on fixing what I can.
by DrummerIX
Wed Nov 07, 2018 1:37 am
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

I have this ready which basically lets you enable and use some of the pointers. I have to try finding every option again. May make a new post once I get started.
by DrummerIX
Wed Nov 07, 2018 1:25 am
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

It appears I will have to basically redo just about everything. I don't have time tonight to play the game but will try to get back into this game soon.
by DrummerIX
Tue Nov 06, 2018 7:29 pm
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 335
Views: 118329

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

It is the flag that is off. It should be off to continue receiving achievements.

Ability Points changed drastically and I don't have time to look further into it.
by DrummerIX
Tue Nov 06, 2018 7:27 pm
Forum: Tables
Topic: Dragon Quest XI (Steam)
Replies: 339
Views: 73560

Re: Dragon Quest XI (Steam)

Hey folks, sorry if this has already been addressed: I downloaded CE 6.8.1 and the latest table (Edit 7), booted up Steam, loaded a game in DQ11, opened CE, selected the DQ executable process, opened the table (check box Dragon Quest XI (steam) popped up), checked the box (Enable checkbox appeared)...
by DrummerIX
Mon Nov 05, 2018 11:49 am
Forum: Tables
Topic: Pillars of Eternity II: Deadfire (Steam) (Release Version)
Replies: 335
Views: 118329

Re: Pillars of Eternity II: Deadfire (Steam) (Release Version)

Reaper1222 wrote:
Mon Nov 05, 2018 10:37 am
hi can someone update the table so it works with the latest version? (v3.1.0.0016)
It works for me. Load a game and view the character sheet before trying to Enable.
by DrummerIX
Mon Nov 05, 2018 9:41 am
Forum: Tables
Topic: World of Final Fantasy
Replies: 176
Views: 35925

Re: World of Final Fantasy

I will take a look tomorrow when the DLC comes out.
by DrummerIX
Sat Nov 03, 2018 2:39 pm
Forum: Tables
Topic: Dragon Quest XI (Steam)
Replies: 339
Views: 73560

Re: Dragon Quest XI (Steam)

I updated the table with EDIT 7 for latest version on Steam around November 2, 2018.