Search found 21 matches
- Wed Apr 05, 2023 12:27 am
- Forum: Tables
- Topic: The Last of Us Part 1
- Replies: 132
- Views: 62487
Re: The Last of Us Part 1
The developer menu and its content is something the devs ported over from the TLOU2 Engine. It's obvious some features weren't ported over fully or instantiated properly in the retail build. So what ever works, enjoy it as is and spend your time on something else than thoughts on what *should* happ...
- Tue Apr 04, 2023 1:52 pm
- Forum: Tables
- Topic: The Last of Us Part 1
- Replies: 132
- Views: 62487
Re: The Last of Us Part 1
Nice table. Thank you! Can you integrate an option that makes weapon tongs / upgrade tools not necessary for weapon upgrades anymore? *Edit: Basically making "Give inventory item" work would help already probably when you could edit those items there. There is also a section called "Weapon Upgrades...
- Mon Apr 03, 2023 5:53 pm
- Forum: Tables
- Topic: The Last of Us Part 1
- Replies: 132
- Views: 62487
Re: The Last of Us Part 1
Nice table. Thank you! Can you integrate an option that makes weapon tongs / upgrade tools not necessary for weapon upgrades anymore? *Edit: Basically making "Give inventory item" work would help already probably when you could edit those items there. There is also a section called "Weapon Upgrades"...
- Wed Mar 22, 2023 2:34 pm
- Forum: Tables
- Topic: Metro Exodus [Engine:4A Engine]
- Replies: 16
- Views: 25955
Re: Metro Exodus [Engine:4A Engine]
The console still works. Game version: Metro Exodus Enhanced (Steam) Does anyone know how to spawn items or do something with the console? I tried "list_actions" and then some of the commands, but nothing really worked. You can do some stuff, but I didn't figure it all out. Maybe it's not even meant...
- Mon Mar 20, 2023 3:46 pm
- Forum: Tables
- Topic: Dying Light 2 - ins table (v1.16+)
- Replies: 243
- Views: 63738
Re: Dying Light 2 - ins table (v1.93+)
Would be great. You have to find inhibitors to upgrade them. On my first savegame I have them alll, but on my 2nd plathrough (where I choose the other fraction) I now wanted to try out some stuff, but I only know the old dev menu, which made it possible to just spawn them. Sadly the dev menu is only...
- Sat Mar 18, 2023 2:25 am
- Forum: Tables
- Topic: Dying Light 2 - ins table (v1.16+)
- Replies: 243
- Views: 63738
Re: Dying Light 2 - ins table (v1.93+)
Nice! Can you integrate something for making level upgrades possible without having inhibitors?
- Fri Mar 17, 2023 12:30 am
- Forum: Tables
- Topic: Dying Light 2 - ins table (v1.16+)
- Replies: 243
- Views: 63738
Re: Dying Light 2 - ins table (v1.93+)
Looks very nice. The update for Legend EP will probably make me install the game again, since I really want that fourth armor. :O
Btw.: Can this table make me spawn items like back in the days with the dev menu?
Btw.: Can this table make me spawn items like back in the days with the dev menu?
- Thu Mar 16, 2023 3:40 pm
- Forum: Tables
- Topic: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
- Replies: 99
- Views: 220275
Re: The Outer Worlds [Engine:Unreal 4.21] - Console enabler, Dumper and more..
Sadly the console enabler doesn't work anymore. I tried it with the Steam dll version as well, but the Injector always tells me it can't find "IndianaEpicGameStore-Win64-Shipping.exe" (also not after renaming the exe). Or doesn't it work with the Steam version and never worked with it? Okay, renamin...
- Sat Feb 25, 2023 12:37 pm
- Forum: Tables
- Topic: Sons Of The Forest
- Replies: 154
- Views: 83346
Re: Sons Of The Forest
I tried the debug-console and it seems like many of the directly shown commands don't work. Or do I have to do something before those will be accepted? I tried "listallitems", "help", "showfps" and similar commands that are shown when you press F2 and nothing happened. Okay, with putting "on / off" ...
- Sat Feb 25, 2023 11:35 am
- Forum: Tables
- Topic: Sons Of The Forest
- Replies: 154
- Views: 83346
Re: Sons Of The Forest
Great table. Currently testing the dev-console. Is there a command list?
- Wed Feb 22, 2023 11:50 pm
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23934
Re: z Atomic Heart
Does anyone knbow how to spawn blueprints for weapon-upgrades OR make weapon-upgrades possible without having the recipe? There are two mods, one of them is named UETools and there's another named AtomicTrainer which enables the Debug Menu, search on google and you'll find it Added Craft Without Re...
- Wed Feb 22, 2023 9:56 pm
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23934
Re: z Atomic Heart
Does anyone knbow how to spawn blueprints for weapon-upgrades OR make weapon-upgrades possible without having the recipe?
- Wed Feb 22, 2023 3:33 am
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23934
Re: z Atomic Heart
You can set every ressource to whatever amount you want.Crazy_Richie wrote: ↑Tue Feb 21, 2023 8:36 pmis there a way to unbug the free crafting thing? Even playing without CE my stuff resets to 99
- Tue Feb 21, 2023 3:49 am
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23934
- Tue Feb 21, 2023 1:16 am
- Forum: Tables
- Topic: z Atomic Heart
- Replies: 65
- Views: 23934
Re: z Atomic Heart
Be warned. Not sure if it was something else I did or if Craft Without Materials has now bugged me and I'm unable to pickup those resources which I didn't have before. Guess I'll eventually see if there's some long term impact with that. Did you find out where the bugs came from or is crafting with...