Search found 9 matches
- Thu May 16, 2024 1:09 am
- Forum: Tables
- Topic: Chrono Trigger (Steam PC Version)
- Replies: 107
- Views: 81742
Re: Chrono Trigger (Steam PC Version)
took DrummerIX's table and the stuff from SubtleIQ's post and a bunch more stuff to make it easier for me to use some fixes: found offsets for silver points and cat food, just have to trigger an area transition for it to be recognized in-game (i.e. have 10 silver points, change it to 100, npcs still...
- Wed Apr 24, 2024 9:56 am
- Forum: Tables
- Topic: Monster Rancher 1 & 2 DX
- Replies: 41
- Views: 30592
Re: Monster Rancher 1 & 2 DX
found the addresses associated with the trainer name AOB, and the current active monster's training record
- Sat Apr 13, 2024 1:41 pm
- Forum: Tables
- Topic: HELLDIVERS 2
- Replies: 2729
- Views: 409565
Re: HELLDIVERS 2
is there a way to separate the "main" and "side" missions in the "instant complete all missions (main + side)" script?
- Tue Apr 02, 2024 9:53 pm
- Forum: Tables
- Topic: Mega Man X Dive Offline
- Replies: 59
- Views: 17939
Re: Mega Man X Dive Offline
this table has neroxros and ColonelRVH table in it additionally added more "Zenny" and "Elemental Metal" pointers for redundancy (in case the pointer stops working again for whatever reason) character slot pointers, so you can change your starting character (best used as soon as you enter a new game...
- Thu Feb 01, 2024 10:00 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 558630
Re: Final Fantasy XII The Zodiac Age (Steam)
fuck the fishing minigame to use this, just select the only dropdown options for both addresses and freeze them will make the game think you succeeded at signalling, and that you've succeeded at signalling 6 times (to get the sparkle at the end) to make the process go faster, just spam whatever butt...
- Thu Feb 01, 2024 3:22 pm
- Forum: Single Player Cheat Requests
- Topic: Final Fantasy Pixel Remaster
- Replies: 17
- Views: 17015
Re: Final Fantasy Pixel Remaster
found some values for changing permanent acquired stat growths i don't know how to make pointers for these in particular since there's no way to change stats without entering battle and leveling up, which makes it so if you do find the value the area transition refreshes the whole thing and the last...
- Sun Dec 17, 2023 10:00 am
- Forum: Tables
- Topic: Ace of Seafood
- Replies: 0
- Views: 266
Ace of Seafood
pointers for your main fish's HP and Stamina if it doesn't work at first, enter > exit a reef until the pointer value shows (im a noob, not sure how to make a script that always finds the correct value) side note: easy way to get the ACE OF SARDINE achievement start with them all the same level (so ...
- Wed Aug 16, 2023 12:57 pm
- Forum: Tables
- Topic: Monster Rancher 1 & 2 DX
- Replies: 41
- Views: 30592
Re: Monster Rancher 1 & 2 DX
attached a table that further breaks down the current monster's hidden abilities (aka battle specials)
current tables at time of posting just have its address type in bytes, which makes it harder to find/change abilities individually
current tables at time of posting just have its address type in bytes, which makes it harder to find/change abilities individually
- Tue Jan 03, 2023 3:03 am
- Forum: Tables
- Topic: Final Fantasy IV +8 (table Update3)
- Replies: 60
- Views: 58155
Re: Final Fantasy IV +8 (table Update3)
combined some of the stuff i personally used in the tables uploaded by Hentai-san and Mad_Monkey.
made it so all the characters are plainly in the table so i wouldn't have to jump around in the in-game menus to edit them.
made it so all the characters are plainly in the table so i wouldn't have to jump around in the in-game menus to edit them.