Search found 124 matches
- Fri Apr 19, 2024 7:53 am
- Forum: Tables
- Topic: Dragon's Dogma 2 (v.1.4)
- Replies: 93
- Views: 15044
Re: Dragon's Dogma 2 (v.1.4)
Edit: The table doesn't activate. The attach to process also doesn't get ticked on. There has still not been an update for the game so the table still works as intended! Just saying "Doesn't activate" isn't helpful either, at least right click a script and tell me what the error message is! Second ...
- Thu Apr 18, 2024 3:16 pm
- Forum: Tables
- Topic: Dragon's Dogma 2 (v.1.4)
- Replies: 93
- Views: 15044
Re: Dragon's Dogma 2 (v.1.4)
Have you been able to figure out how to unlearn Core Skills for main Pawn? Might be a 1 or a 0 value for each core skill?
Edit: The table doesn't activate. The attach to process also doesn't get ticked on.
Edit: The table doesn't activate. The attach to process also doesn't get ticked on.
- Sun Apr 07, 2024 1:41 pm
- Forum: Tables
- Topic: Dragon's Dogma 2 (v.1.4)
- Replies: 93
- Views: 15044
Re: Dragon's Dogma 2 (v.1.3)
Some amazing work being put in to this.
Is it possible to unlearn main pawn's core skills. Don't see those skills in the preview?
Is it possible to unlearn main pawn's core skills. Don't see those skills in the preview?
- Sun Mar 31, 2024 4:51 pm
- Forum: Tables
- Topic: Dragon's Dogma 2 (v.1.4)
- Replies: 93
- Views: 15044
Re: Dragon's Dogma 2 (v.1.2)
Looks very detailed. Great job!
Is it possible to unlearn Main Pawn's Core Skills? I didn't see pointers for those?
Is it possible to unlearn Main Pawn's Core Skills? I didn't see pointers for those?
- Mon Feb 05, 2024 8:58 am
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 122676
Re: z Palworld
Any way to make Pals always drop their rare loot?
- Sun Jan 28, 2024 4:55 am
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 122676
Re: z Palworld
Hi all, is there a code that "ignores crafting requirements"? Like even if you don't have enough material, it still goes ahead and crafts things?
- Sat Jan 27, 2024 9:23 am
- Forum: Tables
- Topic: Palworld (STEAM)
- Replies: 142
- Views: 114024
Re: Palworld (STEAM)
Thanks for this. Is there a way to toggle the hud with a key? I see the command and that works, but is there a way to trigger this via a hotkey? Or some other way (like a function in the cheatengine for hud toggle because we can hotkey cheat engine functions)?
- Wed Oct 25, 2023 10:01 am
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 492923
Re: z Cyberpunk 2077
Is there a way to reduce max cyberware capacity, or set the value to a specific number? Not seeing a pointer for it. Edit - Found it. There is a stat editing command in "Categorized All-In-One Command List" which is an excel file (search Nexus Mods) and you can enter it using "Cyber Engine Tweaks" m...
- Thu Mar 09, 2023 8:19 am
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 [+77]
Octopath Traveler II Steam Hi Raynard! Hikari's Skills are incomplete in this table. Since you're no longer playing, I compiled a list of all skills in the below pastebin link. Are you or someone here able to put this into the table? I don't know how to generate the relevant ids for these skills, o...
- Fri Mar 03, 2023 4:16 pm
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 [+75]
@Raynard - It looks like the monster list is missing a lot of monsters. I think this list might have been from before the full game released. Can you please update this summon monster list from the full game data?
- Thu Feb 23, 2023 1:48 pm
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 Demo [+64]
The latest version is causing some errors when using those Force Encounter or No Encounter scripts. It opens a lua window and says something nil value. Previous versions of these scripts did not give this error.
- Sat Feb 18, 2023 2:38 pm
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 Demo [+60]
@Raynard - You're amazing, that's all.
- Fri Feb 17, 2023 5:57 pm
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 Demo [+52]
Sorry for the double post, but do we have something for Hikari's "Learned Skills", like we have for Summon Character/Monster Captures?
- Thu Feb 16, 2023 4:35 am
- Forum: Tables
- Topic: Octopath Traveler 2 [+77]
- Replies: 65
- Views: 56846
Re: Octopath Traveler 2 Demo [+50]
This table is absolutely fantastic. Those hotkeys for no encounters and 100% path actions are really great. And those Summon and Monster lists are very cool too. 1. Is there a way to copy these summon/monster lists into text/pastebin somehow? 2. Any possibility of a 100% flee every time as a hotkey?...
- Fri Feb 10, 2023 6:28 am
- Forum: Single Player Cheat Requests
- Topic: Octopath Traveler 2 DEMO
- Replies: 4
- Views: 1408
Re: Octopath Traveler 2 DEMO
Would love a money pointer. I found it, but then it changed later so not sure if something more is needed.
Would also love if someone can make a 100% guaranteed steel outside of battles (via Throne's daytime path action).
Would also love if someone can make a 100% guaranteed steel outside of battles (via Throne's daytime path action).