Search found 126 matches

by Anacra
Thu Apr 25, 2024 1:53 pm
Forum: Tables
Topic: No Rest for the Wicked
Replies: 54
Views: 9184

Re: No Rest for the Wicked

The Infinite Item is not working when I try to use items for building. Does it not work?
by Anacra
Thu Apr 25, 2024 1:46 pm
Forum: Trainers
Topic: No Rest For The Wicked
Replies: 20
Views: 1337

Re: No Rest For The Wicked

Is it possible to highlight item and change quantity? Or to ignore building resources?
by Anacra
Fri Apr 19, 2024 7:53 am
Forum: Tables
Topic: Dragon's Dogma 2 (v.1.4)
Replies: 94
Views: 15235

Re: Dragon's Dogma 2 (v.1.4)

Edit: The table doesn't activate. The attach to process also doesn't get ticked on. There has still not been an update for the game so the table still works as intended! Just saying "Doesn't activate" isn't helpful either, at least right click a script and tell me what the error message is! Second ...
by Anacra
Thu Apr 18, 2024 3:16 pm
Forum: Tables
Topic: Dragon's Dogma 2 (v.1.4)
Replies: 94
Views: 15235

Re: Dragon's Dogma 2 (v.1.4)

Have you been able to figure out how to unlearn Core Skills for main Pawn? Might be a 1 or a 0 value for each core skill?

Edit: The table doesn't activate. The attach to process also doesn't get ticked on.
by Anacra
Sun Apr 07, 2024 1:41 pm
Forum: Tables
Topic: Dragon's Dogma 2 (v.1.4)
Replies: 94
Views: 15235

Re: Dragon's Dogma 2 (v.1.3)

Some amazing work being put in to this.

Is it possible to unlearn main pawn's core skills. Don't see those skills in the preview?
by Anacra
Sun Mar 31, 2024 4:51 pm
Forum: Tables
Topic: Dragon's Dogma 2 (v.1.4)
Replies: 94
Views: 15235

Re: Dragon's Dogma 2 (v.1.2)

Looks very detailed. Great job!

Is it possible to unlearn Main Pawn's Core Skills? I didn't see pointers for those?
by Anacra
Mon Feb 05, 2024 8:58 am
Forum: Tables
Topic: z Palworld
Replies: 263
Views: 122814

Re: z Palworld

Any way to make Pals always drop their rare loot?
by Anacra
Sun Jan 28, 2024 4:55 am
Forum: Tables
Topic: z Palworld
Replies: 263
Views: 122814

Re: z Palworld

Hi all, is there a code that "ignores crafting requirements"? Like even if you don't have enough material, it still goes ahead and crafts things?
by Anacra
Sat Jan 27, 2024 9:23 am
Forum: Tables
Topic: Palworld (STEAM)
Replies: 142
Views: 114132

Re: Palworld (STEAM)

Thanks for this. Is there a way to toggle the hud with a key? I see the command and that works, but is there a way to trigger this via a hotkey? Or some other way (like a function in the cheatengine for hud toggle because we can hotkey cheat engine functions)?
by Anacra
Wed Oct 25, 2023 10:01 am
Forum: Tables
Topic: z Cyberpunk 2077
Replies: 389
Views: 493028

Re: z Cyberpunk 2077

Is there a way to reduce max cyberware capacity, or set the value to a specific number? Not seeing a pointer for it. Edit - Found it. There is a stat editing command in "Categorized All-In-One Command List" which is an excel file (search Nexus Mods) and you can enter it using "Cyber Engine Tweaks" m...
by Anacra
Thu Mar 09, 2023 8:19 am
Forum: Tables
Topic: Octopath Traveler 2 [+77]
Replies: 65
Views: 56904

Re: Octopath Traveler 2 [+77]

Octopath Traveler II Steam Hi Raynard! Hikari's Skills are incomplete in this table. Since you're no longer playing, I compiled a list of all skills in the below pastebin link. Are you or someone here able to put this into the table? I don't know how to generate the relevant ids for these skills, o...
by Anacra
Fri Mar 03, 2023 4:16 pm
Forum: Tables
Topic: Octopath Traveler 2 [+77]
Replies: 65
Views: 56904

Re: Octopath Traveler 2 [+75]

@Raynard - It looks like the monster list is missing a lot of monsters. I think this list might have been from before the full game released. Can you please update this summon monster list from the full game data?
by Anacra
Thu Feb 23, 2023 1:48 pm
Forum: Tables
Topic: Octopath Traveler 2 [+77]
Replies: 65
Views: 56904

Re: Octopath Traveler 2 Demo [+64]

The latest version is causing some errors when using those Force Encounter or No Encounter scripts. It opens a lua window and says something nil value. Previous versions of these scripts did not give this error.
by Anacra
Sat Feb 18, 2023 2:38 pm
Forum: Tables
Topic: Octopath Traveler 2 [+77]
Replies: 65
Views: 56904

Re: Octopath Traveler 2 Demo [+60]

@Raynard - You're amazing, that's all.
by Anacra
Fri Feb 17, 2023 5:57 pm
Forum: Tables
Topic: Octopath Traveler 2 [+77]
Replies: 65
Views: 56904

Re: Octopath Traveler 2 Demo [+52]

Sorry for the double post, but do we have something for Hikari's "Learned Skills", like we have for Summon Character/Monster Captures?