Search found 6 matches

by lllsondowlll
Thu Mar 29, 2018 5:21 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1798
Views: 1196515

Re: Final Fantasy XV (Steam)

Thanks for explaining everything. Didn't know how complicated it was T_T . I'll keep hoping that one of you geniuses will preveal :D I'll see what I can do this weekend. I've been really working on a no-clip trainer which practically replaces the need for it, but I will see if I can take another sh...
by lllsondowlll
Thu Mar 29, 2018 12:24 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1798
Views: 1196515

Re: Final Fantasy XV (Steam)

Can someone please help with triggering GOD MODE or Ultimate armiger used in the battle with ardyn, whereby Noctis could fly. with CE or Debug Menu. I am so new with everything. Its is so frustrating trying to achieve something without any adequate knowledge. Nothing in debug menu. Only thing I fou...
by lllsondowlll
Sun Mar 25, 2018 6:08 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1798
Views: 1196515

Re: Final Fantasy XV (Steam)

Got access to the debug menu in the title screen! Empty though. I found the same address in the dev exe and that one loads fine when I force it. :'( I've been running the steam version through a disassembler and it is missing a lot of strings / references. such as: 112. Clear questionnaire answer.....
by lllsondowlll
Mon Mar 19, 2018 6:18 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1798
Views: 1196515

Re: Final Fantasy XV +20 (table Update12.3)

Stayed up until 8 am for this and then slept for 12 hours till now.... ffxv_s.exe+5ACFD3 -- Code :mov [rcx+08],dl -- Actually opens menu, if paused. ffxv_s.exe+5ACFD3 -- Code :cmp r15,[ffxv_s.exe+53FE6B0] - Determines if paused "ffxv_s.exe"+5A546C -- Code :mov [rax+60],edx - +1 to pause int "ffxv_s...
by lllsondowlll
Fri Mar 16, 2018 7:38 pm
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1798
Views: 1196515

Re: Final Fantasy XV (Steam)

from what I understand you can easily just copypaste the cracked devbuild .exe onto your legitimate game folder and it will work. its pretty much removed the need for CE for me, there are a lot of fun toys in here. For example a couple pages back I was looking for a way to enable point-warping out ...
by lllsondowlll
Fri Mar 16, 2018 7:34 pm
Forum: Tables
Topic: Final Fantasy XV (CODEX)
Replies: 227
Views: 113490

Re: Final Fantasy XV (CODEX)

Keep in mind, as other's have said, this version has a debug menu in it that does most of what the cheat tables and trainers already do. That being said, I have the legit version of the game and downloaded the dev exe + data folder to copy over my stock version of the game for this functionality. Wh...