Search found 12 matches

by notsofast
Tue Jun 28, 2022 4:01 am
Forum: Tables
Topic: Booty Calls [+31]
Replies: 1858
Views: 809242

Re: Booty Calls [+31]

I made free custom sex pose cheat, it seems to work for me if anyone wanna give it a whirl to see if it works for yall too As a general advice, you shouldn't use Code Injection, and use aobscan instead. Use the Aobscan template, and change aobscan to aobscanregion. The format would be something lik...
by notsofast
Sun Jun 26, 2022 9:40 pm
Forum: Tables
Topic: Booty Calls [+31]
Replies: 1858
Views: 809242

Re: Booty Calls [+31]

I tried activating the script but i got a error "Error in line 3 (alloc(newmem,2048, CustomizeSexPanel:Buy+92)): Failure determining what CustomizeSexPanel:Buy+92 means", It would be great if the script worked because unlocking all the poses it's so time consuming. you have to turn on mono feature....
by notsofast
Sun Jun 26, 2022 7:02 am
Forum: Tables
Topic: Booty Calls [+31]
Replies: 1858
Views: 809242

Re: Booty Calls [+31]

I made free custom sex pose cheat, it seems to work for me if anyone wanna give it a whirl to see if it works for yall too edit: don't forget to turn on mono feature. op's main table has the enable script that turns it on for you so this is meant to be added to that <?xml version="1.0" encoding="utf...
by notsofast
Fri Dec 18, 2020 11:21 pm
Forum: Tables
Topic: Frostpunk
Replies: 141
Views: 244443

Re: Frostpunk

I suspect it is calculated from various sources (like citizens, recent events, etc.) which makes it challenging to track it down (a few stack traces will be needed I guess). Good luck! I think it's because hope sources are temporary so the value you find is the sum of all values from hope sources I...
by notsofast
Sun Apr 05, 2020 11:54 pm
Forum: Tables
Topic: Resident Evil 3 +14 (table Update5)
Replies: 365
Views: 192866

Re: Resident Evil 3 +14 (table Update3.1)

please, could someone tell me if there would be a way to put the damage mod from the table Resident evil 2 remake? it has multiplier damage and ammo piercing .2,? or explain how to convert or something, I don't know how to work with a cheat engine see here: https://fearlessrevolution.com/viewtopic....
by notsofast
Sat Apr 04, 2020 12:02 am
Forum: Tables
Topic: Resident Evil 3 +14 (table Update5)
Replies: 365
Views: 192866

Re: Resident Evil 3 +13 (table Update2)

i don't experience any stutter with or without cheats so i find it weird that ppl do system: cpu: ryzen 5 1600x ram: 16gb ddr4 gpu: amd rx vega 56 w/ latest driver, turbo setting game is installed in nvme m2 1tb ssd (samsung evo) my monitor is 60hz refresh rate with v-sync turned off (in case the st...
by notsofast
Fri Apr 03, 2020 11:23 pm
Forum: Tables
Topic: Resident Evil 3 +14 (table Update5)
Replies: 365
Views: 192866

Re: Resident Evil 3 +13 (table Update2)

For those who wanted the damage multiplier mod I did a little update using @xorps code from his post and also added his no recoil and no spread into the table also table is up to date to Cielos' Update3.1 Well I do not know. The ammo function there is reworked very well. I mean if you implement it n...
by notsofast
Sun Dec 22, 2019 2:19 am
Forum: Tables
Topic: Booty Calls [+31]
Replies: 1858
Views: 809242

Re: Booty Calls [+31]

idk if it's happening to anyone else but it seems like all gacha scripts are crashing the game [edit] I fixed it, here's the script FREE MULTI GACHA [ENABLE] alloc(newmem,2048) label(returnhere) label(originalcode) label(exit) newmem: originalcode: mov [eax+18],#0 mov eax,[eax+18] mov [ebp-78],eax e...
by notsofast
Sat Apr 01, 2017 8:13 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 826423

Re: Mass Effect Andromeda

thanks for clearing that up

then it kinda confirms that the crash is related to the active companions' exp point
by notsofast
Sat Apr 01, 2017 4:27 am
Forum: Tables
Topic: Mass Effect Andromeda
Replies: 639
Views: 826423

Re: Mass Effect Andromeda

the xp gain multiplier crashes my game too looks like if you've been messing with ignore skill points in the past and reloaded the game it recalculates the character levels so my guy is level 47 but 3 of my companions are level 71 maybe it will work fine if I start a new game and never mess with ign...
by notsofast
Wed Mar 29, 2017 10:52 pm
Forum: Tables
Topic: Dark Souls 3
Replies: 368
Views: 682333

Re: Dark Souls 3

this old table from Phokz still works for me (highlighted things script + ng+ pointer)

try this one out for now <link removed> (cant upload as an attachment because file is too large)

edit: sorry about the decryption key thing

should be fixed now
by notsofast
Tue Mar 21, 2017 7:20 pm
Forum: Tables
Topic: NieR Automata
Replies: 250
Views: 412580

Re: NieR Automata

@miorioff

[Link]

here's how you do it