Damn, seems to be out of date now too; bumping with hope for help
Search found 10 matches
- Mon Jul 18, 2022 6:02 am
- Forum: Tables
- Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
- Replies: 112
- Views: 64124
- Mon Dec 14, 2020 6:58 pm
- Forum: Tables
- Topic: Cyberpunk 2077 [Patch 2.01]
- Replies: 451
- Views: 515963
Re: Cyberpunk 2077 [GOG]
Any chance of more in-depth weapon pointers? I'd like to be able to fiddle with headshot multipliers in particular.
- Sun Jan 26, 2020 3:10 am
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
Figured out a solution, the "Allow VEH" script from Marcus' table works fine alongside Stracker's loader. So you just load up both tables, activate that script, and you can go on using whatever from either table as far as I can tell without any issues (though you should probably avoid redundancies,...
- Sat Jan 25, 2020 7:20 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
The search on this forum seems to be worthless, so I have no idea if I'm alone on this or not: I'm getting consistent crashes when activating Maxed Armor Skills, either when opening the change equipment menu or somewhat randomly within a couple of minutes. Is there something I'm missing about it or ...
- Mon Dec 10, 2018 7:18 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
- Mon Dec 10, 2018 3:42 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
Coming back to the game after a hot minute, is there any way to enable the flags to craft event items that I've missed, or at least their related quests?
- Thu Sep 06, 2018 6:35 am
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
Here's sort of a weird request since people are digging, is there any sign of the Behemoth stuff yet? No joke, my main interest is whether or not it'd be possible to have the FFXIV UI effects always on, the move name pop ups are rad. Probably a bit early to be asking, though.
- Mon Aug 20, 2018 4:15 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Re: Monster Hunter World (Steam)
Guild card weapon use editing doesn't seem to work right, it's giving me all zeroes and changing any of them doesn't seem to do anything.
- Fri Aug 10, 2018 7:35 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5644
- Views: 3834508
Monster Hunter World (Steam)
[QUOTE="Squall8, post: 54620, member: 240"]Update 4 added. Inf Mantle Use was only tested on the Ghillie Mantle, I'm not that far along yet.[/QUOTE]
Appreciate it, keep up the good work.
Appreciate it, keep up the good work.
- Thu Mar 08, 2018 1:09 am
- Forum: Tables
- Topic: Metal Gear Survive SinglePlayer
- Replies: 1014
- Views: 366950
Re: Metal Gear Survive SinglePlayer
Has anyone been able to duplicate/multiply weapon cases? The item quantity tools in the table in the OP don't seem to do it, and I figure just making yourself a thousand epic cases would solve the problem of trying to force new weapons from scratch.