Search found 19 matches

by Zpyzix
Thu Aug 24, 2023 8:28 pm
Forum: Tables
Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
Replies: 111
Views: 63177

Re: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)

Here's my updated table with just a few options. The good news is that it uses the mono features so these scripts shouldn't require updating if the game updates in the future. * Cutting Tool: No Heat * ThrustController: Full Fuel (actually 100 fuel, so it won't look full if you upgrade it, but it w...
by Zpyzix
Fri Aug 26, 2022 9:30 pm
Forum: Tables
Topic: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05
Replies: 341
Views: 174936

Re: Total War - Warhammer 3 version 1.3.0 (14983) (GM and More) 2022-Jul-05

We all do, but we have two options when it comes to cheat engine: Option 1: We learn and do it ourselves. Option 2: We wait patiently for an update from a table author. These guys make hundreds of tables and so many people demand they maintain them. Best we can do is be polite and thankful so they d...
by Zpyzix
Sun Mar 07, 2021 8:10 am
Forum: Tables
Topic: Valheim
Replies: 293
Views: 344024

Re: Valheim

Damn, I think mods like V+ and maybe a few other mods I think broke the instant skill up. Though, weird since I dont use any mods that modify skill. Darn shame!
by Zpyzix
Fri May 15, 2020 9:23 pm
Forum: Tables
Topic: Crusader Kings II (x64) v3.3.3 Steam (GM and More) 2020-Jul-04
Replies: 147
Views: 141957

Re: Crusader Kings II (x64) v3.3.0 Steam (GM and More) 2019-Oct-29

Enable the scripts in the game launcher if at all possible the earlier the better. Otherwise you can still manually change the values. https://fearlessrevolution.com/viewtopic.php?f=4&t=10648&p=109392#p109392 Thank you! Glad to break your 700 rep! I normally activate the scripts at the main menu an...
by Zpyzix
Sun Feb 23, 2020 8:06 am
Forum: Tables
Topic: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21
Replies: 63
Views: 39306

Re: Warhammer 40,000 Mechanicus v1.3.7 Steam (GM and More) 2019-Nov-21

I too am having issues with the script enabling. Followed all instructions. Using Steam version 1.3.7 Using CE 7.0. Using Windows 7 x64 Initially I had an issue with the monodatacollector64.dll failure to inject. Downloading an updated version of the dll from the cheat engine github removed the erro...
by Zpyzix
Mon Apr 22, 2019 9:40 pm
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

If you read along the posts in the thread, you'll find I updated the table for stats. Anything else is still being worked on or figuring out.
by Zpyzix
Sun Apr 21, 2019 8:29 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

do towns have forges and whatnot you can craft at or you have to use that guild/craft menu and "rent" time research? Unfortunately a town's smith or whoever will not let you use their crafting tables. You'll have to buy a building and build your own in there. I also recommend levelling up your stea...
by Zpyzix
Sat Apr 20, 2019 9:18 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Far from dead. It just got a few updates this week, hence the need to update the tables ;) Yeah, the game "looks" janky. But its very modable, even up to the UI if you want to give it a cleaner look. The worldbuilding is fantastic, the game is very addicting and you essentially can do whatever you w...
by Zpyzix
Fri Apr 19, 2019 7:09 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Thanks! I am getting there but I am struggling with item duplication on right click. I was able to use the debugger to replace decrements with increment, but it only worked on that particular item... and I don't know how to turn it off! Probably replace it with decrements again and probably get myse...
by Zpyzix
Fri Apr 19, 2019 4:59 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

I followed along and I was able to actually update your pointer table! Even put it under a little header to make it tidy when not in use. My only question is, how did you figure out the offsets like for strength and athletics were? Because the values showed in the address don't reflect the ones on t...
by Zpyzix
Thu Apr 18, 2019 8:27 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

I def having a tough time with AOB, even when it comes to the tutorial because I get different items when opening the assembler. Funny enough I can do some programming with python and C but navigating around the cheat engine to what I want to do is a head scratcher. I think its because I am trying t...
by Zpyzix
Thu Apr 18, 2019 1:25 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Nevermind, I'm too retarded.
by Zpyzix
Wed Apr 17, 2019 5:51 pm
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Thanks, I am trying to update the other tables AOB but I suck at it. Trying to learn!
by Zpyzix
Tue Apr 16, 2019 6:51 pm
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Same for me when I try to find my own pointers beyond health or money.
by Zpyzix
Tue Apr 16, 2019 1:49 am
Forum: Tables
Topic: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB
Replies: 182
Views: 258870

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

I second for an update for 1.0.22