Search found 9 matches
- Mon Jan 16, 2023 7:45 pm
- Forum: Tables
- Topic: TRIANGLE STRATEGY [STEAM]
- Replies: 19
- Views: 20781
Re: TRIANGLE STRATEGY [STEAM]
thank you for this.
- Thu Mar 31, 2022 10:57 pm
- Forum: Tables
- Topic: Weird West
- Replies: 120
- Views: 33578
Re: Weird West
thank you, this covers everything .
- Sun Jan 16, 2022 9:09 pm
- Forum: Tables
- Topic: [Steam] Monster Hunter Rise (Demo Included)
- Replies: 162
- Views: 88574
Re: [Steam] Monster Hunter Rise (Demo Included)
Cool, the slots seem to work okay. they actually save now after I make them.Marcus101RR wrote: ↑Sun Jan 16, 2022 8:30 pmWill take that into consideration, Thank You.hardcore88 wrote: ↑Sun Jan 16, 2022 7:22 pmREFramework from NM has prevented any crash for me since I startet using it. Maybe give it a try, works for me.
Update 0.8.6 Released!
- Sun Jan 16, 2022 11:11 am
- Forum: Tables
- Topic: [Steam] Monster Hunter Rise (Demo Included)
- Replies: 162
- Views: 88574
Re: [Steam] Monster Hunter Rise (Demo Included)
hm charm editor works but is missing the level 1 slot. great job all the same, i can recreate my god charm from switch
- Mon Aug 24, 2020 5:17 pm
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 618
- Views: 423623
Re: Horizon Zero Dawn [Engine:Decima]
From testing you can set the values but it will not be displayed in game, I can transform any 3 stat coil into any other 3 stat coil but I cant turn a 1 stat coil into a three stat. tested on lastest table and it does work, but if you set it to 3 slots you must put values in or it will crash your g...
- Mon Aug 24, 2020 4:22 pm
- Forum: Tables
- Topic: Horizon Zero Dawn [Engine:Decima]
- Replies: 618
- Views: 423623
Re: Horizon Zero Dawn [Engine:Decima]
While the game has limits for what a mod can be or rather how high it can drop, you can go beyond that with the table. I made mods based on what actually drops in the game. https://horizon.fandom.com/wiki/Modifications also if you want to swap effects around you have to copy the addresses (this chan...
- Tue Oct 30, 2018 11:45 pm
- Forum: Tables
- Topic: Monster Hunter World (Steam)
- Replies: 5645
- Views: 3841871
- Tue Mar 27, 2018 5:38 pm
- Forum: Tables
- Topic: Far Cry 5 Megathread - EAC Bypass & Table Compilation
- Replies: 630
- Views: 697281
Re: Far Cry 5 Megathread (EAC Protected)
Yep it is only there to stop us from bypassing their micro transaction BS.
- Fri Mar 17, 2017 9:39 pm
- Forum: Tables
- Topic: Mass Effect Andromeda
- Replies: 639
- Views: 834310
Re: Mass Effect Andromeda
so far the animation quality appears to be the big negative in it. honestly this does not matter that much to me, it's annoying but not game breaking.