Search found 10 matches
- Mon Apr 26, 2021 3:56 am
- Forum: Tables
- Topic: NieR Replicant ver.1.22474487139 (Steam)
- Replies: 88
- Views: 69687
Re: NieR Replicant ver.1.22474487139 (Steam)
All items inst working for the purpose of quests. I tried using it to skip the 4th "collect 10 titanium alloy" after grinding 20... well now it says i have 97 or w/e with the cheat but he wont take it. Tried it with a fish quest too over 90 "fish name Here" and nota
Re: Frostpunk
Seems steamcores are not able to be locked at 1 or .5 etc ratios, I started with 3, and even at 1 or 0.5 , went to 0
- Fri Feb 15, 2019 4:25 am
- Forum: Cheat Engine
- Topic: What time system does Unity games use? cant find this clock
- Replies: 7
- Views: 5044
- Fri Feb 15, 2019 4:24 am
- Forum: Cheat Engine
- Topic: What time system does Unity games use? cant find this clock
- Replies: 7
- Views: 5044
Re: What time system does Unity games use? cant find this clock
https://imgur.com/a/psRTFyP by chance does anyone here know how these might relate. I know this TIME value freezes that clock but how that value turns into that time im missing somthing. 4 hours in game go by and 4.375 XXX dont change also here is the instruction set. Bit more complicated then the n...
- Fri Feb 15, 2019 3:49 am
- Forum: Cheat Engine
- Topic: What time system does Unity games use? cant find this clock
- Replies: 7
- Views: 5044
Re: What time system does Unity games use? cant find this clock
Just single player, did several methods to narrow it down, but none of the expressed floats relate (to my understanding) to the time displayed ;/ Update: found somthing that atleast stops the visual timer, its a double float. Value shared with alot in my seach but decided to add all 26 to a list and...
- Fri Feb 15, 2019 2:34 am
- Forum: Cheat Engine
- Topic: What time system does Unity games use? cant find this clock
- Replies: 7
- Views: 5044
What time system does Unity games use? cant find this clock
So I am slowly learning various parts of CE, but just as I make progress on one thing i go back a few steps because the next thing I want to mess with I cant find in step 1(finding the initial values etc) In this case its a game that has a clock that progresses through a game "day" its shown as if i...
- Sat Mar 17, 2018 4:38 pm
- Forum: Tables
- Topic: Final Fantasy XV Demo
- Replies: 223
- Views: 79686
Re: Final Fantasy XV Demo
is there a way to use the exp settings or a way in general to down level? was going to Run NG+ but dont want to be the level I was at, rather have all the other stuff but lvl 1
- Thu Mar 01, 2018 12:02 am
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 554077
Re: Final Fantasy XII The Zodiac Age (Steam)
Anyway to manually add Bestiary entries?
- Tue Feb 20, 2018 10:51 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 554077
Re: Final Fantasy XII The Zodiac Age (Steam)
Is there any way to use whats here or another table to fill the bestiary? Im glad you added a multiplier but this game has rare spawns so wanted to just fill it at the end of the game with the left overs
- Thu Feb 15, 2018 12:11 am
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 554077
Re: Final Fantasy XII The Zodiac Age (Steam)
Having a bug with 10.2 with out selecting anything to do with buffs, Vahn had all the buffs when I was trying to figure whats up, i saw that the allies one was a mix of on and off, decided to see what would happen if i turned the values to off for all them, still have not selected to activate any of...