Search found 3 matches
- Tue Feb 13, 2018 7:52 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 555264
Re: Final Fantasy XII The Zodiac Age (Steam)
Problem seems to still persist using the new table. Steal just keeps failing against the 5 judges. Okay. I attempted again to fix it by rewriting everything to use the code when you have Thief Cuff's equipped. They are not required, but I make the game think you always have them. Can you test again...
- Mon Feb 12, 2018 11:42 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 555264
Re: Final Fantasy XII The Zodiac Age (Steam)
Hi, I have tried the new stealing function. With the 100% steal on, most monsters can be stealed successfully for one time. However, some special monsters can't be stealed any more. It seemed that monsters with only one item will fail, for example, the 5 judges in the 100 level trial. And thank you...
- Mon Feb 12, 2018 2:45 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 555264
Re: Final Fantasy XII The Zodiac Age (Steam)
Great work, i was wondering if you could add more customisation to adding items into the inventory such as count, instead of it being a constant value for all the items. Also is it possible to add key items or would that break the game?