Search found 9 matches
- Tue Jan 31, 2023 12:37 pm
- Forum: Tables
- Topic: Destroy All Humans! 2 - Reprobed
- Replies: 26
- Views: 7831
Re: Destroy All Humans! 2 - Reprobed
either way, appreciate it (both the table adn you looking into it) thank you Edit: btw dim memory here if this helps, had the game shortly during the whole 'infinity crashes during bongwater' fight / cutscene, so I got refund for game, but I DO remember, at least up to the fight, that I 'think' the ...
- Tue Jan 31, 2023 3:45 am
- Forum: Tables
- Topic: Destroy All Humans! 2 - Reprobed
- Replies: 26
- Views: 7831
Re: Destroy All Humans! 2 - Reprobed
Well ghost mode, inf jumps both work (tried and do as advertised as it were) fast and teleport idk, never tried them. (They prob do work, teleport at least shows in-game readings so it likely has proper hooks) But god mode simply does not work. You take damage as normal, shields deplete as they woul...
- Mon Jan 30, 2023 7:02 pm
- Forum: Tables
- Topic: Destroy All Humans! 2 - Reprobed
- Replies: 26
- Views: 7831
Re: Destroy All Humans! 2 - Reprobed
ok.. idk what you exactly mean by 'testing' other than 'enable ingame, see it activates, but has no effect in the game' If you mean someone who can write/edit tables, sorry do not have that ability or knowledge. (Sorry.) Like i said not asking for aggression just asking (as politely as am able) if i...
- Mon Jan 30, 2023 4:52 pm
- Forum: Tables
- Topic: Destroy All Humans! 2 - Reprobed
- Replies: 26
- Views: 7831
Re: Destroy All Humans! 2 - Reprobed
Responding again with the hopes SOMEONE updates the table.
For the actual game btw not the demo.
Thank you.
For the actual game btw not the demo.
Thank you.
- Sun Jan 15, 2023 5:12 am
- Forum: Tables
- Topic: Destroy All Humans! 2 - Reprobed
- Replies: 26
- Views: 7831
Re: Destroy All Humans! 2 - Reprobed
Not asking for help only supplying info so please no leaping down my throat :P GOG version here, both tables here(the op and the one a few posts down) work, can enable most (at least those I have tried) scripts, but some just don't work. God mode for one definitely does not prevent you taking damage...
- Thu Sep 01, 2022 12:18 am
- Forum: Tables
- Topic: EVERSPACE 2 [ v1.0.34616] v3 *Fixes/Adds* June 29, 2023
- Replies: 132
- Views: 47312
Re: EVERSPACE 2 [v0.8.25327] (Stingers Debut) **UPDATED!**
Hi everyone. I edited the table and deleted the not working parts. It now works fine on my 0.9.28028. All cheats related to health & armor and some others is not working. Legendary items, unlock all color, unlock companion perks, duplicate items etc still working. thanks for sharing, but the old qu...
- Mon Aug 29, 2022 2:03 am
- Forum: Tables
- Topic: EVERSPACE 2 [ v1.0.34616] v3 *Fixes/Adds* June 29, 2023
- Replies: 132
- Views: 47312
Re: EVERSPACE 2 [v0.8.25327] (Stingers Debut) **UPDATED!**
Thanks for update, slight snafu though, with the ship options enabled(Either one, tier V(which are tier VI lol) and 'more ships' both prevent some ship parts from appearing, and tier I versions of the wings for some types (IE nemesis and predator for sent/interceptor) are forced (IE no tier III part...
- Thu Aug 25, 2022 6:42 pm
- Forum: Tables
- Topic: EVERSPACE 2 [ v1.0.34616] v3 *Fixes/Adds* June 29, 2023
- Replies: 132
- Views: 47312
Re: EVERSPACE 2 [v0.8.25327] (Stingers Debut) **UPDATED!**
If/when u ever update this(ty btw) could u add option to swap out ship parts (Like the planned thing but not in game, just to switch body, wings, etc)
- Tue Aug 23, 2022 5:38 pm
- Forum: Tables
- Topic: Everspace 2 (1.0, Steam)
- Replies: 157
- Views: 65440
Re: Everspace 2 (Early Acces, Steam)
When/If the next update is made, could one of u table creators see if there is a way to change the ships modules(IE cockpit, wings, engine, etc) or 'force' a setup (Also, minor but also just prob as important, adjust ship passives) Beyond sick of savescumming trying to find a ship with a specific co...