May not be top priority but is it possible to exclude unique treasre chest from "Treasure always apears" script ?
(When i say unique i mean those that normaly never appear again when you openned it for the first time)
Search found 3 matches
- Thu Feb 08, 2018 7:19 am
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 561927
- Tue Feb 06, 2018 4:41 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 561927
Re: Final Fantasy XII The Zodiac Age (Steam)
EDIT 8.3: I think I have an option that makes Treasure Chests always appear. I didn't test every situation, but it appeared to work for me (I tested when a PRNG value caused the chest to disappear and then enabled my option and set the PRNG back to that value and the chest still appeared with the o...
- Sun Feb 04, 2018 11:54 pm
- Forum: Tables
- Topic: Final Fantasy XII The Zodiac Age (Steam)
- Replies: 784
- Views: 561927
Re: Final Fantasy XII The Zodiac Age (Steam)
Is it possible to make a script to (un)learn all licenses at once ? the way licenses are kept when changing from a job to another makes me think what's learnt or not is a string (maybe in the character memory section) but i maybe totally wrong. And also wondering if you can bypass the restrictions f...