Search found 57 matches

by SunBeam
Fri Feb 16, 2018 4:45 pm
Forum: Single Player Cheat Requests
Topic: Diablo 3 Reaper of souls 2.6.1
Replies: 2
Views: 115

Re: Diablo 3 Reaper of souls 2.6.1

Diablo 3 is a game which constantly synchronizes data between client (you) and server (Blizzard). Please do your job as a human, not a monkey, and make use of google properly. Suggesting closing this crap.
by SunBeam
Fri Feb 16, 2018 11:29 am
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

@ Cielos : Yeah, pigeon kinda nailed that; I just added camera-to-bayek updating of XYZ :) Camera teleport, so to say :P And he even added the calculations in Lua which look mad nice; combined with mouse-movement of camera (l/r-click). I'll look into the rest in your table, since you're OK with it a...
by SunBeam
Thu Feb 15, 2018 9:09 am
Forum: General Gamehacking
Topic: Can these games be hacked or not?
Replies: 3
Views: 225

Re: Can these games be hacked or not?

That would require time, which I hardly have these days. Unless you paid me? What -- no? Alright :)
by SunBeam
Tue Feb 13, 2018 4:44 pm
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Wildlands (AnvilNEXT64)
Replies: 41
Views: 2044

Re: Tom Clancy's Ghost Recon: Wildlands (AnvilNEXT64)

To be honest, it amazes me how people want to cheat, but still "love the legit reloading". Why? I mean why oh why.. Here you go: [ENABLE] aobscanmodule( PBYTE_ClipDecrease, GRW.exe, 8B05????????4885C074068078300075??83 ) registersymbol( PBYTE_ClipDecrease ) PBYTE_ClipDecrease+F: db 90 90 [DISABLE] P...
by SunBeam
Tue Feb 13, 2018 4:25 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

Hey, pigeon , you can drop by on our Discord when you have the time. Easier than posting here and there :P I realized something else interesting: there's a working camera already; when you hit F3, you get into Photo Mode. What this does -- if I check this piece of code out.. ACOrigins.exe+974C170 - ...
by SunBeam
Tue Feb 13, 2018 2:19 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

^ How about you use mouse orientation instead of W/W-L etc. You could probably get the orientation quad and apply it in the camera movement. You will then not have to rely on all those calculations you're doing ;)
by SunBeam
Tue Feb 13, 2018 1:24 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

Here you go :) https://www.youtube.com/watch?v=FclwvjVd5Cc Notes : For ENABLE: - enable [Enable] and [Cheat Handler] scripts, then in-game press Numpad 0 (some of the underlying scripts depends upon some pointers I acquire) - if you want to disable damage on fall, enable "Enable/Disable Fall Immunit...
by SunBeam
Tue Feb 13, 2018 12:06 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

The update happens here: ACOrigins.exe+14697E8 - mov rcx,rdi <-- rdi here is pEntity (Bayek's) ACOrigins.exe+14697EB - call ACOrigins.exe+13506B0 <-- this call returns Bayek's pEntity XYZ in [rax] ACOrigins.exe+14697F0 - movaps xmm0,[rax] <-- xmm0 is updated with Bayek's XYZ ACOrigins.exe+14697F3 - ...
by SunBeam
Tue Feb 13, 2018 11:43 am
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

Hey there, pigeon . I got what you meant, see below video ;) It'll also indicate what structure this is we're dealing with :P https://www.youtube.com/watch?v=HQNyIobMG90 So I have several suggestions: 1) Use the pWorld + offset I mentioned to pause engine (if you don't want any movement at all). 2) ...
by SunBeam
Tue Feb 13, 2018 10:57 am
Forum: General Gamehacking
Topic: Can these games be hacked or not?
Replies: 3
Views: 225

Re: Can these games be hacked or not?

Any game syncing information with a server cannot be hacked with memory editing or code injection. You would need a packet editor, understanding of the crypto communication and all that is illegal . Sure, if you want to play them offline, then it's doable to some extent. Keep in mind Android games d...
by SunBeam
Mon Feb 12, 2018 1:14 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

^ You need both BOOLs set to 1 (0x56F and 0x2A9) so Bayek doesn't move. I mentioned this already :P -> viewtopic.php?p=32199#p32199 (see bottom of the post, the code snippet).
by SunBeam
Mon Feb 12, 2018 9:19 am
Forum: Tables
Topic: Tom Clancy's Ghost Recon: Wildlands (AnvilNEXT64)
Replies: 41
Views: 2044

Re: Tom Clancy's Ghost Recon: Wildlands (AnvilNEXT64)

@ boris_the_animal : Hi there; and thanks for the warm welcome :) My observations: 1. I fixed Toggle Clip Decrease last night, haven't yet posted the table. The fuckers keep changing the function behavior, thus the compiled x64 code is different every 2-3 updates. I will end-up using virtual tables ...
by SunBeam
Mon Feb 12, 2018 12:46 am
Forum: General Gamehacking
Topic: Crash when asm meet with the bad value at mov?
Replies: 9
Views: 240

Re: Crash when asm meet with the bad value at mov?

Here you go, adjusted script :P Should enable all 4 characteristics to play with :)

Image

BR,
Sun
by SunBeam
Sun Feb 11, 2018 11:36 pm
Forum: Tables
Topic: Assassin's Creed: Origins
Replies: 269
Views: 101331

Re: Assassin's Creed: Origins

^ You're supposed to press Numpad 0 after enabling those scripts. That's how the content gets populated. And [[pWorld]+1458] means you add a new address, tick Pointer, type in pWorld as address and first offset is 1458.
by SunBeam
Sun Feb 11, 2018 10:45 pm
Forum: General Gamehacking
Topic: Crash when asm meet with the bad value at mov?
Replies: 9
Views: 240

Re: Crash when asm meet with the bad value at mov?

Yeaps, found it. Directions did help and so did the Time of Day freezer (well, NOPer). Try this out: fullaccess( ACOrigins.exe+342D4E0, 0x1000 ) define( Hook, ACOrigins.exe+342D4E0 ) [ENABLE] aobscanmodule( PropertyController_AOB, ACOrigins.exe, F30F100C10410FB7C3660F6EC04A8D0491 ) label( PropertyCo...